tag:blogger.com,1999:blog-46460838139624513122024-03-13T22:54:39.287+13:00TronhammerDedicated to the Waikato-based gaming club Tronhammer, featuring hobby updates, news, battle-reports and musings about Warhammer, Age of Sigmar and other miniature-based and RPG related goodness.Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.comBlogger72125tag:blogger.com,1999:blog-4646083813962451312.post-53229286778061126942018-07-17T00:22:00.001+12:002021-09-01T08:44:40.585+12:00Comp Onions Revisited<i>The early days of a new edition, amidst a busy army release schedule, is tumultuous time indeed. While loop-holes and unseen power combos percolate around the first waves of competitive events, many are the calls of "filth!", "cheese!", "power gamer!", and yes, even worse epithets than these, if you can imagine such a thing.</i><br />
<i><br /></i>
<i>Welcome to <a href="https://ageofsigmar.com/" target="_blank">Warhammer: Age of Sigmar 2nd Edition</a>, readers, where Comp Onions grow in fertile soil. </i><br />
<i><br /></i>
<i>The article below did the rounds years back, but has now been lost to the ravages of cache wipes. Luckily for you, it has been preserved here in full. The original author is long forgotten, so if you know who wrote it, let me know so I can credit them.</i><br />
<i><br /></i>
<i>I wanted to share it because 1) I think it is very relevant these days, and 2) I want to refer to it in a future post. At the time I read this initially - 2009-ish - the New Zealand tournament scene had some very zealous tournament packs aimed at achieving someone's notion of 'balance', at the expense of some of our favourite models. I really hope this kind of thing doesn't come back.</i><br />
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<i>It was written in 2002, so bear in mind the context of the examples. </i><br />
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<i>Read, reflect, and enjoy.</i><br />
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<a href="https://2.bp.blogspot.com/-7b6Hcx45Uwg/W0yOT-NCVKI/AAAAAAAAEF4/grCDCeEAHtwYlaBZcPnwnUDT5oSmsn0OwCLcBGAs/s1600/onion.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="225" data-original-width="225" src="https://2.bp.blogspot.com/-7b6Hcx45Uwg/W0yOT-NCVKI/AAAAAAAAEF4/grCDCeEAHtwYlaBZcPnwnUDT5oSmsn0OwCLcBGAs/s1600/onion.jpg" /></a></div>
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<h4>
Comp Onions</h4>
<h3>
<b>Author Unknown</b></h3>
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You must be wondering 3 things:</div>
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1) What is a Comp Onion,</div>
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2) How did the first Comp Onion come about, and</div>
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3) Am I a Comp Onion?</div>
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<br /></div>
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Read on, you warm, friendly but ultimately deluded little scamp, and I shall answer not one, not two, but quite literally all of those questions.</div>
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<h4>
First off – Part 1 – What is a Comp Onion?</h4>
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Source <i>– The Merriam-Webster Unabridged English Dictonary.</i></div>
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Main Entry <i>– Comp Onion.</i></div>
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Pronounciation –<i> Kom-p On-ien.</i></div>
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Function – <i>To annoy.</i></div>
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Inflected Form (s) – <i>Comp Onion-esque, Comp Onioned, Comped By The Onions.</i></div>
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Etymology – <i>Middle English, from the old English word ‘Spaz’ meaning annoying fool, and the ancient Greek word ‘Ounien’ meaning to be wrong but not have the will to see that you are.</i></div>
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Date – <i>2002.</i></div>
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Meaning:</div>
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<i>A Comp Onion is someone who completely disregards the rules of the game, in regards to what is and is not legal, and replaces them with a set of rules they quite simply ‘made up’, usually whilst in the company of friends, who tend to also be Comp Onions. Once these ‘rules’ have been made up by the Onion, he then immediately forgets that the old rules ever existed, and expects everyone else to follow his new Onion friendly rules set. People who refuse to follow the Onion, are normally called ‘Cheesy’ or some other word, which can be roughly translated to ‘Person who will not do what I tell him’.</i></div>
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Alternatives:</div>
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<i>Several outdated and less funny alternatives are still in use, by the less up-to-date members of the gaming community, the main two being ‘Comp Nazi’ and ‘Comp Tzar’.</i></div>
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<h3>
Why Onion?</h3>
<div>
Onion was chosen for 3 reasons:</div>
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<br /></div>
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1) Its funny, without being insulting, and therefore better than Comp Nazi \ Tzar.</div>
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2) Comp Onions make you cry.</div>
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3) A Comp Onions favorite cry is ‘CHEESE!’, Cheese and Onion go together rather well.</div>
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<h3>
Where are the Onions?</h3>
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Comp Onions can live anywhere there are other wargamers gullible enough to listen to them. However, they are more common in the US, where the tournament scene is still Onion friendly.</div>
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<h3>
How do I recognize an Onion \ Am I an Onion?</h3>
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Take the test below to glean the answer to both.</div>
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<h4>
Part 2 – How Did The First Comp Onion Come About?</h4>
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Allow me to explain step-by-step.</div>
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Step 1 – ‘The Incident’.</h3>
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Little Johnny is playing a game of 40k with his bestest friend in the whole wide world (Tiny Peter) and is struggling to find a way to adequately shut down Tiny Peter’s two Whirlwinds. Surely there must be something in the rules to prevent Tiny Peter from using something which might actually be effective? This is crazy! Little Johnny loses, and gets mad. Poor Little Johnny.</div>
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<h3>
Step 2 – ‘The Bright Idea’.</h3>
<div>
That night, while getting ready for bed, Little Johnny has a fantastic idea… instead of using his brains and countering aforementioned Whirlwinds, why not just moan about it until tiny Peter is forced to stop using them?! If Tiny Peter complains, he can be called a ‘Power Gamer’, ‘Cheesy’, ‘Beardy’ or something equally original. The perfect plan, and nothing can go wrong!</div>
<div>
<br /></div>
<h3>
Step 3 – ‘A Few Days Later’.</h3>
<div>
Tiny Peter doesn’t use two Whirlwinds anymore… he knows the rules say that he can, but he doesn’t want to be called a Power Gamer by Little Johnny. Problem is, he can’t use his Chaplain now either; Minute Fred has decided that it’s cheesy; nor his Assassin, as Rather Small Dave started moaning about that when it (<i>shock! horror!</i>) killed something in his army! Tiny Peter does want to use his two Dreadnoughts in the next game he plays, but what if they can’t be easily countered without any form of effort? Microscopic Keith would immediately label them "cheesy", and they could never be used again! What is Tiny Peter going to do?</div>
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<h3>
Step 4 – ‘The Flood Gates Open’.</h3>
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Word of Little Johnny’s breakthrough spread fast… from Shanghai to Small Heath every single unit in every single army, fielded by every single player, in every single way could not be used. ‘Cheesy!’, ‘Beardy!’, ‘Power Gamer!’. The endless chants of the Comp Onions reverberated around the world. </div>
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“But what about the rules?” shouted Massive Tom. </div>
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“What have the rules got to do with anything, we can just moan until you ignore the rules in favour of our randomly formed opinions!” shouted the Comp Onions in unison. </div>
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Massive Tom broke down and cried… his beloved Warhammer had been transformed by a group of ‘I know what’s best for you’ Comp Onions, and was now little more than a platform for these people to show everyone else how they should be playing.</div>
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“But why can’t you just pick your list, and allow me to pick mine!” inquired massive Tom. </div>
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“Allow you to pick your own list without telling you how you should be doing it!? What a ridiculous thought!” said the Comp Onions. </div>
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Then the Comp Onions started to laugh; they had a fool-proof plan to stop people following the rules, and could label anyone who dared ignore them a 'second class gamer'. Massive Tom was defeated.</div>
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<br /></div>
<h3>
Step 5 – ‘The Onions Are In Bloom’.</h3>
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It’s now several years on from Little Johnny’s superb idea. Massive Tom does still play Warhammer, but he doesn’t really enjoy it anymore. Even worse, every forum on the Internet is now infested with Comp Onions! By the time Bitsy Bob, Diminutive Derek, Itty-bitty Ian, Lilliputian Lenny, Midget Mark, Miniature Martin, Minikin Mike, Peewee Paul, Pint-size Pierre, Teensy Tim, Weensy William and Dwarfish Donald have finished with his list, he is down to the bare-bones. He would love to use that second Wraithlord he brought with his pocket money last week, but if he does, will Infinitesimal Igor ever play him again?</div>
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<h3>
Step 6 – ‘Oh How They Laughed’.</h3>
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That’s torn it! Massive Tom tried to use his lovingly painted second Wraithlord in a game against Puny Pedro… everything was going well until puny Pedro failed to kill the Wraithlord with his first shot! </div>
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“Who said you could use that?” inquired the Comp Onions. </div>
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“Well, erm…. I, I… I looked in the rule book”, said Massive Tom, his voice barely a quiver. The laughter from the Comp Onions was deafening. Massive Tom was driven from the store, his rule book thrown out after him, dismissed as a useless pamphlet, and the door bolted shut.</div>
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<br /></div>
<div>
Massive Tom picked up his rule book and placed it lovingly in his bag, as he turned his back on the store for the last time, he could still hear the laughter of the Comp Onions, and they set up their Onion-friendly models for another safe game of 40k. Oh how they laughed and laughed and laughed… and if you listen very carefully, you can still hear them today, on this very forum. </div>
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<h4>
Part 3 – Am I a Comp Onion?!</h4>
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Take this simple test and we will find out.</div>
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<b>Question 1) In your opinion, what should Gamer X (your average Joe) use as the primary template for his army construction?</b></div>
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Is it:</div>
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A) The restrictions laid out in relevant Codex \ Army Book, as provided by Games Workshop.</div>
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or</div>
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B) The random opinions of you and your friends, because ‘you know best’.</div>
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<b>Question 2) You are due to play a game of Warhammer \ 40K against Gamer X at the local Games Workshop store. He rings you the night before, you get talking, and his tells you what he will be using when you play. Included in his army is something which you have randomly decided is ‘Cheesy’.</b></div>
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Do you:</div>
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<br /></div>
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A) Re-work your list \ tactics and general outlook on the game in an attempt to think your way around the potential problems the ‘Cheesy’ unit may cause you, relishing the challenge that lies ahead.</div>
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or</div>
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B) Moan about how Cheesy the offending unit \ model is until Gamer X agrees not to use it, and then tell your friends how cheesy it is, so no-one ever dares use it again.</div>
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<b>Question 3) You are attending the local ‘Big Boys’ tournament in a weeks time, and you find out that (Shock! Horror!) there will be an award for Best General.</b></div>
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Do you:</div>
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A) Get in a few practise games with your chosen list, make sure you will have a fighting chance, and then give it your best shot upon arriving at aforementioned tournament.</div>
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or</div>
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B) Immediately buckle under the pressure, phone the organisers to ask if they realise the having a best General award could lead to the hideous situation of Gamers trying to win when they play; and then decide to play another safe game of ‘Onion friendly’ Warhammer at your local store.</div>
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<b>Question 4) Someone posts a 2000pt list for critique on the boards, and you are the first to view it.</b></div>
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Do you:</div>
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<br /></div>
<div>
A) Give an honest opinion on the tactical viability, chances of doing well Vs various opponents in a friendly and Tournament environment, offer what help you can and wish the player the best of luck.</div>
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or</div>
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B) Making sure you have a copy of ‘Never Take 2 Whirlwinds – The unofficial Warhammer 40K rules’ handy, scan the list for any units you have decided are Cheesy, and point it out.</div>
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<br /></div>
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<b>Question 5) You are working away on your computer, knocking up your latest list with Army Builder. </b></div>
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<br /></div>
<div>
While doing so are you…</div>
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<br /></div>
<div>
A) Trying to get a close as possible to the force you would most like to field, staying within the rules of the game.</div>
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or</div>
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B) Obsessed with what the Comp Onions are going to think, and basing your choices around their (predictable) responses. Avoiding things such as two Hellblasters for fear of being tagged.</div>
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<br /></div>
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<b>Question 6) Do you think the term ‘Comp Onion’ is…</b></div>
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<br /></div>
<div>
A) Long over-due. For a long time players who dared deviate from the opinions of the Comp Onions have had to put up with the constant attachment of the ‘Cheesy’ or ‘Beardy’ tag, so it’s about time we started ‘tagging’ back.</div>
<div>
or</div>
<div>
B) Highly offensive. How dare you stereo-type me for playing Warhammer a certain way, I should be able to express my opinion and play the game the way I want without being labelled as inferior by a group of people just for having a different perspective.</div>
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<br /></div>
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<b>Question 7) If you answered ‘B’ to the last question, and have at any time in the past used the terms ‘Cheesy’, ‘Beardy’ or ‘Power Gamer’, are you being even slightly Hypocritical?</b></div>
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<br /></div>
<div>
A) Of course.</div>
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or</div>
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B) No way, I’m right because I say I’m right. What are you, some sort of Power Gamer or something?</div>
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<br /></div>
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<br /></div>
<div>
<br /></div>
<div>
<b>Mostly \ All A’s –</b> Congratulations. You are prepared to think your way out of a tricky situation, and don’t take the easy way out when presented with the chance. You realise that the rule book is infinitely more important than the randomly formed opinions of little Johnny and his friends, and you have the decency to let people play how they want to play.</div>
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<br /></div>
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<b>Mostly \ All B’s</b> – You’re a Comp Onion, and no mistake. Repeat after me – CHEESY! BEARDY! POWER GAMER!</div>
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<br /></div>
<div>
Well, that's all folks. If you know of a Comp Onion, operating in the local area, I suggest you ignore everything he says, refuse to play against him, and treat him the same way he treats the rules of the game.</div>
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<br /></div>
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com2tag:blogger.com,1999:blog-4646083813962451312.post-35664760738074745322017-12-03T16:22:00.000+13:002017-12-03T16:41:52.254+13:00NZ Age of Sigmar Masters Tournament 2017 - Day 2Coming to you live from Jim's car on the long road back to the Tron, we give you the final day results for New Zealand's first <i>Warhammer: Age of Sigmar</i> Masters Tournament!<br />
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You can find the Day 1 results <a href="http://www.tronhammer.com/2017/12/nz-age-of-sigmar-masters-tournament.html" target="_blank">here</a>.<br />
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<h3>
ROUND 4 - THREE PLACES OF POWER (GHB 2016)</h3>
Julien L (12 VP - 2000 KP) beat James P (0 VP - 530 KP)<br />
Shaun T (12 VP - 760 KP) beat Matt W (0 VP - 1740 KP)<br />
Matt B (12 VP - 1990 KP) beat Aiden N (0 VP - 700 KP)<br />
Lee W (12 VP - 780 KP) beat Rex F (0 VP - 810 KP)<br />
Shalom W (12 VP - 2000 KP) beat Tim L (0 VP - 880 KP)<br />
Will M (12 VP - 1550 KP) beat Bo P (0 VP - 500 KP)<br />
Hayden H (12 VP - 2000 KP) beat Seth M (0 VP - 80 KP)<br />
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So the big news for this round was Julien beating Jimmy, effectively guaranteeing him the win, due to his kill point score. It was a very close game, which came down to the final turn. Both players came away from the table with big grins on their faces - so it sounded like a great game!<br />
<br />
Matt B effectively put an end to Aiden's winning streak. Shalom blew my army off the table. It was the perfect battleplan for her against my list, and she didn't put a step wrong, ensuring the big win.<br />
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<h3>
ROUND 5 - SCORCHED EARTH (GHB 2017)</h3>
Julien L (12 VP - 2000 KP) beat Matt B (0 VP - 220 KP)<br />
James P (12 VP - 2000 KP) beat Aiden N (0 VP - 490)<br />
Shaun T (12 VP - 1780 KP) beat Shalom W (0 VP - 790 KP)<br />
Matt W (12 VP - 1160 KP) beat Will M (0 VP - 120 KP)<br />
Lee W (12 VP - 880 KP) beat Hayden H (0 VP - 1200 KP)<br />
Tim L (12 VP - 1670 KP) beat Bo P (0 VP - 320 KP)<br />
Seth M (12 VP - 760 KP) beat Rex F (0 VP - 620 KP)<br />
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The top table results solidified the podium placements, all top players on the rankings. Moving on to the results...<br />
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<br />
<h3>
FINAL RESULTS</h3>
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<ol>
<li>Julien L (60 VP - 9960 KP) - <i>Clan Skryre</i></li>
<li>James P (48 VP - 7720 KP) - <i>Tzeentch </i></li>
<li>Shaun T (48 VP - 6710 KP) - <i>Chaos</i></li>
<li>Matt B (36 VP - 6690 KP) - <i>Stormcast Eternals</i></li>
<li>Aiden N (36 VP - 6130 KP) - <i>Clan Pestilens</i></li>
<li>Matt W (36 VP - 5980 KP) - <i>Tzeentch</i></li>
<li>Lee W (36 VP - 3750 KP) - <i>Sylvaneth</i></li>
<li>Shalom W (32 VP - 5930 KP) - <i>Sylvaneth</i></li>
<li>Tim L (24 VP - 6470 KP) - <i>Death</i></li>
<li>Will M (24 VP - 4110 KP) - <i>Ironjawz</i></li>
<li>Hayden H (12 VP - 6930 KP) - <i>Kharadron Overlords</i></li>
<li>Bo P (12 VP - 3660 KP) - <i>Sylvaneth</i></li>
<li>Seth M (12 VP - 1670 KP) - <i>Stormcast Eternals</i></li>
<li>Rex F (4 VP - 2630 KP) - <i>Nighthaunts</i></li>
</ol>
<br />
Best Opponent: Bo P<br />
Best Painted: Tim L / Hayden H<br />
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Congratulations everyone! I had a great time, and I'm sure there will be stories about some of these games going on for a while yet. If you would like to hear more about the event, keep an eye on the <a href="https://aosshorts.com/" target="_blank">AOS Shorts</a> podcast feed, as we will be doing a special episode on Masters.<br />
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<br />
<h3>
SOME MORE PHOTOS</h3>
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<div class="separator" style="clear: both; text-align: center;">
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<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-sjhqby7pdxw/WiNyY7p4KvI/AAAAAAAAEA0/PQDwRITpKwkIxph_qlqtuVG-ZC0sPfAnwCLcBGAs/s1600/Photo%2B3-12-17%252C%2B3%2B12%2B40%2BPM.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1565" data-original-width="1600" height="312" src="https://4.bp.blogspot.com/-sjhqby7pdxw/WiNyY7p4KvI/AAAAAAAAEA0/PQDwRITpKwkIxph_qlqtuVG-ZC0sPfAnwCLcBGAs/s320/Photo%2B3-12-17%252C%2B3%2B12%2B40%2BPM.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">NEW ZEALAND MASTER 2017!</td></tr>
</tbody></table>
<div>
<br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-7bMqjBF30p0/WiNsWCS4x_I/AAAAAAAAEAQ/WmCGgO4mTukIlKdNyJ49XzI2aUcmOaFbgCLcBGAs/s1600/Photo%2B3-12-17%252C%2B3%2B10%2B41%2BPM.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://4.bp.blogspot.com/-7bMqjBF30p0/WiNsWCS4x_I/AAAAAAAAEAQ/WmCGgO4mTukIlKdNyJ49XzI2aUcmOaFbgCLcBGAs/s320/Photo%2B3-12-17%252C%2B3%2B10%2B41%2BPM.jpg" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Second Place!</td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-6E19HjJy_gY/WiNsNtIWJ3I/AAAAAAAAEAE/7sqqWVn2KRYw4nAz1cPSGvGmz3q4Q1ivgCLcBGAs/s1600/Photo%2B3-12-17%252C%2B3%2B10%2B20%2BPM.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://1.bp.blogspot.com/-6E19HjJy_gY/WiNsNtIWJ3I/AAAAAAAAEAE/7sqqWVn2KRYw4nAz1cPSGvGmz3q4Q1ivgCLcBGAs/s320/Photo%2B3-12-17%252C%2B3%2B10%2B20%2BPM.jpg" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Third Place!</td></tr>
</tbody></table>
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
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<tr><td class="tr-caption" style="text-align: center;">Best Opponent!</td></tr>
</tbody></table>
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<tr><td class="tr-caption" style="text-align: center;">Best Painted (shared with Hayden H)!</td></tr>
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-90888164460794594182017-12-02T21:54:00.000+13:002017-12-02T22:55:14.190+13:00NZ Age of Sigmar Masters Tournament 2017 - Day 1Coming to you live from my keyboard in a seedy motel in Paraparaumu - Tim and Jim present the 2017 Masters Tournament Day One Results!<br />
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You can find the list coverage in <a href="http://www.tronhammer.com/2017/11/new-zealand-warhammer-age-of-sigmar.html" target="_blank">our last post</a>. Please note that the match-ups changed a few times as some people were unable to attend, so the pairings were re-seeded.<br />
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I will cover the game play in more detail in later posts, and will just share the main highlights in results here.<br />
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Just wanted to start with a massive THANK YOU to Nicholas J., the tournament organiser, as it has been a very well-organised event. Without exception, the players have been demonstrating top sportsmanship, and have brought their A-game. There have been no easy matches for anyone so far.<br />
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At the bottom of this post are some pictures from the event, so scroll down for a look.<br />
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Lastly, big thanks to the big 'gee-dubs' for the prize support! Hoping the Tron can take the big prize home for 2017!<br />
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<tr><td class="tr-caption" style="text-align: center;">Please note: Toolbox, alarm clock, and Shadespire Core Set are not part of the prize pool...</td></tr>
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<h3>
ROUND 1 - BORDER WAR (GHB 2016)</h3>
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Julien L (12 VP - 2000 KP) beat Shalom W (0 VP - 280 KP)</div>
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James P (12 VP - 1560 KP) beat Will M (0 VP - 80 KP)</div>
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Aiden N (12 VP - 970 KP) beat Lee W (0 VP - 540 KP)</div>
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Matt B (12 VP - 1320 KP) beat Seth M (0 VP - 380 KP)</div>
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Shaun T (12 VP - 1480 KP ) beat Rex F (0 VP - 600 KP)</div>
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Matt W (12 VP - 1500 KP) beat Tim L (0 VP - 1340 KP)</div>
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Bo P (12 VP - 1120 KP) beat Hayden H (0 VP - 1780 KP)</div>
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Bo beating Hayden was probably the upset of the round, as you can probably tell by the kill point totals! I had a cracking game against Matt W, who played the objectives well, despite a 'brain-melt' moment in which he let my Necromancer slip through his fingers, onto an objective (Cloak of Mist and Shadows for the win)! Aiden vs Lee also resulted in a lower-seed beating a higher seed.<br />
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<h3>
ROUND 2 - STARSTRIKE (GHB 2017)</h3>
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Julien L (12 VP - 1960 KP) beat Hayden H (0 VP - 510 KP)</div>
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James P (12 VP - 2000 KP) beat Matt W (0 VP - 540 KP)</div>
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Aiden N (12 VP - 1980 KP) beat Tim L (0 VP - 1100 KP)</div>
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Matt B (12 VP - 1580 KP) beat Rex F (0 VP - 440 KP)</div>
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Shaun T (12 VP - 1920 KP) beat Seth M (0 VP - 370 VP)</div>
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Shalom W (12 VP - 1140) beat Will M (0 VP - 1500)</div>
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Lee W (12 VP - 1250 KP) beat Bo P (0 VP - 1350 KP</div>
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Mine and Aiden's game was not even close. I kept myself in the game by playing to the objectives, but in the end could not stand up to the Pestilens. It was a rough scenario for me, and his army countered mine nicely. Very excited to see Aiden finally reach ascendency...</div>
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Other upsets included Lee beating Bo, winning the Sylvaneth face-off! The Dreadgrove is in competent hands and is showing results.</div>
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<h3>
<br />ROUND 3 - ESCALATION (GHB 2016 plus FAQ)</h3>
Julien L (12 VP - 2000 KP) beat Bo P (0 VP - 370 KP)<br />
James P (12 VP - 1630 KP) beat Lee W ( VP - 300 KP)<br />
Aiden N (12 VP - 1990 KP) beat Shaun T (0 VP - 770 KP)<br />
Matt W (12 VP - 1040 KP) beat Matt B (0 VP - 1580 KP)<br />
Shalom W (8 VP - 1720 KP) beat Rex F (4 VP - 160 KP)<br />
Tim L (12 VP - 1480 KP) beat Seth M (0 VP - 80 KP)<br />
Will M (12 VP - 860 KP) beat Hayden H (0 VP - 1440 KP)<br />
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A round of big upsets! Aiden beating Shaun was a massive deal. Shaun is by no means out of the podium race , but he is depending on the kill points scored in the top bracket. Matt W beating Matt B was also big from looking at the seeding.<br />
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<h3>
<br />ROUND 4 DRAW</h3>
<b>Battleplan</b>: Three Places of Power (GHB 2016)<br />
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Julien L vs James P<br />
Aiden N vs Matt B<br />
Shaun T vs Matt W<br />
Shalom W vs Tim L<br />
Bo P vs Will M<br />
Lee W vs Rex F<br />
Hayden H vs Seth M<br />
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<h3>
A Note on Pairings</h3>
<div>
If you are wondering how the pairings worked for day one; there are 8 players in the 'upper' bracket, and 6 players in the 'lower' bracket after each round. The highest seeded player in each bracket plays the lowest seeded player in the same bracket. What this means is that players can lose but still fit into the top bracket, based on their kill point score. There is a small chance that players can still win from the lower bracket.</div>
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On day two, we have moved to straight 'Swiss Pairings', with the closest players in points play each other, moving to the next closest if they have already been matched together.</div>
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<h3>
Some Pictures</h3>
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<br />Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-57087542863958819922017-11-20T22:00:00.000+13:002017-11-22T17:30:24.733+13:00New Zealand Warhammer: Age of Sigmar Masters 2017<div class="separator" style="clear: both; text-align: center;">
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The last two years of the steadily-growing <i>Warhammer: Age of Sigmar </i>competitive tournament scene is finally culminating in a few weeks time, with our first Masters tournament!<br />
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It means a great deal to myself and others who have put in a lot of our time and energy into organising events since the game launched in 2015, to cap it off with one final tournament - a celebration of the friends we have made over this time, the amazing new armies that have sprung up and of course the great games we have had!<br />
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I want to acknowledge the hard work of Dan S., James P., Andrew L., James M., Nathan S., Nicholas J., and Shaun B., Rob S. and Marlin F., as well as anyone I may have missed who organised events over the last few years and contributed towards our growing scene.<br />
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We wanted to try something a bit different to the other invitational end-of-year events that happen around NZ at this time of year, and so we made the event open to anyone who has played three or more events, or won a major event. Pairings for the first round are seeded based on the final rankings, with rounds two and three also being seeded but with winners playing winners. Rounds four and five will be 'Swiss Pairing'.<br />
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This embodies the goal we had right at the start to try to foster an inclusive, relaxed, but by all means competitive tournament scene. It means that anyone on the rankings could potentially become the NZ Master, but the lower down you are, the harder the road will be.<br />
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I am delighted by the turnout of those registered, and am looking forward to seeing everyone!<br />
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This year, the NZ AOS Masters will be held in Kāpiti. The full player's pack can be viewed <a href="https://www.dropbox.com/s/on0o9uv66ekp3xd/NZ-Masters-2017-Players-Pack.pdf?dl=0" target="_blank">here</a> (with PDF version <a href="https://www.dropbox.com/s/ijo66qjq6blstrz/NZ%20Masters%20Lists.pdf?dl=0" target="_blank">here</a>).<br />
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Based on the current registration list, and the current standings in the <a href="http://warhammernz.com/" target="_blank">NZ Rankings</a>, the first round draw looks like this:<br />
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<li>Matt B (Stormcast) vs Seth M (Stormcast)</li>
<li>Shaun T (Chaos) vs Rex F (Nighthaunts)</li>
<li>James P (Tzeentch) vs Nick J (Ironjawz)</li>
<li>Julien L (Skryre) vs Will M (Ironjawz) </li>
<li>Tim L (Death) vs Shalom W (Sylvaneth) </li>
<li>Bo P (Sylvaneth) vs Matt W (Tzeentch)</li>
<li>Lee W (Sylvaneth) vs Matt B (Beastclaw Raiders)</li>
<li>Hayden H (Kharadron Overlords) vs Aiden N (Pestilens)</li>
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The lists for each can be viewed <a href="https://www.dropbox.com/s/5y6flqn2mx034ms/all%20masters%20lists.xlsx?dl=0" target="_blank">here</a>.</div>
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As is tradition, it is time for a ...</div>
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Now, as I am still in the darkest depths of study mode, my associates have kindly stepped in to provide the sort of top-notch analysis you have come to expect. </div>
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Much about him is a mystery. They say when he is cut, he bleeds dice. Rumour has it when he was born, the hospital produced a spreadsheet instead of a birth certificate. No-one really knows the truth. All we do know, is his name is "Jim".</div>
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Jim has been assisted by the now internet-famous Antipodean Dan Himself! Go check out his podcast <a href="https://aosshorts.com/" target="_blank">AOS Shorts</a> if you are not already a listener.</div>
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Thanks guys for your hard work! From what I have seen, the lists coming to Masters are absolutely top-tier, and pretty much everyone is in with a chance.<br />
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Ok so Age of Sigmars first masters event for New Zealand! As a disclaimer not everything in the lists is covered by this review, so for participants make sure you review all your opponents list and know what they do!</div>
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Aiden N - Clan Pestilens</h3>
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Aiden has ventured far and wide from his daemon nurgles to bring us his skaven nurgles. 90 Plague monks in the congregation of filth along with the plague furnace gives them re rolled failed charges and a 6up ward save. These bodies are use as a shield while getting his verminlord corruptor, screaming bell, plague furnace and 3 plague priests into medium range to do some real damage. The plague furnace and 3 plague priests can all cause great plagues to manifest which can be fairly devastating - only one can go off per turn but they pack some serious punch on top of the d3 mortal wounds to all units in a 4 inch bubble from the prayers. The corruptors spell with a 13 inch range is also amazing and when backed up by the long range plague catapults killing high priority targets this list is very well rounded. The other factor you have to take into account is the 90 plague monks do actually pack a punch! When combined with the prayer to give them +1 to wound these guys on top of the corruptor giving them +1 attacks this can really go off against lower armour armies. The army does have a slight weakness in its on the slower side and getting into 13 inch range without taking casualties is hard but i can really see this army going off some games with its 3 phases of damage.</div>
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Hayden H - Kharadron Overlords</h3>
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Hayden is running Kharadron Overlords and boy does it pack a punch for anyone not expecting what it can do. His units can start deployed in his ironclad which can be deployed in the sky awaiting to come down in the first hero phase. The ironclad can then move during the hero phase once per game and deploy his army right up on your lines augmenting his troops with extra attacks from the aether khemists. His most damaging combo lies augmenting his Endrinriggers with plus 2 attacks to give them massive melee damage at rend 2 hitting on 3s wounding on 2s doing d3 damage. These endrinriggers can also quickly redeploy with a 12 inch move and a 4up chance to move an extra 24 inches towards scenery or 10+ wound single models! The amount of pick the army has is also impressive with another aether khemist option being the 6 light hooks on the arkanaut company with a 24 inch range doing d3 damage rend 2. The list hits hard and fast but is also on the lower wound side and will lose effectiveness quickly if damage can be done to them. This is definitely not an army you can be defensive against and the multitude of rend 2 damage for both melee and ranged combat means this army can deal with almost anything.</div>
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Julien L - Clan Skrye</h3>
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For those of you who don't know, Julien was team captain for the french 40k ETC team some time ago - this guy knows his warhammer. Julien is running a rather nasty clan skyre list which has a lot of neat tricks to it. The warp lightning cannon fires in both the hero phase and the shooting phase as long as the warlock engineer is nearby from the arkhspark voltik. All the units from the Gautfyre Skorch come up in a movement phase with the warp grinder team. The warp grinder team is placed then all other units (stormfiends and warpfire thrower) are placed within 8 inches of the grinder team with no restrictions! Can even be placed into combat if julien so wants. 6 stormfiends pop up and do 12d3 mortal wounds worth of damage no rolling required!. On top of this once per phase clan skyre can use warpstone sparks to re roll hero attacks, spells or double the damage characteristic of a weapon - thankfully the bulk of Julien's army does (and i could be wrong about this) not have damage characteristics. The stormfiends warpfire projector, warpfire thrower and warp lightning cannons all do not have damage characteristics to double. There is a few units that do however like the 3 damage from the warp grinder can be increased to 6 (julien gets to choose after the attack is successful whether to use one which also which means attacks that do d3 can be selected to be doubled after being resolved as being damage 3 which is the acolytes and the warlock engineers pistols). On top of this the arch warlock can use a spark for free once per turn without expending one of them which he has a few decent attacks himself (d3 and 3 damage characteristics). Lastly Julien can add +1 to hit and charge for one unit from the vigordust injector which gives him one more tool to use. This list will do very well against elite lists but may struggle against lists with larger wound counts. Looking forward to seeing what this list can do in Julien's hands.</div>
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Lee W - Sylvaneth</h3>
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Dreadwood, the new Sylvaneth one-drop hotness that focuses on combat output and a (limited) bravery bomb. 4x5 Spite Revenants, Treelord Ancient, 2 support casters, 30 dryads for bodies, 6 scythe hunters and 3 bow hunters for reach. </div>
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The key to the Dreadwood is its strategems. Lee will roll a dice at the beginning of the first battleround (note after set-up and priority roll) to see how many strategems he will have, 1-3 of the following: (1) redeploy one unit up to 6” away from the enemy (expect this to be the 6 scythes!); (2) the enemy’s attacks, abilities and spells against Deadwood units are limited to 12” for the first battleround and (3) up to 3 Deadwood units can move as if it were the movement phase (but no running) (great for camping on objectives early as needed). </div>
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Dreadwood also allows the Spites to re-roll 1s to wound. The Dreadwood also contains the Outcasts battalion - In Lee’s hero phase he will roll two dice for each enemy unit within 8” of at least 2 units of Spite Revenants. The enemy unit takes a mortal wound for each point the total dice roll exceeds that unit’s bravery. </div>
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This effect is boosted by the innate abilities of Spite Revenants which reduce enemy units’ bravery by 1 and requires the enemy to roll 2 dice for battleshock tests and use the highest. However, the Spite-revenants themselves are very fragile, 5 wound units with a 5+ save drop quickly. </div>
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In terms of allegiance abilities, Lee is taking double Regrowth on his support casters but Verdant Blessing (if cast generate a Wyldwood) on the TLA. This is an interesting choice in that the TLA also has Moonstone of the Hidden Ways which will allow the TLA to re-deploy once in the game. Moonstone has most commonly been used on combat orientated TLAs to teleport them 4” away from an enemy unit for an easy charge. However, if Lee does this he may find that his TLA is left outside the 18” of the Regrowth from his support casters. The standard Gnarled Warrior (ignore Rend 1) load-out of the TLA will help its survivability. </div>
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Will M - Ironjawz</h3>
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Will is bringing a well thought out ironjawz list. The main damage threats from this army come in the form of two units of 10 brutes and a maw krusha. These are some heavy hitting units that will lay out some serious damage to anyone who gets close. The Maw Krushas command ability to give all units +1 or +2 attacks in a huge bubble along with two warchanters for extra +hit for one or two units really brings home this damage output. The list doesn't stop there however and deploys two weird nob shamans who are amazing casters when surrounded by orruks (+2 to cast with 20 around) one of these will be used for mystic shields and the other will be casting balewind vortex to do some long range foot of gork (amazing spell) stomping which could lead to some early advantages with some half decent rolling. Ironjawz have some extra tricks up their sleeves on top of this with a chance to move units 6 inches in the hero phase, the ability to string together attacks when wiping out units and a blanket +1 to charge ranges. This means the gore gruntas or maw crusha could easily achieve some first turn long distance charging. Lastly the Krusha is taking brutish cunning which allows Will to pick a unit within 6 inches of him during the opponent's charge phase and attempt a charge with that unit - this can include the maw krusha itself! Leading to extra chances for excessive bulk to deal some mortal wounds. The list has two small weaknesses in the lack of ranged damage and low bravery scores which could lead to some excessive casualties from small amounts of damage but the list more than makes up for this with the tools at its disposal.</div>
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Seth M - Stormcast Eternals</h3>
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Seth is running a well rounded stormcast eternals army. Seth has the lord aquillor with a 5 up ward save against mortal wounds from the shielded by faith, a chance to regen a lost wound each hero phase form the seed of rebirth and a gryph charger with aetheral stalker which gives the gryph re rolls to hit and wound vs one enemy hero for the game. The rest of seths army is a well rounded assortment of units. 6 longstrike crossbows offer ranged support while decimators, palladors and tempestors offer the bulk of the armys damage. The list also includes a heraldor for toot toot damage around scenery and a venator and relictor. This list will look to overpower its opponents by sheer force and armour saves and seth will have to make some good decisions on what to deep strike and what to not to ensure he does not lose board control.</div>
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Rex F- Night-Haunt</h3>
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The anti rend night haunt army is a sight to behold. Nearly every model in the army ignores your rend and has you fail hopelessly at their decent armour saves. The list is lower on the damage side but will look to overcome this fact through attrition - the spirit hosts, mournguls and hexwraiths will slowly grind through your ranks. The army lacks ranged damage except the banshess abilities to do mortals vs low bravery armies. Rex has included a vampire lord for a bit of magical support allowing the casting of mystic shield where required although thanks to the midnight tome the general cairn wraith is also a wizard and maybe the vampire will be used for its -1 attacks spell to really make it a battle of attrition by lowering the opponent's damage output. For those who have not checked out the nighthaunt allegiance abilities they can start the game in the etheral realm and deep strike on a 3+ much like a stormcast army and given Rex is taking ruler of the spirit host which allows him to re roll the dice for whether they come on i suspect this will be a key element of his strategy. The lists major weakness will be against armies with good board control and high mortal wound damage or high damage output in general (with or without rend).</div>
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Matt B - Stormcast Eternals</h3>
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After a long year dominating the scene with his stonehorns matt has decided to play the shiny armoured guys. Matt is running a 6 drop Aetherstrike force with a unit of 9 longstrike raptors. The main goal of the aetherstrike battalion is to make this near 500 point unit shoot as many times as possible. Matt gets to choose one unit in the hero phase to shoot at a unit that is within 12 inches of one of the 2 aetherwings in the force or the knight azyros (which will most likely be the longstrikes shooting). The units in the aetherstrike force include 2 aetherwings 2 vangaurd raptors 2 judicators the knight venator and the knight azyros so care must be taken when finishing off these units. When you combine this shooting with the ability to re roll 1s to hit against units near the knight azyros enough damage is done to wipe out your troops in quick succession. Matt has two tooters (heraldors) to blow up terrain for those who stray to close to them which leads to some much needed board control in the list. Staunch defender on his general allows a 3 up armour save bubble around him which enables the defensive blocks to live long enough to deal the damage. For all this shooting however the list still only has 24 inch range and there is a few lists that may cause matt a bit of trouble and the fact that its 6 drops does not enable him to set the pace of the game against a lot of the top armies at the tournament.</div>
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Nick J - Ironjawz</h3>
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Nicks list is a slightly slimmed down version of Wills but includes the awesome ironskullz boyz! Look for this list to do much of the same thing as wills with a straight frontal smash being the main goal of the army. The list misses out on the shooting phase the same as Wills but includes a weirdnob shaman for foot of gork and a moonclan grot shaman for curse of the bad moon. If both these spells go off for Nick this can lead to some quick removal of chaff lines, the can opener so his Maw Krusha can dig in on the softies inside.</div>
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Matt W - Tzeentch</h3>
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Matt is a man after my own heart running a summoning list backed up by a large unit of tzaangor enlightened. With the 840 reinforcement points matt will look to take control of the board through splitting horrors and by summoning casters up ahead in the field so they are able to do some damage first turn. This is backed up by a gaunt summoner who will most likely be using a balewind vortex to extend the range of his devastating spells. To ensure all his magics go off matt has chosen to take the blue scribes whos spell gives a bubble of rerolling failed casting attempts for his army ensuring he gets all the summons off the he wants to achieve. The army is on the heavier side at 8 drops so there is a lot of fast armies which will out deploy and threaten turn one and possibly gain board control but once matt gaines board control it's going to be very hard to move him from objectives. Matt will most likely be shielding his enlightened behind horror screens allowing them to strike back at units that assault his lines - and when enlightened get to hit second they hit hard gaining the ability to re roll both failed hits and failed wound rolls and at 2 attacks each doing 2 damage along with d3 attacks doing d3 damage all rend 1 these guys really pack the melee punch needed to back up matts magic and shooting. The shooting of course is something that shouldn't be forgotten about, there may not be any rend in it but between horrors and possible summoned flamers they can chip away with a large amount of no rend shots. Looking forward to a good showing from Matt and as a fellow tzeentch player i hope not to face him.</div>
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Shalom W - Sylvaneth</h3>
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Shalom has gone for a low model count army with a trio of big characters, 20 dryads, 2x5 tree revenants and 3x3 hunters (6 bows and 3 scythes). With 9 drops, many opponents will outdeploy this list, so Shalom will be dependent on the 20 dryads to protect her main heroes. The list’s combat output rests with Durthu and Drycha. </div>
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Shalom has also gone for some interesting choices for allegiance abilities. Acorn as standard for the free wyldwood turn one, Regrowth (to protect the TLA/Durthu) and Dwellers (for anti-horde) but Lord of Spites stands out. Lord of Spites allows the TLA to re-roll the first failed hit roll made in each phase, which will be useful as the TLA declines in effectiveness and the to-hit rolls get worse. </div>
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<br />Tim L - Death</h3>
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New Zealand's death incarnate, Tim has stuck with death through thick and thin and here he is at masters bringing another awesome death list. Tim is running a triple threat army with a unit of 40 skeletons, 4 morghast and 20 grave guard as the big damage threats. The morghast function well as a solo unit without any buffing and at rend 2 damage 3 offer the punch required to bring down heavily armoured defenses. The long range on the morghast also means they can sit in behind skeletons or behind black knights and strike anything that gets close without risking themselves to retaliation. The grave guard and skeletons are backed up by the wight king for +1 attacks command ability and the necromancer allowing these units to pile in twice in a single combat phase - all of a sudden no rend skeletons are bringing down even the hardiest of troops by death of a thousand papercuts. Tim is also using the legion of death allowing him an extra move in the hero phase for all units in the battalion which allows tim to have a fairly reliable turn two charge range for the bulk of his army. Backing up the army is none other than Arkhan the black ready to curse of years anything from the board - for those who don't know what his spell does it has a roughly 18 percent chance to inflict an infinite amount of mortal wounds on a unit and even when that does not occur the spell normally does a few mortal wounds to make it worth while casting no matter what. The list of course has some weaknesses being mainly a one phase army tim can quickly be held up in advancing by even the most minor of obstacles.</div>
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Shaun T - Chaos</h3>
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Shaun is running a max unit murderhost, this allows him to not only move all the murderhost 2d6 after deployment but also during each movement phase as long as the skullmaster herald of khorne is alive and only units within 8” of him. This is combined with 2 bloodstokers to add either +6 inches to run or +6 inches to charge range for one unit - this is a nice tactic to attempt to get around lines of chaff - move up close to them, shoot holes in the chaff with skull cannons then charge 12-13 inches right around your troops encompassing you in bloodletters. To top it off shaun runs a bloodsecrator for that +1 attack bubble all those khorne players love. To drive this list home shaun is running it as a chaos allegiance list utilising cunning deceiver to give the opponent -1 to hit in the first battle round and favour of the gods to make his general slightly tankier with 1 extra wound. No real tricks to the army it moves forward and plows face but shaun is well versed in the intricacies of this list which has netted him a solid 3rd place in the New Zealand rankings. A few weak points against armies that have enough chaff to hold him back a few turns but not many lists that have that ability coming to the tourney.</div>
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Bo P - Sylvaneth</h3>
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Bo has a reasonably balanced one-drop combat Sylvaneth list focused on Gnarlroot. </div>
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Durthu supported by the Loremaster for Hand of Glory (re-roll all missed hits and wounds), 2 units of scythe hunters and a block of 30 dryads to hold the centre. If the combo comes off, Durthu could come close to unleashing all 18 damage in one combat phase. If facing this, chip wounds off Durthu early to make sure he is not hitting you at 6 damage. Thanks to the Household battalion, Bo will also be able to pin juicy targets in place for Durthu (or his scythes) using the TLA and/or one of the tree-revenant units.</div>
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Bo won’t have any trouble getting woods out for the dryads to camp in with the branchwych carrying an acorn and the TLA having Verdant blessing. </div>
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The TLA is also made survivable with Gnarled Warrior and Briarsheath (-1 to hit), which is super helpful against attacks causing extra attacks of mortal wounds (cough Skyfires cough). </div>
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Matt B - Beastclaw Raiders</h3>
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<i>Note: This list is currently under review by the TO.</i><br />
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Matt….. You're a bad bad man and i like it. Four thundertusks! For the uninitiated thundertusks move 8” then have an 18” shooting attack that does 6 automatic mortal wounds! Do add to the movement matt is running the beastclaw raiders allegiance which has a 33% chance to add 3inches movement in the hero phase to all his troops. All the thunderusks also carry bloodvultures to deal extra mortal wounds with a 30 inch range! Within two turns this list will quickly have dealt with the biggest threats in the opponent's army. To add insult to injury the huskard on thundertusk can also heal one unit per turn. Some interesting additions to the army includes a moonclan grot shaman for curse of the bad moon or mystic shield and a butcher who can buff or heal the ogors in the army! Ogors include all the thundertusks! Very nice addition seen it also gets to cast a spell on top of this ability, and its spell is awesome! D3 mortal wounds with a 4up chance to keep repeating d3 mortal wounds a mini foot of gork. An 80 point ally any beast claw raider player will be adding in. Apart from this there is 8 frost sabres and 4 goblin chariots whose main job will be screening units from damaging the thundertusks while they out range and heal up wounds suffered. Awesome list with not too many flaws, looking forward to seeing it do well.</div>
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<br />James P - Tzeentch</h3>
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A Changehost, a gaunt summoner and 680 points of summoning which i have no idea what i am going to be summoning but i plan to make some purchases before the event haha. The Changehost consists of the changeling with the new rules allowing me to redeploy him after deployment anywhere in the opponent's territory not just the opponent's deployment zone. Changehost allows me to switch 2 units places swapping one model then placing the rest of the unit within 9 inches of the swapped models. This allows some extra distance forwards before casting spells with the pink horror units. The changeling can be swapped with pink horrors, lord of change or some blue or brimstone horrors to establish board control. Two drop army with high board control and summoning options.</div>
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-81904228108956005452017-05-31T18:10:00.000+12:002017-06-01T08:29:44.491+12:00NICON 2017 - Grand Alliance: Chaos List OverviewThe final list overview post for NICON. This was hard work, but I hope it has proved useful. I will be doing the draw this week and emailing the participants. Over the weekend I will do some Facebook Live videos on the <a href="https://www.facebook.com/groups/883875551706282/" target="_blank">Age of Sigmar New Zealand Community</a>, so go join if you want to see the action!<br />
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Previous list overviews can be found here:<br />
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<li><a href="http://www.tronhammer.com/2017/05/nicon-2017-grand-alliance-order-list.html" target="_blank">Order</a></li>
<li><a href="http://www.tronhammer.com/2017/05/nicon-2017-grand-alliance-death-list.html" target="_blank">Death</a></li>
<li><a href="http://www.tronhammer.com/2017/05/nicon-2017-grand-alliance-destruction.html" target="_blank">Destruction</a></li>
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Getting right into it then. I saved this Grand Alliance for last because it is arguably the most complicated. I would like to state again that I am not looking at the Allegiance abilities, but I may add some hints along the way, as some of the lists heavily lean on them for their tricks.<br />
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Grand Alliance: Chaos</h2>
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<u><span style="font-size: small;">Adam P - Daemons of Khorne</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/52l9oh5ryy8phur/Adam%20Pinfold_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<span style="font-size: small;">Bloodthirster of Insensate Rage - the one with the big axe. Command ability allows any unit within 8" to re-roll charge rolls. If the axe attack rolls 6 to wound, it will dish out mortal wounds to those nearby. He can re-roll hit rolls of 1 if he charged that turn.</span></div>
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;">Council of Blood<span style="font-weight: normal;"> - Contains the three Bloodthirsters that are not his general. In each Hero phase, one of them gets to pile in and attack. If he kills a hero or monster or wipes out a unit as part of this attack, a second Bloodthirster gets to pile in and attack. If the same thing happens, the third Bloodthirster gets to attack. This is nasty, as he can attack with these guys as normal in the combat phase. Be careful what they get into - if they can wipe them out in one turn, the damage output is going to be amazing. In addition, each Bloodthirster can use their command abilities!</span></span></li>
<li><span style="font-size: small;">Blood Host of Khorne<span style="font-weight: normal;"> - Contains the rest of the army. In each of his own hero phases, D3 units that are near the enemy can pile in and attack with one weapon. So between these two battalions, that's a lot of double rounds of combat. This is particularly nasty on Skarbrand...</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">Taking Skarbrand and four other Bloodthirsters is quite an investment, but Adam can still field 40 Bloodletters and 10 Flesh Hounds. Whittling the rank and file down might be an option to prevent objective victories, but you're going to need to think about how to manage those big choppy guys that can get multiple rounds of combat in. Looks like a fun army to play with! This atrmy also has the Bloodtithe mechanic, where every unit that gets wiped out will give Adam 'currency' with which to activate more and more powerful abilities and rules.</span><br />
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<u><span style="font-size: small;">Aiden N - Nurgle, with a side of Skreech</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/s7gk4wawleflma1/Aiden%20Nicol_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">The Glottkin - </span><span style="font-size: small;"> hard to kill and big. He heals, reduces hit rolls, deals mortal wounds when they charge, and most importantly have a spell that adds 1 to the wounds characteristic of all models in a unit. Crucially, this can be cast on any friendly unit, not just daemons. His command ability gives Nurgle units extra attacks in a 14" radius. A suspiciously Khorne-like ability, but one that will serve him well.</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;">Foulrain Congergation<span style="font-weight: normal;"> - Consists of a Plague Priest and three Plagueclaws. The Priest adds 1 to the wound rolls for the Plagueclaws in the shooting phase as long as they are within 13". The Plagueclaws Starting stats hit on 3+, wound on 3+, rend -2 with D6 damage. So, yeah, these are potent. What's more, if one of the Plagueclaws hits an enemy unit, the other catapults get to re-roll failed hit rolls against the same target.</span></span></li>
<li><span style="font-size: small;">Congregation of Filth<span style="font-weight: normal;"> - Consists of a Plague Furnace and two units of 20 Plague Monks. So long as the Plague Monks have the full 20 models and are within 13" of the Plague Furnace, they can re-roll charge rolls. The Monks also get a special save on a 6+ when they suffer a wound or mortal wound near the Furnace.</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;"><span style="font-weight: normal;">Skreetch has some great rules. </span></span><span style="font-size: small;">Each turn he can pick one of the Skaven Clans, and gains a special ability depending on which one he picks. These effects include making him harder to shoot at, healing him, bonuses to wound rolls, extra weapon damage, bonuses to hit rolls, and bonuses to casting rolls. He has access to the Dreaded Thirteenth spell, which targets a unit within 13". He rolls 13 dice, and each roll of a 4 does a mortal wound. As there are no Reinforcement Points in this list, the ability to then set up a new Verminus unit nearby will not apply. </span><span style="font-size: small;">Plague Monks which fight better than you would think for rats with diseases. Plaguebearer daemons, which reduce incoming hit rolls and have a special save on a 5", with re-rolled save rolls when near the Glottkin. Four units of 10 will take a bit more than usual to clear. Especially with the Glottkin spell on them. As the only player running Nurgle at NICON, I don't really know what this says about him. Or us, for enabling him. I hope he makes a speedy recovery, and wish him the best of health.</span><br />
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/0gtftb4opglwb1z/Byron%20Arnold_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<span style="font-size: small;">Bloodthirster of Unfettered Fury - it's the one with the whip and the axe. Other abilities involve killing things in various ways. The only proven counter to a daemon of fire and shadow with a whip is to lure him onto a bridge and then crack it with your staff, plunging both it and you into the abyss. You could always attempt to fetter its fury instead, but either no-one's tried it or it doesn't work, so YMMV.</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;">Dark Feast<span style="font-weight: normal;"> - A battalion with background fluff that is kind of yuck (in a Hannibal Lector kind of way), and that shouldn't have any effect on Deathrattle or Nighthaunt units in my opinion.</span></span></li>
<li><span style="font-size: small;">Gore Pilgrims<span style="font-weight: normal;"> - All I know about pilgrims is that they like to tell each other stories on the way to their destinations (look it up, people). I assume the "Gore" part refers to their concerns over climate change, which might not be of much help in game, but you might learn a thing or two along the way.</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;"><span style="font-weight: normal;">Maxing out at 8 heroes, we have Skarbrand, the Blirster, a Bloodsecrator, a Slaughterpriest, </span></span><span style="font-size: small; font-weight: normal;">a Bloodstoker, another Slaughterpriest, Valkia the Bloody, and </span><span style="font-size: small; font-weight: normal;">another Slaughterpriest. Two units of Blood Warriors, a total of 50 Bloodreavers, 2 Khorgoraths, and 5 Wrathmongers. All names </span><span style="font-size: small; font-weight: normal;">that indicate to me that they are really nice guys looking to make lifelong friends. However long you would like to define 'life'.</span><br />
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/xoun01fq8yjb9h4/Dan%20Maguire_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Wrath of Khorne Bloodthirster - Bloodflail guy. His command ability allows Khorne Daemons nearby to run and charge in the same turn and add 1 to charge rolls. A movement buff - keep an eye out for these, I'll come back to them. There are a couple of mid range shooting attacks to watch out for. He is extra good at attacking monsters, and has a good unbind roll.</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;"><span style="font-weight: normal;">Blood Hunt</span><span style="font-weight: normal;"> - Contains the general, Bloodcrushers and Flesh Hounds. An enemy hero gets picked out, and this battalion gets a free move towards that hero. They also get +1 to wound rolls against heroes, and if the unit has not lost any models, can re-roll failed wound rolls as well. So, another movement buff.</span></span></li>
<li><span style="font-size: small;">Murderhost (x3)<span style="font-weight: normal;"><span style="font-weight: normal;"> - Each one contains one of the Bloodletter heroes and some of the Bloodletters. Allows all units near the hero to move 2D6" after set up. Another movement buff! Seeing the pattern?</span></span></span></li>
<li><span style="font-size: small;"><span style="font-weight: normal;">The Reapers of Vengeance</span><span style="font-weight: normal;"> - Contains all the other battalions and anything else in the list that doesn't fit in (Daemon Prince I think). Remember the ability in the Blood Hunt that lets it's models extra movement towards an enemy hero? Now the whole army has it.Also gives the Bloodcrushers some impact damage when they charge on a 2+ instead of the usual 4+. And they will be charging.</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">Movement buffs and a one-drop deployment means it is likely Dan will turn-one charge you. You can either stand up to it and counter attack, or you will not. Either way, a nice quick game!</span><br />
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<u><span style="font-size: small;">Finn D - Chaos (Tzeentch, Khorne, and some Stormfriends)</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/gh17fh625fzg36k/Finn%20Decker_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Lord of Change - Command ability allows Tzeentch daemon wizards nearby to add one to casting and unbinding. This includes the Tzaangor Shamans. Infernal Gateway is the spell, and can potentially deal heaps of mortal wounds. As a wizard he gets bonuses to magic as you'd expect, and can steal spells. </span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small; font-weight: normal;">N/A</span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">Honorary Swiss Cheese list of the tournament! Finn has selected the finest hot units and thrown them together. The Bloodsecrator adds attacks to the Bloodreavers and Bloodletters, his battleline units. Sayl the Faithless will allow a unit to move real fast and fly.Shamans can reroll casting dice. the Skyfires are the elite unit that can deal massive damage at a great range, and will wreck in combat as well. You will need to deal with these. quickly. The Stormfiends again can do a lot of damage, and are commonly paired with Sayl's spell to get them within range to do some good shooting damage. His army does take up a lot of board space with the 32 and 40 mm bases, so ranged threats will work well against him, as will anything that can neutralise his magic. If you can't avoid or withstand his shooting attacks or have to go for him early, you are going to fare less well.</span><br />
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/83zn5ghrxucrqco/James%20Page_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Lord of Change - As per Finn's list, but this army has the Tzeentch allegiance, and access to some great allegiance abilities and spells. Jim will have some flexibility about what he takes, and it will depend on your own army. So watch out I guess. </span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;">Arcanite Cabal</span><span style="font-size: small; font-weight: normal;"> - Contains three Tzaangor Shamans. One of them becomes a master. It allows this model to generate a new Destiny Dice every time he spends one on a 4+. When all three are near each other, each gets to cast an extra spell. So that's two spells each.</span></li>
<li><span style="font-size: small;">Skyshoal Coven</span><span style="font-size: small; font-weight: normal;"> - Contains the Enlightened and Skyfire units. These units can move 9" in the Hero phase, making absolutely sure that you can never escape them. To add insult to injury, if they fly over one of your units there is a change they can drop change-bombs on you dealing mortal wounds.</span></li>
<li><span style="font-size: small;">Changehost</span><span style="font-size: small; font-weight: normal;"> - Contains the rest of the daemons in his army. This is tricksy. Each hero phase Jim can swap two of these units around. They just swap places. And then he can do it again because he has nine units. Take a moment to consider the possibilities. He can move things in and out of combat, reform sneakily to get things within spell range, take objectives, etc etc.</span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">I've seen it in action. Large screening units of Horrors, which can shoot and cast magic, and swap places with each other. Skyfires will waste you from afar and Enlightened will waste you up close. They will reach you because they are fast. Possible the greatest trick is Jim's ability to regenerate Destiny Dice. I've seen him spend 30 destiny dice within the first two turns. Once he gets to zero he's in trouble, but that's enough to make some very safe risks and manipulate the game to suit his plans. It's likely you're going to have to just take it as it comes, but if you can stop his magic, take out the heroes, take out the Tzaangor in one round, you might get him on the back foot.</span><br />
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<u><span style="font-size: small;">John C - Legion of Azgorh</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/5qkudcle5z51cfq/John%20Callaway_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Bull Centaur Taur'uk - Command ability allows bull centaur units nearby to run and charge in the same turn. Does extra damage when he charges. I hope this army makes you as happy as it makes me. I'm not sure our nation has ever seen a Bull Centaur-based army in a tournament!</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-weight: normal;"><span style="font-size: small;">N/A</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">Two Taur'uks, Shar'tor the Executioner himself, This guy is a bug version of his race. He can buff charge rolls. There is a Daemonsmith for a bit of magic, a spell that can reduce enemy shooting and movement. No less than nine Bull centaur renders whose role is fairly straightforward. Battleline is in the form of Chaos Marauders, who are essentially slaves to the will of their dark, bovine masters. The evil Duardin supplement the bulls with a Skullcracker war engine and two Hellcannons. These last ones will hurt. Take them out as quick as you can.</span><br />
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/esnbs0qio2b672d/Julien%20Lestat_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Tzaangor Shaman - A low-key choice considering the other epic creatures in his list, I wonder if there are allegiance abilities and artefacts Julien has in mind to use on him...</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">So, one at a time. Skarbrand, for the angry, he will kill stuff. Lord of Change, he will magic. The Changeling, he will be set up in your deployment zone potentially and can slow down your army. This will be really useful against some of those alpha strike armies. You can reveal the Changeling by moving a hero within 3". Deathmaster Snikch, back from the Old World with a new kill contract.He will be hiding in one of the Gutter Runner units, and has a few bonuses when attacking heroes. Sayl the Faithless, to help deliver Skarbrand to his targets most likely. Daemon Prince of Nurgle, not to be underestimated - solid fighter with a good save. Rank and file include Bloodletters, Pink Horrors (who can cast), Marauders (great value chaff), Stormfiends (dakkapew), Skyfires (ranged threat that will hurt a bunch) and Gutter Runners. The assassin rats are going to be objective threats, able to come on the board where you least expect them. I lost a tournament due to these guys, grabbing an objective on the last turn. Julien is a renonwed 40k player who won his first tournament at Equinox, so he has a wiley plan!</span><br />
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/6go8nz010fxgnlr/Nick%20Harris_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Verminlord Deceiver - the big assassin rat daemon. Allows Eshin models (just himself) to re-roll failed wound rolls. The Skitterleap wont be of use, as there are no Skaven heroes to swap places with. Does some good bonus damage against units with more than 10 models.</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">Some big names in this army! Sayl, making his third appearance in a NICON list. Kairos Fateweaver, who can change a single dice roll to whatever he wants, is good at casting. The Glottkin, who has been mentioned in Aiden's list. Clanrats and Plaguebearers make up the battleline, with a big unit of Stormfiends a big investment, for Sayl to teleport within range of targets. A big unit of Warhounds to get across the board or flank if needed, and a Warp Lightning cannon, which can help target hey models. An interesting army that will rely on all the pieces working in tandem, as mixed arms armies do.</span><br />
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<u><span style="font-size: small;">Sam W - Tzeentch Arcanites</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/eapb9q8b2d1xbtt/Sam%20Whitt_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Lord of Change - he's been covered a few times, but bear in mind that as Sam has the Tzeentch allegiance, this gives him access to the Destiny Dice and extra spells and allegiance abilities. This means Sam can be adaptible depending on his opponent.</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-weight: normal;"><span style="font-size: small;">Multitudinous Host <span style="font-weight: normal;">- Contains a Herald of Tzeentch and Horrors of a variety of shapes and sizes. In each of his hero phases, he can add D6 Pink/Blue Horrorss and D3 Brimstone Horrors back to each unit! This will work in the same way as the Skeleton unit standards. He won't be able to increase them passed the starting size, but it will make sure the units are much more durable, forcing his opponent to focus fire. Not always possible with the other nasties in his list!</span></span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">Really good variety in this list. Kairos, because awesome. A Gaunt Summoner, who has a spell that deals mortal wounds to each model in a unit on a 4+. Spells like this in previous editions of Warhammer were very powerful, and this will be very effective in some of the horde armies. A Tzaangor Shaman adds even more magic dominance, made even more potent by the inclusion of a Balewind Vortex doubling the range of one of their spells. There are almost 100 Horrors in the list, who will form very effective and durable screens. 6 Skyfires will provide some good shooting support and for taking down key targets. 20 Tzaangors, eight of them with paired weapons. Battleshock will be an issue for them. However, the do get bonuses to wound, and hit, and extra attacks, and extra saves in different situations, so they can pump out some damage too. Going to be a great army to see on the table!</span><br />
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<u><span style="font-size: small;">Shaun T - Daemons of Khorne</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/6xzyclqlx5wz65j/Shaun%20Tubman_Chaos.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Bloodsecrator - Just how this guy managed to steal the top job from Archaon, Destroyer of Worlds, Grand Marshal of the Apocalypse, is a mystery. We can only assume that Shaun has a dark purpose hidden within the new allegiance abilities his army has access too. This is a good time to look at this model though. He can add attacks to all nearby Khorne units. Which is all of them pretty much. That's nasty, because Khorne units already have lots of attacks that do lots of damage. Archaon himself gets an extra attack to all of his weapons!</span><br />
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;">Murderhost -<span style="font-weight: normal;"> Contains a Herald of Khorne, the Bloodcrushers, Bloodletters, and Flesh Hounds. Allows these units to move 2D6 before the battle and in each Hero Phase. Because there was no way Khorne was going to let you escape.</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">So, Archaon! He is quite expensive, and has some great abilities. Magic doesn't work too well against him, and if he rolls well he can do some damage. He has a good armour save too. Either pin him down or avoid him. His biggest weakness is his large base size. By placing your units sensibly you can stop him landing in key areas. For the rest of it, well it's Khorne. He will come at you, so you can try to shoot him and slow him down, or survive enough to counter attack. try to take out the Priest, the Stoker and the Secrator, as their buffs will make already formidable units very efficient indeed.</span></div>
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<span style="font-size: small; font-weight: normal;">That's all the lists done! Here is the draw. I will be doing some updates for the event over on the AOS NZ Facebook group so feel free to join us.</span><br />
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-73965519789193352712017-05-28T23:06:00.000+12:002017-05-28T23:06:52.243+12:00NICON 2017 - Grand Alliance: Destruction List OverviewThe list analysis continues! See below for the Destruction lists for NICON 2017. Previous posts have looked at <a href="http://www.tronhammer.com/2017/05/nicon-2017-grand-alliance-order-list.html" target="_blank">Order </a>and <a href="http://www.tronhammer.com/2017/05/nicon-2017-grand-alliance-death-list.html" target="_blank">Death</a>.<br />
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Grand Alliance: Destruction</h2>
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<u><span style="font-size: small;">Carl T - Moonclan Grots</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/rhhwwriqatgxkln/Carl%20Templeton_Destruction.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Grot Warboss - this guy has a Giant Cave Squig sidekick and a prodder. His command ability allows a Moonclan unit within 20" to inflict double damage when they roll a 6 to wound. As a four-wound hero, he is quite vulnerable, with some protection from his Dead Tricksy ability, which means attacks that target him count hit rolls of 6 as a roll of 1 instead.</span></div>
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">So. Many. Grots. His grots have grots coming out their grots. No less than 220 Grots on foot. No less than 12 Grot Fanatics hidden away in there to block charges. Two Doomdivers for some ranged damage, 5 Squig Hoppers for some bounce. Two more Warbosses on foor and another Warboss on a Great Cave Squig. And three Grot Shamans, casting Curse of Da Bad Moon - a D3 mortal wound spell that can bounce between enemy units.</span><br />
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<span style="font-size: small;">I don't have any good advice for this army besides... kill Grots. Don't forget that large units gain extra Bravery for battleshock for every 10 models in the unit, so don't count on them to be blown away in the breeze unless you kill significant amounts. I have seen some of Carl's models, and they will be a treat for those Oldhammer connoisseurs out there.</span><br />
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<u><span style="font-size: small;">Fraser B - Ironjawz</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/rhhwwriqatgxkln/Carl%20Templeton_Destruction.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Gordrakk, the Fist of Gork - said to have grown out of one of the knucklebones of Gorkamorka Himself, Gordrakk has potential to wreck armies solo given half a chance. His command ability is used once per battle, and affects one Destruction unit within 20". That unit can roll three dice to charge, and makes 2 extra attacks with each of its weapons. If the unit is part of a battalion, THIS APPLIES TO ALL UNITS IN THE BATTALION. If he starts to kill heroes, his wounds and attacks increase. The Maw Crusha deals mortal wounds when it charges. If this wipes out everything within 3", he can make another charge, and can keep doing this. So throwing chaff at him is not always a good strategy.</span></div>
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<li><span style="font-size: small;">Ironfist - <span style="font-weight: normal;">This consists of all his non-hero models. So 10 Brutes, 20 Ardboys and 6 Gore Gruntas. One of the unit champions gets to add 2 to its wounds. As long as this Bigboss is alive, the battalion can move D6" in the hero phase. This is on top of the allegiance abilities. And remember, Gordrakk's command ability affects the WHOLE BATTALION so watch out for that mighty charge.</span></span></li>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">The other units are a Megaboss, who can buff the hit rolls of nearby Brutes, two Warchanters, who can again add one to the hit rolls of a nearby unit, and two Weirdnob Shamans, who have two spells. Green Puke deals D3 mortal wounds to all units in a straight line, and Foot of Gork does D6 mortal wounds on a unit and can then bounce to another unit, and another. What's more, Fraser is giving them a balewind Vortex, which increases the range of this spell to 36". Potentially devastating.</span><br />
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<span style="font-size: small;">Try not to let the Maw Crusha charge you, and bear in mind the Brutes will eat most things they get into contact with.</span><br />
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<u><span style="font-size: small;">Geoff E - Moonclan Grots</span></u></h3>
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<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/4bpweqcsqfz3i69/Geoff%20Edmonds_Destruction.pdf?dl=0" target="_blank">List Download</a></span></li>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Grot Warboss - this guy has a Giant Cave Squig sidekick and a prodder. His command ability allows a Moonclan unit within 20" to inflict double damage when they roll a 6 to wound. As a four-wound hero, he is quite vulnerable, with some protection from his Dead Tricksy ability, which means attacks that target him count hit rolls of 6 as a roll of 1 instead.</span></div>
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<b><span style="font-size: small;">The Battalions</span></b></div>
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<b><span style="font-size: small;">The Army</span></b></div>
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<span style="font-size: small;">More Grots! 160 of the blighters on foot, with 3 Fanatics. Geoff is bringing a couple of units of Sourbreath Troggoths, who regenerate, vomit, and hit like angry green monsters. There is a Mangler Squig unit, which does a lot of damage if it careens into your units, and the maximum five war machines. Three Rock Lobbas and two Spear Chukkas will be great ranged support and will help with key targets. They are also hard to remove, as his opponent needs to destroy both the crew and the machine (separate units) in order to get rid of them. Watch out for getting bogged down if you assault them. Three Moonclan Shamans with the Curse of Da Bad Moon, as described in Carl's list.</span><br />
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<u><span style="font-size: small;">Hayden H - Beastclaw Raiders</span></u></h3>
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<b><span style="font-size: small;">The General</span></b></div>
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<span style="font-size: small;">Frostlord on Thundertusk - a nasty 18" shooting attack. Watch out for it. Command ability allows all Beastclaw Raider units within 14" to re-roll charge rolls. Likely to combo with the allegiance abilities, and could lead to first turn charges. It's what the army does. </span></div>
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<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;">Eurlbad - <span style="font-weight: normal;">Contains a Huskard on Stonehorn, the Stonehorn Beastriders and the Mournfang packs. Wound rolls of 6 for these units deal a bonus mortal wound to their attack, in addition to the normal damage output. The Huskard has +1 damage to all his melee weapons. Ouch!<br /></span></span></li>
<li><span style="font-size: small;">Olwyr Alfrostun - <span style="font-weight: normal;">Contains the Eurlbad battalion and the general. Gives the general two different command traits! The Mournfang gain +1 to hit. All run rolls can be re-rolled. Speedy.</span></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">This is not a subtle army. If you are considering plying Hayden with alcohol, and carefully trying to coax his battle strategy out of him, you can save yourself the time, effort, and hearing damage as he yells in your face. With the now famous warcry "STONEHORN" he will come at you. Lists like this are why you bring cheap, expendable blocking units (chaff) in your army. If you don't have any, try deploying on the table edge. He can deploy his army in one drop, so will likely get to choose who goes first. If he gets double turns it will hurt, but that goes both ways for alpha strike lists. Plan accordingly.</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><br /></span></div>
</h3>
<h3>
<u><span style="font-size: small;">Kenny T - Bonesplitterz</span></u></h3>
<h3>
<div style="font-weight: normal;">
<span style="font-size: small;"></span></div>
</h3>
<h3>
<div style="font-weight: normal;">
</div>
</h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/phmsatnorctc8e1/Kenny%20Tasi_Destruction.pdf?dl=0" target="_blank">List Download</a></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Savage Big Boss - a big force multiplier. Bonesplitterz are all about overwhelming synergies, and this is where it all starts. After he attacks, another Bonesplitterz unit within 10" can immediately pile in and attack. If they are fighting the same target it could catch you off guard. The command ability allows a unit within 10" to make an extra attack whenever it rolls a 6 or more to hit. This is important, because a lot of the other buffs are focused around giving his units extra attacks.</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;">Kop Rukk - <span style="font-weight: normal;">Contains the three Wardokks and three units of Savage Orruk Morboyz. The Dokks get bonuses to casting rolls that increase depending on how many Morboyz are nearby. The downside is that rolling a double kills some Morboyz.<br /></span></span></li>
<li><span style="font-size: small;">Teef Rukk - <span style="font-weight: normal;">Contains two units of Savage Big Stabbas. Already nasty, they can now pile in 6" near monsters and activate twice in the combat phase.<br /></span></span></li>
<li><span style="font-size: small;">Kunnin Rukk - <span style="font-weight: normal;">The infamous battalion. Contains the Big Boss general, the Savage Orruks and the Arrowboyz. In each of his hero phases, Kenny picks a unit (Arrowboyz!) within range of his general to either move, shoot or make a melee attack. It can then act normally later in the turn. So that doubles their attacks.<br /></span></span></li>
<li><span style="font-size: small;">Drakkfoot Warclan - <span style="font-weight: normal;">Contains Wurrgog Prophet, and all other battalions and units. Spells count as cast if wizards roll a double on the casting roll. The army gains extra magical protection. Lastly, the wizards gain an extra spell - <i>Blood Waaagh!, </i>which allows a unit to immediately pile in and attack as if it was the combat phase. </span></span></li>
</ul>
<div>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span></div>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">The main thing to worry about is that every model has at least two wounds, even the nasty infantry. And they take up a lot of table space. The other main thing is how many shots the Arrowboyz do. They start with two shots each (so 80 shots). When they have 20 or more in their unit they get an extra shot each (now we are at 120). The Kunnin Rukk lets them shoot in the Hero Phase, so that doubles their shots (to 240). And finally, the command ability allows hit rolls of 6 to become an extra attack. And there may even be more bonuses in the Allegiance Abilities, which I am not covering.</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">So how do you deal with this? KILL. THE. WARBOSS. If you can't do that it's going to hurt. </span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">The other issue is how many models and how many dice rolls Kenny has to handle. This is an unwieldy army to play with, so consider assisting Kenny with where you can or time will get eaten up!</span></div>
</h3>
<h3>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><br /></span></div>
</h3>
<h3>
<u><span style="font-size: small;">Matt B - Destruction (Moonclan, Beastclaws, Bonesplitterz)</span></u></h3>
<h3>
<div style="font-weight: normal;">
<span style="font-size: small;"></span></div>
</h3>
<h3>
<div style="font-weight: normal;">
</div>
</h3>
<h3>
<div style="font-weight: normal;">
</div>
</h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/wy76oo1pql1tm8c/Matt%20Britton_Destruction.pdf?dl=0" target="_blank">List Download</a></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Frostlord on Stonehorn - Not to be confused with the Thundertusk! The main difference is the mortal wounds he does when he charges, and his lack of shooting attack. HIs command ability allows re-rolls to all charge rolls within 14" for Beastclaw units.</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;">Kunnin Rukk - <span style="font-weight: normal;">Yep, another one. Again, this applies to 40 Arrowboyz, and again you need to kill the Big Boss to stop them shooting in the Hero Phase. They will not gain the extra attack on 6's though. So small mercies. </span></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">This army is a very good example of how to use mixed alliance lists. Matt has covered his bases with a fast, hard hitting turn one charge from no less than three Stonehorns, two Moonclan Grot Shamans with their Bad Moon Curse chain spell, and 240 shots from the Arrowboyz. Four units of 10 Savage Orruks is not insignificant either, as they have two wounds each (20 per unit). So, durable, hard hitting units with ranged threat. Mixed arms!</span></div>
</h3>
</div>
Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-45155231542575598082017-05-27T12:04:00.000+12:002017-05-27T13:07:48.952+12:00NICON 2017 - Grand Alliance: Death List OverviewWith one week to go until the event, here is part two of the NICON List Saga!<br />
<br />
In <a href="http://www.tronhammer.com/2017/05/nicon-2017-grand-alliance-order-list.html" target="_blank">Part One</a> I looked at the Grand Alliance: Order army lists, and what to expect from the tournament metagame.<br />
<br />
Before kicking into the Death lists, I wanted to briefly mention the time limits at NICON, and give a shoutout to our awesome sponsors.<br />
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<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-0iI8Lan8-ug/WSixQIQ4L8I/AAAAAAAADzo/HrnXQH03GjUOkori5RFWPlIZBWxvdHzwACLcB/s1600/hqdefault.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="255" data-original-width="480" height="170" src="https://1.bp.blogspot.com/-0iI8Lan8-ug/WSixQIQ4L8I/AAAAAAAADzo/HrnXQH03GjUOkori5RFWPlIZBWxvdHzwACLcB/s320/hqdefault.jpg" width="320" /></a></div>
<br />
<br />
<h2>
Prizes at NICON</h2>
<div>
We are very lucky to have two awesome sponsors this year - <a href="https://www.mightyape.co.nz/hobbies?utm_source=event&utm_medium=posts&utm_campaign=NiconAOS" target="_blank">Mighty Ape</a> and <a href="https://gamingdna.co.nz/product-category/miniature-games/warhammer-age-of-sigmar/" target="_blank">Gaming DNA</a>. Please go check out their stuff.<br />
<br />
There will be no double-ups with the plaque awards.</div>
<div>
<br /></div>
<div>
Here are the awards:</div>
<div>
<ul>
<li>First Place Overall</li>
<ul>
<li>"Realm God" Plaque</li>
<li>$80 vouchers<br /></li>
</ul>
<li>Second Place Overall</li>
<ul>
<li>$40 vouchers</li>
</ul>
</ul>
<ul>
<li>Third Place Overall</li>
<ul>
<li>$20 voucher<br /></li>
</ul>
<li>Favourite Army Award</li>
<ul>
<li>"Grand Panoplist" Plaque</li>
<li>$40 voucher<br /></li>
</ul>
<li>Favourite Opponent Award</li>
<ul>
<li>"Arch Manipulator" Plaque</li>
<li>$40 voucher<br /></li>
</ul>
<li>Top Scoring Order Player</li>
<ul>
<li>"Prime" Plaque<br /></li>
</ul>
<li>Top Scoring Destruction Player</li>
<ul>
<li>"Megaboss" Plaque<br /></li>
</ul>
<li>Top Scoring Death Player</li>
<ul>
<li>"Mortarch" Plaque<br /></li>
</ul>
<li>Top Scoring Chaos Player</li>
<ul>
<li>"Exalted" Plaque<br /></li>
</ul>
<li>Top Scoring Club or Gaming Group</li>
<ul>
<li>Terrain Kit (TBD)<br /></li>
</ul>
<li>Spot Prizes*</li>
<ul>
<li>1x Kharadron Overlords Grundstok Gunhauler</li>
<li>1x Kharadron Overlords Arkanuat Admiral</li>
<li>1x Stormcast Eternals Excelsior Upgrades</li>
<li>1x Stormcast Eternals Prosecutors (3 figure boxing)</li>
<li>1x Stormcast Eternals Liberators (5 figure boxing)</li>
<li>1x Quest for Ghal Maraz (book)</li>
<li>1x Treemen Ancient</li>
<li>White Dwarf issues</li>
</ul>
</ul>
<div>
*Each player will get one entry into the spot prize draws. Additional entries will be given out for sharing 'cool stories' from your battles! In addition, each player will receive a Mighty Ape discount voucher.</div>
</div>
<div>
<br /></div>
<div>
What a haul!</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<br /></div>
<h2>
Timekeeping at a Tournament</h2>
<div>
When we play Warhammer socially, often the only time limit is just how long we have to get the game in alongside our other commitments. We can let games go on for hours, or even just call it after one or two turns for absolutely massive games. </div>
<div>
<br /></div>
<div>
At tournaments, the necessity of cramming in enough games to produce a fair result, and things like venue times, means that we have to impose time limits on each game. For the Warhost sized games at NICON (2,500 points), I have allowed 3 hours per game, with a short break in between. This is slightly longer than Battlehost events (2,000 points at 2.5 hours), and depending on the type of army each player has, it may be a challenge to complete each game within the allowed time.</div>
<div>
<br /></div>
<div>
If your game goes to time, you are asked to finish the turn your're on, or if that will take more than 5 minutes, then "dice down" will be called. Depending on where you are at in your game, an early finish can greatly affect the victory conditions and the outcome.</div>
<div>
<br /></div>
<div>
So my comment about this is to please try to do all you can to finish as many turns as possible. It is part of respecting your opponent. Some players like to take their time to consider their moves. Which is absolutely fine. However, with the time constraints of tournament play, the ability to quickly make decisive decisions is one of the measures of success.</div>
<div>
<br /></div>
<div>
A while ago I did a blog on <a href="http://www.tronhammer.com/2016/08/warhammer-aos-tips-and-tricks-for.html" target="_blank">Tips and Tricks for Tournament Players</a>. The take-away is that by doing some preparation in the lead up to the event, you can save yourself game time on the day. </div>
<div>
<br /></div>
<div>
<br /></div>
Now, onto the Death lists! There are only three Death armies coming to NICON so this will be short and sweet.<br />
<br />
<br />
<br />
<h2>
Grand Alliance: Death</h2>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Andrew L - Tomb Kings</span></u></h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/9wlt468lti8c6h6/Andrew%20Long_Death.pdf?dl=0" target="_blank">List Download</a></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Settra the Imperishable - THE Tomb King. His command ability is pretty epic: so long as Andy holds out his hand and utters 'War' in a commanding tone, he can add 1 to all hit rolls for Death units within 18" of him in the combat phase, and add 1 to wound rolls if they are also Deathrattle. This is a huge force multiplier, and makes Settra a priority target. But that's not all he does. All Mummy heroes within 18" can also use their command abilities. He has a prayer that allows a Deathrattle unit to fly and double their movement distance. He has an extra wound ignore ability on a 5+. If he charges his damage 3 weapon gets an extra two attacks. And if he is slain, the unit that killed him takes D6 mortal wounds. The downside is, Andrew can't kneel during the game or he loses. Settra does not kneel!</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small; font-weight: normal;">N/A</span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<div style="font-weight: normal;">
<span style="font-size: small;">Andy has two other Tomb Kings - one on foot and one on a Royal Warsphinx. This means extra command abilities - one Skeleton unit can add 1 to hit, run and charge rolls. Another adds yet another +1 to wound rolls for Mummy and Deathrattle units. The Necrotect can add 3" to a units Movement, and allow his catapults to shoot twice. So, lets look at who these buffs can go on. Mostly, it's likely to be the chariots; +2 to hit, +2 to wound (re-rolling 1s), a 26" movement range, which can fly, and then add 1 to charge rolls and re-roll failed charge rolls. This might sound like Andy really wants to charge you with his chariots, and there is a reason for that. They double all their attacks when they charge. They have 5 wounds each, so assuming you can kill some of them, they also return one model per turn back to the unit thanks to the Icon Bearers. And then in the next turn a second chariot unit hits you. Glorious! </span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<span style="font-size: small;"><span style="font-weight: normal;">Andy has his bases covered with fast moving shock troops (with good buffs), and his catapults, which reduce Bravery by 2 for battleshock tests. This will be devastating on some armies. A Necrosphynx and Royal Warsphinx to help deal with big gribblies, and which are both hard to kill due to halving all incoming wounds. Lastly, Prince Apophas. I am so delighted to see this guy in a tournament list that I'm not even going to cover him, just so that you will either go and look him up and learn about this awesome character, or you will let Andy surprise you with him on the day!</span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span></div>
</h3>
<h3>
<u><span style="font-size: small;">Brett LF - Nagash Deathmages</span></u></h3>
<h3>
<div style="font-weight: normal;">
</div>
</h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/5butqh80s01jysx/Brett%20Le%20Fleming_Death.pdf?dl=0" target="_blank">List Download</a></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Nagash, Supreme Lord of the Undead - The Big Guy. The internet will tell you he is not viable at tournaments. I disagree, even at Battlehost sized games. Perhaps I will to a blog about that later. Until then, let's look at what he does. His command ability allows all his units on the table to re-roll 1s for hit and save rolls, and everything is immune to battleshock. I've found the re-rolling ones is not to be underestimated, especially when his own armour save is 2+ with Mystic Shield. It makes Morghast very reliable. Nagash also does a lot of summoning. Another thing the internet will tell you sucks in Matched Play. Again, I beg to differ. I don't know what Brett is summoning with his 320 points but Nagash's ability to double what he can bring out to the table means that he can get units out very quickly, such as a full unit of 20 Grave Guard or 40 Skeleton Warriors to swamp an objective. he can summon heroes if needed. We do know, however, that he cannot summon a Mourngul, which is 400 points. remember that he can react to his opponents deployment and summon some hard hitting units where needed. Seems like a small thing but it's not.</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">That besides, you should probably just read his warscroll as there is a lot there. Some nasty spells. And he can use the spells for all other Death wizards on the table, friend or foe.</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small; font-weight: normal;">N/A</span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><span style="font-weight: normal;">Brett's battleline consists of zombies. If units of 10 looks unflattering, just consider that Brett can combine them into a unit of 40 in turn 1. Then, with the Necromancer and Corpse Cart buffs, they have +4 to hit rolls, re-rolling 1s. They have +3 to wound rolls, pile in and attack twice in the combat phase, are immune to battleshock, and can gain D6 models back each turn (more sometimes). The Corpse Cart reduces enemy casting rolls, while the Mortis Engines do the same and give a bonus to his own side's casting. Casters are in for a bad time against Nagash. The Mortis Engines also release their once-per-game ability that heals friendly units D3 wounds each within range and damages enemies by D3 within range. Pop both at once could be nasty. Morghast give Nagash yet another +1 to cast when he summons. So now he is at +5, more if he finds Arcane terrain. Only advice I have is watch out for the Morghast, and whatever he summons. Nagash can be hard to kill, and zombies will be hard to move. </span></span><br />
<br />
<br /></div>
</h3>
<h3>
<u><span style="font-size: small;">Tim L - Deathlords</span></u></h3>
<h3>
<div style="font-weight: normal;">
</div>
</h3>
<h3>
<div style="font-weight: normal;">
</div>
</h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><a href="https://www.dropbox.com/s/qhiwhnlacwtfew3/Tim%20Lind_Death.pdf?dl=0" target="_blank">List Download</a></span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Nagash, Supreme Lord of the Undead - As per Brett's army. Nagash also gets to use Arkhan's spell, and Arkhan gets to use Nagash's spells. I have 300 points of summoning, so not enough for a Mourngul, but enough to get tricky with objectives and/or chaff or another hammer unit, depending on the opponent. Summoning 10 Skeleton Warriors is nice, being able to stop some Stronehorn or other such nastiness from charging Nagash directly. Again, flexibility is the key.</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small; font-weight: normal;">N/A</span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><span style="font-weight: normal;">Four units of Morghast, which become Battleline units as my army is Deathlords allegiance. I like the concept more than the army's capabilities, but I came second with this list at Warhost last year in Wellington, so it has its surprises. I also had a lot of luck! Keys to the list are judicious summoning (as mentioned), Nagash kicking some ass and not dying, and Arkhan's Curse of Years triggering full DEATHMODE, which statistically has about a 15% chance of happening each time it is cast. The downside is that Morghasts in units of two are not ideal, and if I can't get first turn against an alpha list, I do not have the benefit of Nagash's command ability or summoned chaff. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">Also, the metagame has moved on from last year, and some of these new armies will wreak me!</span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">I am not playing to compete this year, but I always love fielding this army for pure Cool Factor.</span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">_______________________________________________</span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;"><i><br /></i></span></span>
<span style="font-size: small;"><span style="font-weight: normal;"><i>More to come this week with the Destruction and Chaos List Overviews!</i></span></span></div>
</h3>
Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-42064223511686740072017-05-18T22:42:00.001+12:002017-05-19T14:54:45.990+12:00NICON 2017 - Grand Alliance: Order List OverviewAs is tradition, it's time to look at the army list overview for the upcoming NICON event in a few weeks time. For previous events, players have enjoyed these little write-ups. They also serve a useful function for newer players, or those without all the Battletomes.<br />
<br />
Sometimes it's hard just by looking at a model list to determine exactly what you are in for. There are so many rules that interact with each other in <i>Warhammer: Age of Sigmar</i> though synergies, or extra allegiance abilities, that it is useful to unpack each list a little bit. I am by no means as skilled as the Dark and Mysterious 'Jim', but hopefully I can help out in some way. I only have time to do this in phases, so I'm going to start with Order and cover the other Grand Alliances in the coming weeks.<br />
<br />
So, here is the NICON 2017 List Guide!<br />
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<h2>
The Tournament Metagame</h2>
<div>
The first thing to appreciate about this Matched Play event is that it uses five out of the six battleplans out of the <i><a href="https://www.games-workshop.com/en-NZ/Age-of-Sigmar-Generals-Handbook-ENG" target="_blank">General's Handbook</a></i>, randomly determined before each round. This means that win conditions are objectives based, with slight variations in how they are captured, held and scored on depending on the battleplan. Hardened veterans will be familiar with the subtleties and will have optimised their armies to take advantage of this - high movement, plenty of scoring units, durability, and high damage output all do well. If you need to brush up on your win conditions, I have prepared a document to assist you. Read carefully so that you aren't surprised on the day!</div>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/3rllrxm2v1kswvl/AOS%20Matched%20Play%20Battleplans.pdf?dl=0" target="_blank">AOS Matched Play Battleplans</a></li>
</ul>
</div>
Other army elements that you often see are 'chaff' units, to stop first turn charge or alpha strike armies, fast armies to counter gunlines, gunlines to counter chaff. A mix of all the above is where we are headed. Magic is going to be a strong element at NICON, as are mortal wound damage (which ignore armour).<br />
<br />
Newer armies such as Kharadron Overlords, Blades of Khorne and Tzeentch Arcanites are worth looking into due to the new allegiance abilities that can surprise you on the table if you are not ready to face them.<br />
<br />
So, now to the individual lists!<br />
<br />
<br />
<br />
<h2>
Grand Alliance: Order</h2>
<div>
<br /></div>
<h3>
<u><br /></u></h3>
<h3>
<u><span style="font-size: small;">Alex C - Sylvaneth</span></u></h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><a href="https://www.dropbox.com/s/9l4897xdpiwa96o/Alex%20Cox._Order.pdf?dl=0" target="_blank"><span style="font-size: small;">List Download</span></a></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Treelord Ancient - the command ability for this guy is OK, allowing re-rolls of 1 for Sylvaneth units within 10". This will work nicely with the Dryads, who end up with very decent armour saves in numbers. His spell will let Alex set up his Wyldwoods quickly.</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><b>Household </b>- This one contains the Treelord Ancient, Branchwych and some of the Tree Revenants. Enemy units within 3" of these guys cannot retreat! This gives them some fantastic crowd-control, and stops objective jumping once in combat. These units also gain Bravery when they are near enemies.</span></li>
<li><span style="font-size: small;"><b>Free Spirits</b> - Contains the Spirit of Durthu and three units of Kurnoth Hunters. Allows these units to make an extra move in the Hero phase towards a chosen unit.</span></li>
</ul>
<ul>
<li><span style="font-size: small;"><b>Gnarlroot Wargrove </b>- This requires the Household battalion, and includes all the remaining units. It allows one of her spellcasters to cast an extra spell, and give them access to a spell that brings back models to units.</span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;"><br /></span></b></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">First of many Sylvaneth lists! The strategies will be similar, involving teleporting between summoned Sylvaneth Wyldwood. This will give them mobility to move between objectives at crucial times and to get to key targets. This list is very much a 'mixed arms' approach, always a good choice for dealing with a changing metagame.</span><br />
<span style="font-size: small;"><br /></span></div>
</h3>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
Amy B - Sylvaneth</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/lwvp4uzih4l5opb/Amy%20Bellringer_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Alarielle the Everqueen, the Realm-god of Ghyran herself - her Command Ability allows all Sylvaneth on the table to re-roll wound rolls. Luckily, she can only do this once per battle!</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Household </b>- This one contains the Treelord Ancient, Branchwych and some of the Tree Revenants. Enemy units within 3" of these guys cannot retreat! This gives them some fantastic crowd-control, and stops objective jumping once in combat. These units also gain Bravery when they are near enemies.</li>
</ul>
<ul>
<li><b>Gnarlroot Wargrove </b>- This requires the Household battalion, and includes all the remaining units. It allows one of the spellcasters (other than Alarielle) to cast an extra spell, and give them access to a spell that brings back models to units.</li>
</ul>
</div>
<div>
<b><br /></b></div>
<div>
<b>The Army</b></div>
<div>
The Gnarlroot Wargrove spell works well in tandem with Alarielle's spell, which also focuses on healing. Dryads and Tree-revenants are the melee troops, and the latter can teleport to Sylvaneth Wylwoods or a table edge with their Waypipes. Nine Kurnoth Hunters add some decent durable ranged damage. There are Four Wyldwoods on the list, enough for up to 12 Citadel Wood bases - more than enough to overgrow the battlefield, which can slow armies down, and provide teleportation for most of the troops onto objectives.<br />
<h3>
<div style="font-weight: normal;">
<span style="font-size: small;">A very well crafted army for the metagame, and I am absolutely delighted at seeing Alarielle on the table. She is a hefty chunk of points, and needs to make it back by keeping units alive and kicking ass, but it's one of the great things about games this size - seeing all the big toys!</span><br />
<span style="font-size: small;"><br /></span></div>
</h3>
</div>
<div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Brook F - Sylvaneth</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/gwivkgsgc23j26c/Brook%20Fisher_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Treelord Ancient - the command ability for this guy is OK, allowing re-rolls of 1 for Sylvaneth units within 10". This will work nicely with the Dryads, who end up with very decent armour saves in numbers. </div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Forest Folk </b>- Consists of a Branchwraith and three units of Dryads. It allows the battalion to teleport to near any Wyldwood in his territory (9" from enemy). Another good one to move between objectives to attack or defend, and for getting out of trouble.</li>
</ul>
</div>
<div>
<b><br /></b></div>
<div>
<b>The Army</b></div>
<div>
Brook's army focuses on the melee capabilities of the Treelords, Kurnoth Hunters, and some good old fashioned Tree Kin! Some durable units in there with one or two spell tricks up her sleeve. Delighted to have Brook along to join us with her dad for a weekend of gaming!<br />
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Craig T - Aelves</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/a3lwtxqz4fd8tsc/Craig%20Tunnell_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Anointed - This Phoenix Temple leader has a command ability that allows fellow Phoenix Temple units within 8" to re-roll failed wound rolls in the combat phase. This will apply to the Phoenix Guard unit and to the two other Anointed flying around on Flamespyre Phoenixes.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li>N/A</li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
Craig's army has a mix of different aelf units - Darkshards, Executioners, Phonenix Guard, Glade Guard,and Wildwood Rangers. The last few units benefit from the Glade Guard battle standard hero, which gives them a wound ignore on a 4+ if they are near. The Phoneixes will be a handful, with a 4+ universal save, and the ability to come back to life with full wounds! And before you ask, this has not been FAQ'd to cost Reinforcement Points (yet) so they get to come back for free. Wiley opponents will find ways to "not-quite-kill" them to avoid them being resurrected onto objectives. definitely the units to watch out for. Some other decent mixed arms capability in the infantry.</div>
<br /></div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
Dan S - Sylvaneth</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/w5zbpdwarogy5o6/Dan%20Street_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Treelord Ancient - the command ability for this guy is OK, allowing re-rolls of 1 for Sylvaneth units within 10". This will work nicely with the Dryads, who end up with very decent armour saves in numbers. His spell will let Dan set up his Wyldwoods quickly.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Forest Folk </b>- Consists of a Branchwraith and four units of Dryads (they get an extra due to the Winterleaf battalion). It allows the battalion to teleport to near any Wyldwood in his territory (9" from enemy). Another good one to move between objectives to attack or defend, and for getting out of trouble.</li>
</ul>
<ul>
<li><b>Winterleaf Wargrove </b>- This requires the Forest Folk battalion, and includes all the remaining units. It allows special deployment around Ophidian Archways, which will not come in to play at NICON, as we are not using terrain warscrolls. Dryads make an additional attack when they roll a 6+ to hit. Best of all, all Sylvaneth units can re-roll hit and wound rolls against Chaos units. Thhis battalion also allows Dan to take a non-Sylvaneth Order unit, which will gain the Sylvaneth allegiance. Dan has chosen a Celestial Battlemage on Hurricuanum...</li>
</ul>
</div>
<div>
<b><br /></b></div>
<div>
<b>The Army</b></div>
<div>
The inclusion of the Hurricanum is a major set piece. This is going to be a huge force multiplier, as it adds +1 to hit for units up to 10" away (decreases as it takes damage). This makes his Dryad's extra attack trigger on a 5+, or less when combined with any other abilities.<br />
<br /></div>
<div>
A total of 12 Kurnoth Hunters with Greatbows will be potent ranged support for the Dryads, and are going to lay out a lot of pain. Dan will make good use of allegiance abilities and spells, so also expect some movement shenanigans, and to get through anywhere between 6 and 18 Citadel Wood bases to slow you down!</div>
</div>
<div>
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">David C - Duardin (Fyreslayers and Kharadron Overlords)</span></u></h3>
<h3>
<div style="font-weight: normal;">
<ul>
<li><a href="https://www.dropbox.com/s/s4ujdl8p8cwj3s8/David%20Cox_Order.pdf?dl=0" target="_blank"><span style="font-size: small;">List Download</span></a></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The General</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">Auric Runesmiter on Magmadroth - no special command ability, but some other neat abilities. The usual Magmadroth magma attacks, and a Runic Empowerment of a nearby Fyreslayer unit, allowing re-rolls to hit and wound. There is also a once-per-battle ability that grants re-rolls to wound rolls to all Fyreslayers within 10".</span></div>
<div style="font-weight: normal;">
<span style="font-size: small;"><br /></span></div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Battalions</span></b></div>
<div style="font-weight: normal;">
<ul>
<li><span style="font-size: small;"><b>Forge Bretheren </b>- Contains the general and three units of Auric Hearthguard. Wound rolls for these units increase in rend when they roll a six. The Hearthguard nearby can grant an extra armour save for nearby units.</span></li>
<li><span style="font-size: small;"><b>Iron Sky Squadron</b> - Contains the two Frigates and three Arkanaut Companies. Allows the Akanauts to re-roll run and charge rolls when they disembark. Duardin with mobility! The Frigates get an extra attack for all their missile weapons in the first battle round.</span></li>
</ul>
</div>
<div style="font-weight: normal;">
<b><span style="font-size: small;">The Army</span></b></div>
<div style="font-weight: normal;">
<span style="font-size: small;">An addition to the above, David has Endrinriggers and Thunderers, an Aether-Khemist for extra buffs, and some Fyreslayer footsloggers. I love the theme, and the mixed arms flexibility of the list.</span></div>
</h3>
</div>
<div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<div>
<u><span style="font-size: small;"><br /></span></u></div>
<h3>
<u><span style="font-size: small;">
James C - Wanderers</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/8ianicpaxrnyc0o/James%20Cox_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Wayfinder - the command ability allows Wanderers within 18" to use his Bravery (8). Much more usefully, if those units roll a 1 on Battleshock tests, they can immediately shoot. Though hopefully there are enough models left to do something decent. The downside is that this ability will never work on heroes.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Waystone Pathfinders </b>- Consists of everything in the army except Orion. It allows the battalion to deploy in their first Movement Phase (which unfortunately means missing Command Abilities and spells). They can deploy along any table edge (9" from enemies). additionally, one enemy unit within 12" of the Nomad Prince in the Hero Phase can be shot by all units in the battalion as if it was the shooting phase. This could potentially delete units, so be careful about being close to the Nomad Prince!</li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
A good mix of ranged attacks, melee units and mobility. The risk with range heavy armies is not being able to contest objectives, so if James can balance holding the line with his Glade Guard, Waywatchers and Wild Riders, supported by his ranged units (who can shoot into and out of combat), and canny deployment, it should make for really strategic games.<br />
<br />
Orion makes a return to the Mortal Realms, with some abilities that adds reliability to charges. There are several other heroes to add other benefits to the army, including the Spellweaver, who can bring models back to units.<br />
<br /></div>
<div>
Very satisfying to see players making good use of the 'new' Aelf armies, and I'm hope James' loyalty to the cause will be rewarded with a full army release sometime soon!</div>
</div>
<div>
<br /></div>
<div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
James M - Aelves (Wanderers and Order Draconis)</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/2am52dlttkvtcxl/James%20McGregor_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Nomad Prince - the command ability allows Wanderers within 8" to re-roll hit rolls of 1. Could have a good impact over the course of the game given how many shots this could equate to.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Waystone Pathfinders </b>- Same deal as James C's above. Good flexible deployment, and the extra round of shooting for the poor target who gets close enough to the Nomad Prince.</li>
<li><b>Dragonlord Host </b>- Consists of the Dragonlord and two units of Dragon Blades. Allows these units to make an extra move once per game in the Hero phase, potentially allowing them to charge during the Hero phase if they are close enough. The Dragonlord may also be able to get an extra shot with the Dragonfire during the Hero phase.</li>
</ul>
<div>
<div>
<b>The Army</b></div>
<div>
James M has a great mix of speedy cavarly to contest objectives, a hard-hitting monster, and tons of ranged support. Multiple threats with mobility and the ability to react to his opponents deployment should serve it well. Three Waywatchers boos the shooting and should allow him to deal with moderate amounts of chaff, clearing the road for his knights to charge.</div>
</div>
</div>
</div>
<div>
<br /></div>
<div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
James O - Duardin (Fyreslayers and Kharadron Overlords)</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/cheyebj2ynbt1yn/James%20Orton_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Auric Runefather - allows re-roll of Battleshock tests for Fyrweslayer units within 20". handy for the durability of his rank and file. The Weapon-breaker ability can really upset big units that go after the Runefather. He has a Bravery debuff, and can put out mortal wounds to units around him.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Lords of the Lodge </b>- Contains all the Fyreslayer heroes except the Runeson, and includes one unit of Hearthguard Berzerkers. Once per battle, he can add bonuses to the Priority roll equal to the number of heroes in this battalion left on the battlefield. Extremely useful to ensure he gets the initiative when he needs it. Additionally, the Hearthguard can pile and and attack twice each combat phase when they are near a hero.</li>
<li><b>Warrior Kinband</b> - Contains Auric Runeson and three units of Vulkite Berzerkers. It allows the Berzerkers to shoot twice with their axes when they are near the Runeson. Additionally, they can pile in an extra D3 inches when they are near each other. </li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
The Fyreslayers have become much more competitive due to a points drop earlier this year. James is supplementing them with some of the brand new Kharadron Overlords, which will no doubt increase his ability to contest objectives, and give him some much needed ranged support. He is bringing along a Frigate and an Ironclad to help transport them around. Absolutely delighted to see these on the table. The only downside is that as he is taking a mixed army, he will have to default to the Grand Alliance: Order allegiance abilities instead of the extra toys available in a Pure Kharadron force. Nonetheless, I look forward to seeing how these guys play!<br />
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Jared P - Stormcast Eternals</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/c910x0sjqinfar7/Jared%20Pinfold_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Lord Celestant on Dracoth - grants immunity to battleshock within a whopping 24". There is now a whole lot of customising Jared can do with allegiance abilities now, but I will imagine this guy will be a combat beast.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li>N/A</li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
Jared's Stormcast army has a heavy melee focus, but there are two units of Judicators to plug away at chaff and chip away wounds. Watch out for the Fulminators, who will wreck almost anything they hit, and the Retributors, who dish out mortal wounds. There is a Drakesworn Templar on Stardrake giving him a nice big assault unit, a Lord-relictor for a range of buffs, a Heraldor for some damage (good use against Sylvaneth), and the Vexillor, who can teleport one of his units. I love the Vexillor in tournament play for the objective contest, but also for assassination if needed.<br />
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Jarrod B - Seraphon</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/pbmqfu7nvsri3fo/Jarrod%20Bygrave_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Saurus Oldblood on Carnosaur - command ability allows a Saurus Hero within 20" to add 2 to its attacks for the combat phase. This could also be applied to the Carnosaur itself, whose jaws do 3 damage each... The other notable ability is the Bloodroar, which can cause models to flee from battleshock, whether they fail or not - devastating for multi-wound models.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Shadowstrike Starhost </b>- Contains Skink Starpriest, Chameleon Skinks and Ripperdactyl Riders. Allows them to re-roll hit and wound rolls of 1 against a specified unit. Additionally, the Ripperdactyls can swoop onto the table during the game up to 3" of the enemy, giving them a combat bonus in the next combat phase.</li>
<li><b>Bloodclaw Starhost</b> - Contains the general and mounted Saurus heroes, as well as the Saurus Knights and infantry. Allows all these units to make an additional attack with their Jaws and Shields - drastically increasing the combat prowess. Additionally, all the Heroes get to use their Command Abilities! </li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
A relatively slow-moving army core, but a very capable melee force. This army has some really nice mobile units and some tank-like Bastiladons. The Saurus ave well armoured too, so the hope is they can assault and hold objectives while picking off key targets. Great to see an Oldblood Army!<br />
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Marlin F - Fyreslayers</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/2777zvgjryw76s3/Marlin%20Fisher_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>Note -</b><i> it has been brough to my attention that the Hearthguard units are not battleline because the army does not have the Fyreslayer allegiance. Marlin is in the process of revising this list.</i><br />
<b><br /></b>
<b>The General</b></div>
<div>
Auric Runemaster - no command ability, but turns his Hearthguard units into battleline. He has some cool abilities based around seeking gold, which will give a minor buff to a unit of his opponent, but makes all his units much more effective against that unit. </div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Lords of the Lodge </b>- Contains all the Fyreslayer heroes, and includes one unit of Hearthguard Berzerkers. Once per battle, he can add bonuses to the Priority roll equal to the number of heroes in this battalion left on the battlefield. Extremely useful to ensure he gets the initiative when he needs it. Additionally, the Hearthguard can pile and and attack twice each combat phase when they are near a hero.</li>
<li><b>Warrior Kinband</b> - Contains Auric Runeson and three units of Vulkite Berzerkers. It allows the Berzerkers to shoot twice with their axes when they are near the Runeson. Additionally, they can pile in an extra D3 inches when they are near each other. </li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
Another army that has benefitted form the points drop, and Marlin has supplemented them with some Irondrakes for some ranged support, and some air support from the Ironweld Arsenal. The sheer amount of heroes will post a big problem for his opponents in some battleplans - the Grimwrath Twins will surely forge some legends at NICON!</div>
<br /></div>
</div>
</div>
</div>
<div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
Nick J - Mixed Order (Darkling Coven, Scourge Privateers and their Slaves!)</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/byvfjd81tk7jms9/Nick%20Jebson_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Black Ark Fleetmaster - an inexpensive choice points-wise, his Command Ability will allow one Privateer unit to re-roll all their failed hit rolls. This will be the Scourgerunner Chatiots.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Thrall Warhost </b>- Contains the Sorceresses and all the infantry units. Nick will pick one of the Socerecess to be the Warhost master for each game, likely the one on the Black Dragon due to her mobility. In each Hero phase, one of those infantry units within 12" of the master can charge and then pile in and attack. In the Hero phase. This doesn't stop them charging or attacking later in the turn either. So watch out for this on the Black Guard and Executioners, as they could very quickly roll up a battle line.</li>
</ul>
</div>
<div>
<b>The Army</b><br />
Nick has a good number of bodies on the table to set up decent board control. The Helstorm Rocket Battery will combo with the Celestial Hurricuanum to make it more reliable. the Grimwrath Berzerker will be a tank like normal. A nice balanced list, with fast elements, shooting support, and force multipliers. I expect Nick will surprise some with his artillery support and Thrall abilities!<br />
<br /></div>
</div>
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
Rex F - Sylvaneth</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/rn9g43y14fiv3iy/Rex%20Foote_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Treelord Ancient - As per the comments from Dan's list - the command ability for this guy is OK, allowing re-rolls of 1 for Sylvaneth units within 10". This will work nicely with the Dryads, who end up with very decent armour saves in numbers. His spell will help set up Wyldwoods quickly.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Household </b>- This one contains the Treelord Ancient, Branchwych and some of the Tree Revenants. Enemy units within 3" of these guys cannot retreat! This gives them some fantastic crowd-control, and stops objective jumping once in combat. These units also gain Bravery when they are near enemies.</li>
<li><b>Free Spirits</b> - Contains the Spirit of Durthu and three units of Kurnoth Hunters. Allows these units to make an extra move in the Hero phase towards a chosen unit.</li>
<li><b>Gnarlroot Wargrove </b>- This requires the Household and Free Spirits battalions, and includes all the remaining units. It allows one of her spellcasters to cast an extra spell, and give them access to a spell that brings back models to units.</li>
</ul>
</div>
<div>
<b>The Army</b><br />
Similar to Amy's army, but with a Spirit of Durthu to add some combat punch, and some extra movement abilities. Rex has opted to include a Loremaster as his Order unit option, which gives him access to a spell that allows a model to re-roll all failed hit and wound rolls - this will be brutal on the Spirit of Durthu! Rex has armed some of his Kurnoth Hunters with melee weapons, so he will have a stronger combat focus that the other Sylvaneth lists. Movement shenanigans and summoning woods are taken as granted!</div>
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">
Shalom W - Sylvaneth</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/rv2qxz0ojbustvx/Shalom%20Watson_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Treelord Ancient - As per the others - the command ability for this guy is OK, allowing re-rolls of 1 for Sylvaneth units within 10". </div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Free Spirits</b> - Contains the Spirit of Durthu and three units of Kurnoth Hunters. Allows these units to make an extra move in the Hero phase towards a chosen unit.</li>
</ul>
</div>
<div>
<b>The Army</b><br />
Similar to Amy's army, but with a Spirit of Durthu to add some combat punch, and some extra movement abilities. Expect a lot of trees being summoned, some durable support from the Hunters, and of course, heaps of healing! Watch for the Spirit of Durthu's ability to shield Alarielle from harm, giving her more turns to make her presence felt.</div>
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Shaun B - Stormcast Eternals</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/9c5zqgdue6deyw7/Shaun%20Bates_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Lord Celestant on Dracoth - As per Jared's list. This guy will be a beast! His command ability is really nice for his multi-wound infantry.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Lords of the Storm</b> - Contains all the heroes. Gives all his units 1 Bravery when near one of the heroes. There is also a special mortal wound attack against a nearby enemy unit when three heroes are near each other. Situational but could come in handy!</li>
<li><b>Hallowed Knights Warrior Chamber</b> - Contains all units in the army. Gives them an extra save against magic spell effects (5+). They add 1" to run and charge rolls. And lastly, when a Hero dies, they can get a round of combat in before they are removed.</li>
</ul>
</div>
<div>
<b>The Army</b><br />
This is a full toolbelt. Very good mixed arms selection with solid, fast melee units (Fulminators and Palladors), Liberators to hold objectives, and Raptors for mobile strike team. The heroes add a lot, with TWO Heraldors, the long range Venator, and some top-notch defence buffs from the two Castellants. Shaun has shown he knows how to play to the objectives, so this is a threat list!<br />
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Stefan M - Stormcast Eternals</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/g173rrcedy7r693/Stefan%20Mostert_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Lord Celestant on Dracoth - As per the other SCE lists!</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Hammerstrike Force</b> - Contains two of the Paladin units (probably Retributors?) and the big unit of Prosecutors. The Paladins will deploy form the Celestial Realm during a movement phase, 6" away from the Prosecutors. This can place them quite close to enemy units! If you manage to kill the Prosecutors first, they can only set up 9" away from the enemy. the Paladins also get +1 to wound when they land 12" away from Prosecutors.</li>
<li><b>Celestial Vindicators Warrior Chamber</b> - Contains all the units. It allows them to re-roll hit rolls of 1 if their unit loses any models. Certain weapons can re-roll all hit rolls. There is also an additional command ability available for the Lord Celestant, adding 1 attack to specific unit weapons.</li>
</ul>
</div>
<div>
<b>The Army</b><br />
Another great mixed arms list. There is a focus on missile attacks, and Stefan has brought along the mighty Celestant Prime, which is a mid-late game clean up tool. 15 Paladins will form the bulk of the melee punch.<br />
<br />
<h3>
<u><span style="font-size: small;"><br /></span></u></h3>
<h3>
<u><span style="font-size: small;">Thomas L - Seraphon</span></u></h3>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/1p9trkb49ymgyq5/Thomas%20Lissington_Order.pdf?dl=0" target="_blank">List Download</a></li>
</ul>
</div>
<div>
<b>The General</b></div>
<div>
Slann Starmaster - command ability gives units within 10" the ability to fly and re-roll failed save rolls in the shooting phase. The Slann also has a selection of buffs to macig or movement or combat.</div>
<div>
<br /></div>
<div>
<b>The Battalions</b></div>
<div>
<ul>
<li><b>Eternal Starhost </b>- Contains the Eternity Warden and Saurus Guard. Gives the Saurus extra save near the warden. If they don't move, their polearms gain D3 damage in the combat phase!</li>
</ul>
</div>
<div>
<b>The Army</b></div>
<div>
This army has Kroak, who will become the center of Thomas' plans. The guy has amazing spells which can do a ton of damage anywhere on the board. Armies who can reach him or pour enough shooting into him early will do well. An Engine of the Gods will provide some other up front damage, with some sneaky Skinks and Chameleons to get some board control. Magical aspects of the list will come in handy against the magic metagame. Thomas also has a decent sized reinforcement pool, and could summon heroes or units to help with objective play or as needed to secure his battleline.<br />
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_______________________________________________<br />
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<i>A massive thanks to out sponsors for NICON - Mighty Ape and Gaming DNA!</i><br />
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-74583736770789509012017-04-24T22:35:00.004+12:002017-04-24T22:51:31.728+12:00Hobby From The SidelinesI think I may have picked the wrong year to go 'hobby-lite'.<br />
<br />
In January this year I started a Masters Degree, and it has been a very busy four months already! Would you believe, the whole endeavour has proved a bane to my hobbying. I've only painted one or two models in that time, which feels like nothing compared to the back-log of projects I have waiting for me.<br />
<br />
Not only that, at least three new armies have dropped for <i>Warhammer: Age of Sigmar</i>, each one significantly changing the meta-game, and I have no idea how they play! It's the first time I have had my finger "off the pulse" and it feels weird.<br />
<br />
So I've been doing what I can to stay involved, because there is so much exciting stuff going on with AOS in New Zealand right now, and some very cool news coming out of GW HQ.<br />
<br />
One of the things I have been neglecting is this blog. So now that I've just finished a round of assignments, I wanted to take the opportunity to reflect on what I have managed to get up to in the world of wargaming this year.<br />
<br />
<h2>
Tournaments</h2>
<div>
On reflection, it's actually been a full year with tournaments. Mostly because I committed to them last year, before I got busy!</div>
<div>
<br /></div>
<div>
I helped run <a href="http://www.tronhammer.com/2017/01/valleycon-2017-age-of-sigmar-list.html" target="_blank">ValleyCon</a> in January. I ran Over The Top in February. I attended and won a few prizes as <a href="http://www.tronhammer.com/2017/03/equinox-2017-age-of-sigmar-list-overview.html" target="_blank">Equinox </a>in March. Attendance numbers have been growing and growing, and a tight cadre of regulars have formed. Even more exciting, there are new faces at each event.</div>
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<br /></div>
<div>
In June (Auckland) is <a href="https://www.dropbox.com/s/yc8nqit85zhkxzz/NICON%202017%20AOS%20Players%20Pack_v3.pdf?dl=0" target="_blank">NICON 2017</a>, where we have 37 signed up players. This is by far and away the best attended event yet, and shows just how far the competitive scene has come along in twelve months - we had eight attend NICON last year. I am hugely excited for this, even though it looks like I will not be able to play - with so many new players and brand new armies, it is going to be just as awesome to watch from the sidelines.</div>
<div>
<br /></div>
<div>
NZ's first teams event, the NZAOS Team Championship, has just been announced for September. This will be held in Hamilton, and has already seen some very good interest! </div>
<div>
<br /></div>
<div>
And lastly, there will be our first Masters event in December. </div>
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<br /></div>
<div>
All this, and there are a ton of events that I have to miss out on.</div>
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<h2>
Rankings Website</h2>
<div>
One of the things I have managed to get going this year is a rankings website for our local players: <a href="http://warhammernz.com/">WarhammerNZ.com</a>! I have got it to a minimum point I am happy with, but the plan for next year is to kick it up a few notches.</div>
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<h2>
The Oldhammer Collection</h2>
<div>
With thanks to the bargain-hunters in my gaming group, TradeMe and eBay have been scoured for items for my growing collection of 4th Edition Undead.</div>
<div>
<br /></div>
<div>
These models are from the era that I started getting into the hobby. I spent a lot of time wishing I had these models - my worn out 4th Edition Undead Army Book is a testament to that. And I have many more models yet to reveal.</div>
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<div>
You might recognise this Gary Morley sculpt. The head is the original one. The story goes that the Marketing dept at the time wanted something more skeletal at the last minute, so he made a joke one, expecting them to reject it and go for the original. They didn't. However, one or two pre-production heads made it out into the wild...</div>
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<div>
Latest acquisitions include these guys:</div>
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<div>
I'm not yet sure what my end goal is. I don't think I will field these on the table, but they will be painted and will have pride of place in my collection display. I plan to use the old 'red era' colouring used by 'Eavy Metal back in the day, rather than going for gritty and realistic. I can't wait until I have some time to get to this project. Perhaps I will do the odd model.</div>
<div>
<br /></div>
<div>
<br /></div>
<h2>
Reading</h2>
<div>
The Black Libary has released some absolutely cracking novels for AOS this year. Dare I say it, some of them have exceeded the quality and scope on the Old World setting. The most notable of these is The Undying King, by Josh Reynolds. This is a sacred tome only available to buy from Warhammer World in store. I hope they make it available to the wider public someday, because it adds so much to the depth of the Realm of Death. In a Heart-of-Darkness-style descent into the depths of the Shyish, a poor unsuspecting Rotbringer army is drawn into the horror that is the Undying King - a god who is assumed to be long defeated, but who turns out to be anything but. The mortals remaining the Realm are drawn into the machinations of the Mortarchs, who though divided in their scheming, are united under a sinister will.</div>
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<div>
Another notable read which truly exceeded my expectation was Pantheon. Those of you who need a bit of an 'aelf fix', who maybe miss Teclis a bit by now, might find this an interesting read!</div>
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<div>
<br /></div>
<h2>
Gaming</h2>
<div>
Outside of tournaments, I do manage to get the odd game in during the monthly AOS day at our local gaming store. My preference is for Open Play, and we do have a Path to Glory campaign running. Most players are just as busy as me though, with a few exceptions. It's nice to take models that don't normally see the table.</div>
<h2>
<br />Watching Warhammer TV</h2>
<div>
Rob, Eddie and the team have created something very special. Something that has been missing from GW's offerings for a long time - <a href="https://www.warhammer-community.com/" target="_blank">community</a>.</div>
<div>
<br /></div>
<div>
The jewel in the crown is their <a href="https://www.twitch.tv/warhammer" target="_blank">Twitch Channel</a>, where I can watch Warhammer played on TV while I study. </div>
<div>
<br /></div>
<div>
To everyone involved - THANK YOU. I may not catch every broadcast, but I never miss a show.</div>
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<br /></div>
<div>
<br /></div>
<h2>
Getting Excited About Rumours</h2>
<div>
So, Shadespire. Super excited for this. It looks like what X-Wing Miniatures Game should have been - objective based, so as not to get stale, and with some gate-way hobbying in the form of a smaller scale warband project. The recently-announced Deathrattle warband has me very excited indeed. Not just for this new game, but also for a potential AOS Battletome.</div>
<div>
<br /></div>
<div>
I think I spend way too much time day-dreaming about the potential for this army. GW, if you are reading this, hit me up. I have some amazing ideas for you.</div>
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<h2>
</h2>
<h2>
Hamilton Immortals Painting Competition</h2>
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Oh yeah, I ran this too this year! The full gallery can be found <a href="http://hamiltonnzimmortals.weebly.com/gallery.html" target="_blank">here</a>, but here is the winning entry:</div>
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So, it appears after all this that I have in fact managed to fit a lot in this year after all. Even if I don't have much to show for it physically, I've certainly been a part of the world, and look forward to the AOS story-line resuming this year.</div>
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Now, I just need to learn what these new rules are. Does anyone know what a Skyfire is?</div>
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-69756472661948155192017-03-15T12:30:00.000+13:002017-03-15T12:38:46.974+13:00Equinox 2017 Age of Sigmar - List Overview<i>Welcome back to the blog, readers! I apologise again at my lack of blogs. Study continues, and there is a lot going on behind the scenes to get this year's tournaments together. It's been wonderful seeing the hobby grow over the past year, and the number of new events, new players and attendance is a very good indicator of things to come.</i><br />
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<i>I will do a separate post about it at some point, but we also have <a href="http://warhammernz.com/" target="_blank">National Rankings</a> up and running, so do go check that out.</i><br />
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<i>This weekend is the Equinox tournament, run by the Auckland City Guard.</i><br />
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<i>The </i>Warhammer: Age of Sigmar <i>tournament is being run by Dan S., and has a strong hobby focus. If you are reading this before the weekend, there are still spots available! Check out the </i><a href="https://www.dropbox.com/s/sg634c3ejfez6xn/EquinoxAoSPack1.1.pdf?dl=0" style="font-style: italic;" target="_blank">Player's Pack</a><i> for more information.</i><br />
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<i>As is tradition, the enigmatic Jim has been invited to look at the army lists of those coming to Equinox, and his analysis is below.</i><br />
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<i>See you all there! You can catch live event coverage on the <a href="https://www.facebook.com/groups/883875551706282/" target="_blank">Age of Sigmar New Zealand Facebook page.</a></i><br />
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Ok gents sorry about the late list write up but here is my take on Equinox 2017.<br />
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Andy</h3>
<ul>
<li><a href="https://www.dropbox.com/s/92mt64kmx63dxen/Andy.pdf?dl=0" target="_blank">Army List</a></li>
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Andrew is running the revised/nerfed (but not neutered) Tomb Kings. Tomb Kings have it all; great threat range, great damage and great defensive capabilities and Andy is bringing all of them. Look for him to use his small unit of Chariots to break away flak lines before rushing in with his large unit of Chariots and a Necrosphinx which will lay the hurt down. Do not underestimate the damage output of his Chariots - although they don’t have rend they can produce a ridiculous number of wounds when buffed by Settra, 2x Tomb Kings and a Liche Priest. This unit can easily wipe out two 30 man units of infantry in a single charge. The only caveat to this army is the lack of flak lines and the lack of defence against gunlines so I think Andrew may fall victim to the shifting meta. Still has a real chance if he avoids some unfavourable match ups.<br />
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Dan M.</h3>
<ul>
<li><a href="https://www.dropbox.com/s/42jyb1gckls795d/Dan%20M.pdf?dl=0" target="_blank">Army List</a></li>
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Perfect example of the two wave approach to Age of Sigmar. Hits you first turn with a unit that you have to deal with that’s both very killy and has 30 wounds, which normally forces you to bring out the big guns to deal with them. This is when he hits your big guns with enough Daemonette goodness to rip apart your killy units exposed by the first wave. The two waves are backed up by two main buffs; the ability to pile in twice and +1 to hit from the generals ability. For players who are not used to units who can pile in twice this can easily catch you off guard – if your second line of troops are within 3-4 inches of the front of your flak units then he can wipe out your flak before piling in to your secondary line of troops. Good contender for first place but may have some bad match ups.<br />
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<br />Daniel S.</h3>
<ul>
<li><a href="https://www.dropbox.com/s/t65qeb8107e8trf/Daniel.pdf?dl=0" target="_blank">Army List</a></li>
</ul>
Daniel's playing one of the harder lists at the tournament with the fairly standard Sylvaneth list which has been adjusted a bit for the current Meta. The move to a greater number of Kurnoth Hunters will make this list a nightmare for anyone relying on specific parts of their army to be able to function as a whole and with the ability to skirt them around the map anyone without 24+ inch threat range will find them very hard to deal with. Lucky (for us) it looks like Daniel is not playing due to numbers which is unfortunate for him – but does make way for a softer list to win the tournament.<br />
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Fraser</h3>
<ul>
<li><a href="https://www.dropbox.com/s/aync1pmlhhgxqxx/Fraser.pdf?dl=0" target="_blank">Army List</a></li>
</ul>
Good to see at least one alpha strike list still in the Meta. Fraser hits you fast and hard and any army lacking flak lines to put up in front will have a very hard time dealing with his army. Gordrakk is a beast who I have personally seen wipe out 2k points by himself. If he’s not buffing himself and charging turn one then he’s buffing the entire battalion that encompasses the rest of the army and still charging you turn one. If Gordrakk goes down early however this becomes an uphill battle fast for Fraser and with the amount of gun lines being brought there is bound to be one that will get lucky and down him early.<br />
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Geoff</h3>
<ul>
<li><a href="https://www.dropbox.com/s/ldxbbgqw8b0rvo2/Geoff.pdf?dl=0" target="_blank">Army List</a></li>
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Fear the Moonclan! Geoff is bringing up the model count coming into Equinox. Not the most killy army but has enough artillery to snipe important list components before taking objectives and holding up the rest. Moonclan Grot Shamans are excellent spell casters with their +2 to cast when eating mushrooms and with an excellent spell to cast these are a simple choice at 60 points a piece – Geoff really brings this home by bringing three of them to ensure those rolls of 1 when eating mushrooms don’t affect those critical Mystic Shields or Curse of the Bad Moons going off.<br />
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James McG.</h3>
<ul>
<li><a href="https://www.dropbox.com/s/o6dhulr3yfuv7ms/James%20McG.pdf?dl=0" target="_blank">Army List</a></li>
</ul>
I really like James McG's list, Dragon Lords + Dragon Blades battalion is an excellent battalion and when combined with the Forest Dragon's ability to have units that its in contact with hit last this could really hurt lists such as the stone horn alpha strikes. Way Watchers are good battle line and Sisters of the Thorn and Executioners are both good units in their own right, and James takes the cost effective Mistweaver Saih as the Mystic Shield spellcaster to combo with the Sisters. Love the toolkit, love the combination of range, defence, offence and manoeuvrability. James is lacking a bit of flak to throw in front of units and hopefully learns to let go of Dragon Blades that may be required to be thrown under the bus against certain lists (cavalry can take up a lot of room and with the high movement make for excellent blockers when required). Look forward to a good showing by this list.<br />
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James O.</h3>
<ul>
<li><a href="https://www.dropbox.com/s/6j8sksflu4phqsb/James%20O.pdf?dl=0" target="_blank">Army List</a></li>
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James’s list isn't looking too bad but unfortunately has fallen prey to the player's pack requirements of not being able to manipulate the initiative roll. This is a major setback to the list and may be enough to cost him a few games. I look forward to seeing more of the stunties in mixed order lists but the jury is still out to how much effect the change in points will have in a pure Fyreslayer list.<br />
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James P.</h3>
<ul>
<li><a href="https://www.dropbox.com/s/p7uf5pmko6zdf6w/James%20P.pdf?dl=0" target="_blank">Army List</a></li>
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My list runs enough artillery to deal with issues then combines as many combat buffs as possible. Long Beards enable me to use multiple command abilities which means I can give units +1 attacks against a unit, up to -2 rend from Runepriests, +1 to wound from warden and +1 to hit and wound from Ungrim. This makes for units of Slayers that will definitely hurt with 4 attacks each hitting on 2s wounding on 2s with -2 rend. If slayers go down early then other units can be buffed but to not as great effect. Artillery definitely needs to carry their weight for me to do well and I require them to pump out the main portion of wounds that I need to deal. <br />
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Jared</h3>
<ul>
<li><a href="https://www.dropbox.com/s/kvvgkauwut87exm/Jared.pdf?dl=0" target="_blank">Army List</a></li>
</ul>
The new Stormcast Eternals! I really don’t know how this list is looking tbh because I have not perused the book yet. The new rules around mounts may make several units that we see in this list more viable but we will soon see how much of a difference coming down 9 inches away makes to the SCE units rather than being able to drop them into combat.<br />
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Jim McP.</h3>
<ul>
<li><a href="https://www.dropbox.com/s/tcln6djtx7czkkt/Jim%20McP.pdf?dl=0" target="_blank">Army List</a></li>
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Jim has a nice amount of flak to veil his hard hitting larger units behind, however James may be the victim of a changing Meta. Lots of gun line based armies at the tournament will make for hard opponents for James. James is however becoming quite the NZ tournament veteran and knows how to play objectives – we will have to wait and see if this is enough to overcome the meta shift.<br />
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Julien</h3>
<ul>
<li><a href="https://www.dropbox.com/s/zxenepq1au0t9z9/Julien.pdf?dl=0" target="_blank">Army List</a></li>
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The Chaos Undivided lists got a major boost with the introduction of Sky Fires. Julien will most likely utilise the generals ability to give a unit +1 to hit to combine with the shaman being nearby to make them generate D3 mortal wounds on a hit roll of 4+ and with a range of 24 inches with a 14 inch move this makes the unit incredibly hard to deal while they destroy your backline. On top of this, the unit is actually very good in close combat with re rolls to hit and wound and their demonic mount able to pump out decent amounts of rend 1 wounds. To back this up Julien has brought Skarbrand with Sayl to really threaten your lines, he will wait till he is angry then fly him at you with Sayl's magic to wreak havoc. The list has a few weird elements in it with the Gutter Runners etc but I hear Julien is an experienced 40k player and with a few adjustments to this list will start to easily make it up the rankings in the NZ AOS space. The list is still on par with anything at this tournament however with no truly hard lists being shown yet in NZ so I expect him to do well with a real chance of taking it out.<br />
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<h3>
Marlin</h3>
<ul>
<li><a href="https://www.dropbox.com/s/cyrvpbjs3bnalf1/Marlin.pdf?dl=0" target="_blank">Army List</a></li>
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Marlin's list is a bit more objective focused with larger units of Dryads to issue forward and block and contest his opponents. Marlin is also bringing Drycha, which is a nice addition to his army, with the relative amount of Dryads that Marlin is taking – Dryhca can sit behind the firing off her ranged attacks to dish out a considerable amount of wounds to larger infantry based units.<br />
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<h3>
Ron</h3>
<ul>
<li><a href="https://www.dropbox.com/s/ujas66dr74od3pw/Ron.pdf?dl=0" target="_blank">Army List</a></li>
</ul>
Ron's bringing out the Ironjawz again to trample over his foes. Looking forward to seeing the Maw Crusha back in action – Ron will be relying on this and 2 units of Brutes to bring down the hurt on his opponents. The Balewind Vortex is an interesting addition and will be interesting to see how it works out for him (long range Foot of Gork could really get lucky and win him a few games) so will be interesting to see how this list competes.<br />
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<h3>
Tim</h3>
<ul>
<li><a href="https://www.dropbox.com/s/18n9w9u9i1hdrk6/Tim.pdf?dl=0" target="_blank">Army List</a></li>
</ul>
Tim is playing Nagash how he should be played – as the Lord of Summoning. Tim's list only contains Nagash and three units of skeletons, with the rest of his points is reserved for summoning. Tim has a large assortment of different units that he can summon and really knows how to play objectives – think of it like a SCE army but he gets to change whats coming down. He can and will summon the 900 remaining points in one turn with ease, placing them in strategic locations around the battlefield. He has up to +4 to cast to summon and can cast 7 spells per turn – if he fails a casting spell he will just attempt to summon a different unit instead. Really fun list to play and play against looking forward to seeing it on the battlefield.<br />
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<h3>
Tristan</h3>
<ul>
<li><a href="https://www.dropbox.com/s/mhw0iz140htqyyg/Tristan.pdf?dl=0" target="_blank">Army List</a></li>
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Last but not least the other dispossessed player Tristan. Tristan’s list is very similar to mine and who would of thought the only double ups in special characters brought to the tournament would be Belegar and Ungrim! Tristan's army plays very similar to mine but has the advantage of combining all of his units into 2 battalions. Unfortunately for me however I have to face Tristan in the first round and this small advantage of being able to decide who goes first might be enough to tip the scales in his favour.Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-38983807925255256592017-01-25T22:31:00.001+13:002017-01-25T23:42:34.870+13:00ValleyCon 2017 Age of Sigmar - List OverviewNZ's best attended Age of Sigmar tournament to date is going to be held this weekend! As is tradition, I am pleased to present an overview of the lists being taken, along with some brief analysis.<br />
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As I am embarking on a year of intensive study this year, I will be posting less content than usual. So a massive thanks goes out to Jim for guest-posting this, and all his hard analytical work.</div>
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It really does look like the competitive community is coming of age with this event, as a great many of the lists are pretty nuch on the cutting edge of the current metagame. So without further ado...</div>
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Aiden N. – Chaos</i></h3>
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<i>Rise of the Glottkin! Awesome well rounded list being taken by Aiden. Glottkin gives the army +1 melee attacks (everything with Nurgle keyword, which Clan Pestilens have) has 4 solid damage options in the 2 units of 20 plague monks, Lord Skreech and the Glottkin and 2 large range artillery units that are crew-less and hard to remove (Plagueclaw catapults). This list will not go down easy with tricks such as the Glottkin's ability to make the plague monks have 2 wounds each for a turn. </i></div>
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<i>On top of this there is Lord Skreech’s spell which averages 6-7 mortal wounds against a unit and the Glottkin's -2 rend shooting attack that does 2D6 damage!. Aiden fits this all in with 3 units of flak still to see his precious units protected. Don’t be surprised if this list makes final table!</i></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Plague Monks<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Clanrats<o:p></o:p></span></div>
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<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 8;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Clanrats<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 9;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Clanrats<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 10;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Plagueclaw<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 11;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Plagueclaw<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Congregation of Filth<o:p></o:p></span></i></div>
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<div style="font-style: italic;">
<i></i></div>
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<div style="font-style: italic;">
<br /></div>
<h3>
<i>Amy B. – Death</i></h3>
</div>
</div>
<div>
<i>Amy has brought a super defensive Death list, and attempts to win the way a real death army should, attrition! Each unit Amy has taken resurrects wounds in the Hero phase, the Tomb Herald she has taken enables her to resurrect an additional model each turn. Doesn’t sound so bad until you realise that’s 10 wounds of chariots coming back each turn and 10 wounds of Necropolis Knights (15 if she casts the resurrect spell). If this defence wasn’t bad enough she throws in a Mourngul and Neferata to subtract from the enemies hit rolls (up to -3 against low bravery). </i></div>
<div>
<i><br /></i></div>
<div>
<i>Expect to see a Cloak of Shadows on the Tomb Herald to ensure units that require it get the resurrection. With the recent FAQ ruling, the Tomb Herald gets a little weaker and can only take wounds for mummy heroes or liche priests. Amy does also have some bad match ups this tournament with a couple armies bringing in massive single turn damage or assassination/ranged armies being able to take out Neferata and the tomb herald before retaliation. Amy has her work cut out for her this tournament.</i></div>
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<br /></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Amy - Death<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Neferata, Mortarch Of Blood<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Tomb Herald<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Necromancer<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 4;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Necropolis Knights<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 5;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Horsemen<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 6;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Chariots<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">30<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 8; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mourngul<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<h3>
<i>Ben R. – Sylvaneth</i></h3>
<div>
<i>Ben has gone for the Greatbow approach for his Kurnoth Hunters offering him some range damage to try pick of key targets. The ranged damage is backed up by some decent flak units in the dryads and Tree Revenants and some hard hitting units in Spirit of Durthu and Treelord Ancient. Definitely not a walk in the park, this list combined with some Sylvaneth tactics might just have what it takes to make it but Ben will really have to know where and when to commit Durthu and the Ancient. If they fall I don’t see many other outs for Ben.</i></div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Ben - Sylvaneth<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Treelord Ancient<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Spirit of Durthu<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Branchwraith<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Branchwych<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Dryads<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Dryads<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Dryads<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 8;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Tree-Revenants<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 9;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Kurnoth Hunters<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 10;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Kurnoth Hunters<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 11;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Forest Folk<o:p></o:p></span></div>
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<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Household<o:p></o:p></span></i></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 13;">
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<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gnarlroot Wargrove<o:p></o:p></span></i></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Sylvaneth Wyldwood (bases)<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">12<o:p></o:p></span></div>
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<div style="font-style: italic;">
<br /></div>
<h3>
<i>
Bo P. – Sylvaneth</i></h3>
<div>
<i>Bo has come up with a rather scary Sylvaneth list with a lot of melee damage. Loremaster + Spirit of Durthu/Drycha combo is very scary or if he so pleases he will cast lore masters spell on the Treelord Ancient before teleporting him 3 inches away from your backline to cause havoc. The only issue I see with the list is the lack of flak that Bo can put up. Don’t underestimate the Kurnoth Hunters in combat, with a 2" range and -2 rend they will be parked behind dryads or Revenants for an ultimate defensive/offensive combo.</i></div>
<div style="font-style: italic;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Bo - Sylvaneth<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Treelord Ancient <o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 9.7pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Branchwych<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 9.7pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Spirit of Durthu<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 9.7pt; mso-yfti-irow: 4;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Drycha Hamadreth<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 9.7pt; mso-yfti-irow: 5;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Loremaster<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 9.7pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 9.7pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 9.7pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Tree-Revenants<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 9.7pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 9.7pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Tree-Revenants<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Dryads<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Kurnoth Hunters<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Kurnoth Hunters<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Household<o:p></o:p></span></i></div>
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<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gnarlroot Wargrove<o:p></o:p></span></i></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Sylvaneth Wyldwood<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">2<o:p></o:p></span></div>
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<div style="font-style: italic;">
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<h3>
<i>Brett F. - Death</i></h3>
<div>
<i>Brett is running the stock standard Nagash + Legion of Death list that has seen a lot of play on the NZ scene with Tim L. running it quite often and having mixed success with. </i>(I lost one game with it against Jim and came 3rd at Call to Arms, which is 'mixed' by Jim's standards, as he never loses! - editor).<i> </i></div>
<div>
<i><br /></i></div>
<div>
<i>The Legion of Death adds a free movement to everything in range of the Wight King but the list has some major disadvantages in the lack of damage units. Do not underestimate these damage units however because Grave Guard and Nagash will make quick worth of most opponents and when combined with their defensive abilities they make a formidable foe. Brett will need to ensure he gets the jump on any of the tougher lists however because if Nagash or the Grave Guard go down early it becomes a uphill battle very quick for Brett.</i></div>
<div style="font-style: italic;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Brett - Death<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Nagash, Supreme Lord of the Undead<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Wight King with Black Axe<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Black Knights<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grave Guard<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 6;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Legion of Death<o:p></o:p></span></i></div>
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</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
<h3>
Campbell O. – Order</h3>
</div>
<div style="font-style: italic;">
Nice well rounded Stormcast list by Campbell. This list has few weaknesses, but on the flipside lacks a little bit of punch. Loremaster makes the Drakesworn Templar a much better damage dealer and with combined range of the Drakesworn, Fulminators, Judicators and Prosecutors this could be a very nice counter to lists that rely on key heroes or units to make their lists work. Addition of the Gryph Hound is very nice with the amount of Warrior Brotherhood being brought to this tournament, allowing free shooting if they try to setup too close. Campbell's bread and butter will be Drakesworn Templar +1 attacks +1 damage +Loremaster +Castellant buff +Celestant buff for an effective combat unit. I am looking forward to Campbell showing us just how viable Star Drakes are.<br />
<div style="font-style: italic;">
<br /></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Campbell Orchard - Order<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Drakesworn Templar<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Lord Castellant<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Lord Celestant<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Knight Venator <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Loremaster<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Prosecutors with Stormcall Javelins<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 10;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Fulminators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">4<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 11; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 141.35pt;" valign="bottom" width="188"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gryph-Hound<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 42.55pt;" valign="bottom" width="57"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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</tbody></table>
<div style="font-style: italic;">
<br /></div>
</div>
<div style="font-style: italic;">
<h3>
David H., Joel T., Shaun B. – Warrior Brotherhood</h3>
</div>
<div style="font-style: italic;">
The three Warrior Brotherhood lists coming are fairly similar. Shaun’s list is more geared to delivering Star Soul Maces directly into combat by either conga lining the large units from the two Knight Azyros or by double dropping the Knight Azyros to allow extra close reach into the back lines. One Knight Azyros drops, allowing the second to drop 6" closer, allowing other units to drop very very close to your targets. When combined with units of 10 Paladins conga lining, any gap in your defences will be taken advantage of. <br />
<br />
Other two Warrior Brotherhood lists are your Sunday morning lists. David will attempt to minimise hit-back on turns where he drops by using the Concussors' ability to stop pile in manoeuvres. If he gets his Concussors into several key units it could be devastating in terms of minimising back-lash.<br />
<br />
Joel’s list is a little harder to use due to the fact that units are dropped in the Movement phase when the Celestant Prime cannot get his buff off before units attack. Dropping in two waves might be key for Joel with the Prime coming down first with body guard to deliver him close to the enemy before the rest of the hard hitting units come down and take advantage of his buff. As with any Warrior Brotherhood list, they out-deploy you and give you the first turn giving them the chance at the double turn – if playing any of these lists be prepared for the double turn when deploying and moving in your first turn.<br />
<br />
<table border="1" cellpadding="0" cellspacing="0" class="MsoNormalTable" style="border-collapse: collapse; border: none; mso-border-alt: solid #CCCCCC .75pt; mso-padding-alt: 0cm 0cm 0cm 0cm; mso-yfti-tbllook: 1184; width: 670px;">
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<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">David - Stormcast <o:p></o:p></span></b></div>
</td>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">#<o:p></o:p></span></b></div>
</td>
<td style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Joel - Stormcast <o:p></o:p></span></b></div>
</td>
<td style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">#</span></b></div>
</td>
<td style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Shaun - Stormcast <o:p></o:p></span></b></div>
</td>
<td style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">#</span></b></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Lord Celestant<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Celestant-Prime<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Knight Azyros<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 2;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Lord Castellant<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Knight Azyros<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Knight Azyros<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Knight Azyros<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Lord
Castellant<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Lord Celestant<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Concussors<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">2<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Lord
Celestant<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Judicators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Judicators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Judicators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Judicators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Judicators <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Judicators <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Liberators<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Paladin Retributors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 10;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Paladin Retributors <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Paladin
Retributors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Paladin Protectors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 11;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Paladin Retributors <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Paladin
Retributors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Prosecutors with Celestial Hammers<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 12;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Prosecutors with Stormcall Javelins<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Prosecutors
with Stormcall Javelines<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">3<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Warrior Brotherhood<o:p></o:p></span></i></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<br /></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 13;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gryph-hound<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Gryph-Hound<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="top" width="180"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<br /></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="top" width="47"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<br /></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 14; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 134.3pt;" valign="bottom" width="179"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<i><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Warrior Brotherhood<o:p></o:p></span></i></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt; width: 1.0cm;" valign="bottom" width="38"></td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="bottom" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<i><span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Warrior
Brotherhood<o:p></o:p></span></i></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="bottom" width="47"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<br /></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 134.65pt;" valign="top" width="180"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<br /></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 0cm 0cm 0cm 0cm; width: 35.45pt;" valign="top" width="47"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<br /></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
<h3>
Finn D. – Death</h3>
</div>
<div style="font-style: italic;">
As most locals are aware of, I have been winning a number of NZ tournaments with my Tomb Kings list, which runs 6 Necropolis knights and Settra. Finn has decided to step it up a notch and bring 12 Necropolis Knigts and Settra. Along with this he brings two abilities which allow the Necro knights to move large distances (Settra's incantation and Vampire Lord on Abyssal Terror's spell), and a Royal War Sphinx to add extra damage to whatever the Necro Knights are hitting. The army has a few weaknesses in that once Settra is gone the army loses most of its power and deathstars that can get into and wipe out the Necro Knights before they attack, which will be problematic for Finn.<br />
However, Finn has another trick up his sleeve in the form of Isabella von Carstein. She has a nasty little spell which makes a unit attack itself with one of their weapons – very nice for dealing with deathstars. Expect Finn to do well at this and future tournaments.</div>
<div style="font-style: italic;">
<br />
<table border="1" cellpadding="0" cellspacing="0" class="MsoNormalTable" style="border-collapse: collapse; border: none; mso-border-alt: solid #CCCCCC .75pt; mso-padding-alt: 0cm 0cm 0cm 0cm; mso-yfti-tbllook: 1184; width: 206px;">
<tbody>
<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
<td style="background: #BFBFBF; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Finn - Death<o:p></o:p></span></b></div>
</td>
<td nowrap="" style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Settra The Imperishable<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 2;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Royal Warsphinx<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Necromancer<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Isabella Von Catstein<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Vampire Lord on Abyssal Terror<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Necropolis Knights<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">6<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Necropolis Knights<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 8;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<div style="font-style: italic;">
<h3>
Fraser B. – Ironjawz</h3>
</div>
<div style="font-style: italic;">
Fraser is bringing the pain with one of the fastest most offensive armies at the tournament. Gordrak's ability to give most his army +2 attacks and a 3D6 charge range for a turn is really going to hurt armies that are lacking sufficient flak, and when combined with Ironfist battalion and Destruction Hero phase movement abilities, it makes for a very fun list (for Fraser). On top of this Fraser is compounding his buffs by bringing two War Chanters to give out +1 to hit to two units or +2 to hit for one unit. Fraser however does lack a bit of defence and may struggle against lists like the Warrior Brotherhoods. Will be an interesting list to watch and I am sure will upset a few top contending lists.</div>
<div style="font-style: italic;">
<br />
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Fraser - Ironjawz<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Number<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 1;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gordrakk The Fist of Gork<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Warchanter <o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Warchanter <o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Weirdnob Shaman<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 5;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Ardboys<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">20<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Brutes<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Gore Gruntas<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Gore Gruntas<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Ironfist<o:p></o:p></span></div>
</td>
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</tr>
</tbody></table>
<br /></div>
<div style="font-style: italic;">
<h3>
James P. – Death</h3>
</div>
<div style="font-style: italic;">
My list is running a large toolkit. It has:</div>
<div style="font-style: italic;">
<br />
<ul>
<li>+1 melee attacks command ability</li>
<li>+1 melee attacks spell (Flesh Eater units only)</li>
<li>AOE re-roll combat wound rolls for Flesh Eaters spell</li>
<li>Pile in and attack twice spell (everything except Vampire Lord and Zombie Dragon)</li>
<li>-1 attacks spell for enemy</li>
<li>Arkhan's Curse of Years spell</li>
<li>Regenerate Ghouls and Horrors with the Vargulf ability</li>
</ul>
</div>
<div style="font-style: italic;">
It’s still a rather subpar army, with a major weakness against armour, and with limited shooting options can only hope to remove key targets through magic. The list will need a bit of luck and some favourable match ups to see it through 5 wins.</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">James - Death<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Vampire
Lord<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Arkhan
The Black, Mortarch of Sacrament<o:p></o:p></span></div>
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<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Necromancer<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Varghulf
Courtier<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Abhorrant Ghoul King<o:p></o:p></span></div>
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<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Abhorrant
Ghoul King on Zombie Dragon<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Zombies<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Zombies<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 9;">
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Grypt
Ghouls<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">20<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 10; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Crypt
Horrors<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">9<o:p></o:p></span></div>
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</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
<h3>
James M. – Chaos</h3>
<div style="font-style: italic;">
Loving Jim's list this iteration, he and Aiden are paving the way for viable Clan Pestilens multi-allegiance lists. Clanrats for flak, Skryre for reliable ranged mortal wounds and two ways to deliver units to key locations (Sayl's spell which gives 18" flying move and the Warp Grinder team, which can deliver one unit anywhere outside 9" of the enemy). James is still packing the full Pestilens punch with large units of Plague Monks and Plague Furnaces in the Congregation of Filth and the Verminlord Corruptor to give them extra attacks. Very nice well rounded list with few weaknesses.</div>
<div style="font-style: italic;">
<i><br /></i></div>
<div style="font-style: italic;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">James - Chaos <o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Verminlord
Corruptor<o:p></o:p></span></div>
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<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Plague
Furnace<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Plague
Furnace<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Sayl
The Faithless<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Plague
Monks<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">30<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Plague
Monks<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">30<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Clanrats<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Clanrats<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Clanrats<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 10;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Warpfire
Thrower Weapon Team<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 11;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Warpfire
Thrower Weapon Team<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 12;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Warp
Grinder Weap Team<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 13;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Warp
Lighting Cannon<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 14;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<i><span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Congregation
of Filth<o:p></o:p></span></i></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"></td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 15;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><u><span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Reinforcements
- 100 points in combinaiton of<o:p></o:p></span></u></b></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"></td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 16;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Plaguebearers of Nurgle<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 17; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Balewind Vortex<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<h3>
<i>Matthew B. – Destruction</i></h3>
<div style="font-style: italic;">
The Beast Claw Sunday morning list, push forward and destroy. This may be the case, however Matt has played the hell out of this list and knows all the little nuances that go along with it. This will be a hard list to face for lists that cannot deal with the Stone Horns quickly and effectively and Matt plays it to its best so am expecting a good showing from his as always!</div>
<div style="font-style: italic;">
<i><br /></i></div>
<div style="font-style: italic;">
<table border="1" cellpadding="0" cellspacing="0" class="MsoNormalTable" style="border-collapse: collapse; border: none; mso-border-alt: solid #CCCCCC .75pt; mso-padding-alt: 0cm 0cm 0cm 0cm; mso-yfti-tbllook: 1184; width: 225px;">
<tbody>
<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
<td style="background: #BFBFBF; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Matthew - Destruction<o:p></o:p></span></b></div>
</td>
<td nowrap="" style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Frostlorrd
on Stonehorn<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 2;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Frostlorrd
on Stonehorn<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Frostlorrd
on Stonehorn<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Thundertusk
Beastriders<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Savage Orruks <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Savage Orruks <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Savage Orruks <o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<h3>
Rex F. – Order</h3>
<div style="font-style: italic;">
Rex’s list is a little all over the place but does contain a lot of ranged damage. Don’t be surprised if Rex upsets a few lists that are slow and involve key targets.</div>
<div style="font-style: italic;">
<i><br /></i></div>
<div style="font-style: italic;">
<table border="1" cellpadding="0" cellspacing="0" class="MsoNormalTable" style="border-collapse: collapse; border: none; mso-border-alt: solid #CCCCCC .75pt; mso-padding-alt: 0cm 0cm 0cm 0cm; mso-yfti-tbllook: 1184; width: 151px;">
<tbody>
<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
<td style="background: #BFBFBF; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Rex - Order<o:p></o:p></span></b></div>
</td>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Drycha Hamadreth<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mistweaver Saih<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Shadowdancer<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 4;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Waystrider<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 5;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Spite-Revenants<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Spite-Revenants<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">5<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Spite-Revenants<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Kurnoth Hunters<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Kurnoth Hunters<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Waywatchers<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Waywatchers<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Waywatchers<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Eternal Guard<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 14;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Wardancers<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<i><span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Outcasts<o:p></o:p></span></i></div>
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<div style="font-style: italic;">
<br /></div>
<h3>
Ron G. – Chaos</h3>
<div style="font-style: italic;">
Ron's starting to up the ante on his lists and this iteration is no different. Ron is bringing a unit of 6 Storm Fiends with Warp Fire Projectors, who output 24 mortal wounds on average in each shooting phase – this is going to hurt! On top of that he combines this with Sayl to be able to fly them up 18", the Changeling able to wreak havoc halving movements while being non-targetable and Verminlord Deceiver Skitter-leaping and assassinating key targets. To bring it all together Ron includes 2 pieces of artillery to pick off those pesky targets that his Storm Fiends cannot get to. Expecting to see at or around the final table come game 5.</div>
<div style="font-style: italic;">
<br /></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Ron - Chaos<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Verminlord Deceiver<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Sayl The Faithless<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">The Changeling<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Clanrats<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 5;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Clanrats<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 6;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Plaguebearers Of Nurgle<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">30<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Stormfiends<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">6<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Plagueclaw<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Warp Lighting Cannon<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
<i><br /></i></div>
<h3>
Tim L. – Deathlords</h3>
<div style="font-style: italic;">
Nagash plus a large unit of Morghast Archai packs a massive punch and there is little that can stand up to the combination of these 2 units. However, lacking flak is Tim's weakness and if other armies get the jump on the Archai units, things can go south rather quickly for him. Tim has, however, played the hell out of Nagash and as with Matt knows how he works and how to position him. Expect a good showing from Tim as always.</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
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<tbody>
<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Tim - Deathlords<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Nagash, Supreme Lord of the Undead<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Morghast Archai<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">4<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Morghast Harbingers<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">2<o:p></o:p></span></div>
</td>
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<tr style="height: 10.9pt; mso-yfti-irow: 4;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Morghast Harbingers<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">2<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><u><span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Reinforcements
- 140 points in any combo of<o:p></o:p></span></u></b></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"></td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Cairn Wraith<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">2<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Black Knights<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skeleton Warriors<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 10;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grave Guard<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">5<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 11; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Spirit Host<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<h3>
Tom L. – Chaos</h3>
<div style="font-style: italic;">
Tom's list is quite laid back, has Dragon Ogors and Vortex Beast to deliver a bit of damage, Gors for flak and Flamers for a bit of shooting. Will be good to see this list on the field of battle!</div>
<div style="font-style: italic;">
<i><br /></i></div>
<div style="font-style: italic;">
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<tbody>
<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
<td style="background: #BFBFBF; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Tom - Chaos<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Beastlord<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 2;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Great Bray Shaman<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Chaos Sorcerer Lord<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gors<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Gors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Bestigors<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">20<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Chaos Spawn <o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Flamers of Tzeentch<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 10;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Flamers of Tzeentch<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 11;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Ungor Raiders<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 12;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Dragon Ogors<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 13; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">Mutalith
Vortex Beast <o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
<i><br /></i></div>
<h3>
Alex C. – Chaos</h3>
<div style="font-style: italic;">
Bloodsecrator + Skarbrand is enough to give anyone nightmares. Alex looks is bringing a solid Khorne list with few tricks but a lot of punch.</div>
<div style="font-style: italic;">
<i><br /></i></div>
<div style="font-style: italic;">
<table border="1" cellpadding="0" cellspacing="0" class="MsoNormalTable" style="border-collapse: collapse; border: none; mso-border-alt: solid #CCCCCC .75pt; mso-padding-alt: 0cm 0cm 0cm 0cm; mso-yfti-tbllook: 1184; width: 197px;">
<tbody>
<tr style="height: 10.9pt; mso-yfti-firstrow: yes; mso-yfti-irow: 0;">
<td style="background: #BFBFBF; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Alex - Chaos<o:p></o:p></span></b></div>
</td>
<td nowrap="" style="background: #BFBFBF; border-left: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 1;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Bloodsecrator<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 2;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Lord of Khorne on Juggernaut<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 3;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mighty Lord of Khorne<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Slaughterpriest<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Skarbrand<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Blood Warriors<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Blood Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 8;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Blood Warriors<o:p></o:p></span></div>
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<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">10<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 9;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mighty Skullcrushers<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 10;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mighty Skullcrushers<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">3<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 11; mso-yfti-lastrow: yes;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Khorgoraths<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">2<o:p></o:p></span></div>
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<div style="font-style: italic;">
<br /></div>
<h3>
Matt W. – Destruction</h3>
<div style="font-style: italic;">
Matt's list is very well rounded and put together. Very effective amount of flak (<i>#GrotBlock - editor</i>) in the Moonclan Grots and Fanatics combined with Grot Spear Chukkas for some artillery pick offs, and brought together with heavy melee damage from the Warboss on Wyvern, Arachnarok spider, Grot Spider Riders and 6 Ironguts. Curse of Da Bad Moon from the Moonclan Grot Shamans is a decent offensive spell doing D3 mortal wounds to the main target and D3 mortal wounds to each other unit with 6" on a 4+. The ability to add +2 to casting rolls makes for a reliable Mystic Shield + Curse of Da Bad Moon castings with less chance of dispel as well. I reiterate just how well rounded this list is, and I look forward to see how Matt uses it.</div>
<div style="font-style: italic;">
<br /></div>
</div>
<div style="font-style: italic;">
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Matt - Destruction<o:p></o:p></span></b></div>
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<b><span style="font-family: "arial" , sans-serif; font-size: 8pt;">Number<o:p></o:p></span></b></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 1;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Orruk Warboss on Wyvern<o:p></o:p></span></div>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 2;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Arachnarok Spider With Grot Shaman<o:p></o:p></span></div>
</td>
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
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<tr style="height: 10.9pt; mso-yfti-irow: 3;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Moonclan Grot Shaman<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 4;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Moonclan Grot Shaman<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 5;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mooncal Grots<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 6;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mooncal Grots<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">20<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 7;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Mooncal Grots<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">20<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 8;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grot Fanatics<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">2<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 9;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grot Fanatics<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 10;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grot Fanatics<o:p></o:p></span></div>
</td>
<td style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , "sans-serif"; font-size: 8.0pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 11;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grot Spider Riders<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">10<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 12;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Ironguts<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">6<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 13;">
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<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grot Spear Chukka<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
<tr style="height: 10.9pt; mso-yfti-irow: 14; mso-yfti-lastrow: yes;">
<td style="border-top: none; border: solid #CCCCCC 1.0pt; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">Grot Spear Chukka<o:p></o:p></span></div>
</td>
<td nowrap="" style="border-bottom: solid #CCCCCC 1.0pt; border-left: none; border-right: solid #CCCCCC 1.0pt; border-top: none; height: 10.9pt; mso-border-alt: solid #CCCCCC .75pt; mso-border-left-alt: solid #CCCCCC .75pt; mso-border-top-alt: solid #CCCCCC .75pt; padding: 1.5pt 2.25pt 1.5pt 2.25pt;" valign="bottom"><div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 8pt;">1<o:p></o:p></span></div>
</td>
</tr>
</tbody></table>
</div>
<div style="font-style: italic;">
_______________________________________________________________</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
Thanks James, and all the best of luck to all participants this weekend! Always a good time in with the Welly boys, and the Orruklanders are making a great showing too. Hopefully the Tron will be able to maintain national dominance, but up against the lists described above, this could be in jeopardy!</div>
<div style="font-style: italic;">
<br /></div>
<div style="font-style: italic;">
More info on ValleyCon can be found on the <a href="https://www.facebook.com/groups/883875551706282" target="_blank">Age of Sigmar NZ Facebook Group</a>, or on the<a href="http://www.tga.community/forums/topic/5358-events-new-zealand-battlehost-valleycon-2017/" target="_blank"> TGA Forums</a> page.</div>
<div style="font-style: italic;">
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-87716196559162018682016-12-14T13:46:00.003+13:002016-12-14T23:17:22.842+13:00Undiscovered Power Lists: Archaon RotbringerWelcome to the second part of our list-tech series, wherein I explore the dark apertures of a mind so insidious, even the Lords of Chaos can’t come up with lists as broken as his. I refer of course to the mystical augur we know only as ‘Jim’.<br />
<br />
Jim comes up with thematic, non-legacy lists that we haven’t yet seen from the international tournament scene, or at least are not as prominent as we feel they could be.<br />
<br />
Last time we looked at a badass, Dragon-Riding ‘A(e)lfa Strike’ list. You can check out that post <a href="http://www.tronhammer.com/2016/12/undiscovered-power-lists-order-draconis.html" target="_blank">here</a>.<br />
<br />
This week, Jim gives us something far more sinister. Kneel, mortals, before <i>Archaon Rotbringer</i>.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-acE0-3_TlM8/WFCT1h_FSAI/AAAAAAAADs8/Za70S5LL8n0Sciwv0F8CsO0VkUFPAK-nwCLcB/s1600/Archaon%2BRotbringer.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="311" src="https://4.bp.blogspot.com/-acE0-3_TlM8/WFCT1h_FSAI/AAAAAAAADs8/Za70S5LL8n0Sciwv0F8CsO0VkUFPAK-nwCLcB/s320/Archaon%2BRotbringer.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Destroyer of Worlds is blessed by all the Dark Gods, often taking on their different aspects - including Nurgle.</td></tr>
</tbody></table>
<br />
<h2>
Archaon Rotbringer</h2>
<br />
Archaon has been seen on the tournament circuit, but seldom, if ever, gets to a podium. Despite his intimidating stats, he is quite unwieldy, and can get taken out more often than is appropriate for a Destroyer of Worlds.<br />
<br />
This list will work probably better with small Archaon, but our goal is to find ways to make non-legacy warscroll lists viable. We think this is a great way to get value out of big Archaon.<br />
<br />
The basis for this combo is Archaon’s ability to trigger the Command Abilities for all Chaos Heroes nearby, and the fact that the effects of abilities can stack.<br />
<br />
It should be noted here that some tournaments add a house rule that stops abilities from stacking, so if you are looking at running this list, check the Player's Pack well beforehand!<br />
<br />
<h2>
The List</h2>
<ul>
<li>Archaon - 700</li>
<li>Festus the Leechlord - 120</li>
<li>Harbinger of Decay - 140</li>
<li>Harbinger of Decay - 140</li>
<li>Harbinger of Decay - 140</li>
<li>Harbinger of Decay - 140</li>
<li>Chaos Marauders (x10) - 60</li>
<ul>
<li>Mark of Nurgle</li>
</ul>
<li>Putrid Blightkings (x5) - 180</li>
<li>Chaos Warriors (x10) - 180</li>
<ul>
<li>Mark of Nurgle</li>
</ul>
<li>Chaos Warshrine - 200</li>
</ul>
<br />
Leaders: 6<br />
Battleline: 3<br />
Behemoths: 2<br />
Number of models:<span class="Apple-tab-span" style="white-space: pre;"> </span>32<br />
<br />
TOTAL POINTS:<span class="Apple-tab-span" style="white-space: pre;"> </span>2,000<br />
<br />
<br />
<h2>
The Combos</h2>
<h3>
</h3>
<div>
<br /></div>
<h3>
Deployment</h3>
As a unit-heavy list, you have 10 deployments, and are unlikely to get the choice of first turn. This leaves you vulnerable to turn one alpha strikes, so deploy cautiously when up against alpha-strike lists by bubble-wrapping your heroes with the Marauders.<br />
<br />
<br />
<h3>
Command Abilities</h3>
Let’s crack straight into Command Abilities. Archaon’s <i>Warlord Without Equal</i> ability allows all other units in the army to immediately use their own command abilities. In order:<br />
<ol>
<li>Harbinger of Decay uses <i>Morbid Vigour</i>, allowing each model within 7” to ignore wounds and mortal wounds on a roll of a 5 or 6.</li>
<li>A second Harbinger of Decay uses <i>Morbid Vigour</i>, allowing each model within 7” to ignore wounds and mortal wounds on a roll of a 5 or 6.</li>
<li>A third Harbinger of Decay uses <i>Morbid Vigour</i>, allowing each model within 7” to ignore wounds and mortal wounds on a roll of a 5 or 6.</li>
<li>A fourth Harbinger of Decay uses <i>Morbid Vigour</i>, allowing each model within 7” to ignore wounds and mortal wounds on a roll of a 5 or 6.</li>
</ol>
Let us pause here to explain how this works. In AOS, there is no such thing as a ‘Ward Save’. Listed above are four <b>separate </b>abilities, each of which lets each model within range ignore all wounds suffered (after saves) on a 5 or 6.<br />
<br />
For example; Archaon is within 7” of all four Harbingers. Say he gets hit by an arrow, and fails his 2+ armour save (he has Mystic Shield on of course). Now he has four more chances to ignore the wound on a roll of 5 or 6 - once for each <i>Morbid Vigour</i> ability in affect.<br />
<br />
This means that after Archaon fails an armour save, 19%, or roughly one-in-five wounds are actually going through. Effectively you would have to inflict 100 wounds to him to take him down. If you do factor in his save, which even up against -2 rend is a 4+ with <i>Mystic Shield</i> - that is 200 wounds he can statistically absorb. Plus he gets the extra save against mortal wounds thanks to the <i>Chaos Runeshield</i>.<br />
<br />
The rotten cherry on top of this disease-ridden combo is the Chaos Warshrine, adding an extra save on a six thanks to <i>Protection of the Dark Gods</i>.<br />
<br />
The Chaos Warshrine could then activate, allowing all units within 16" to re-roll failed Wound rolls with the <i>Favour of Nurgle</i>.<br />
<br />
Festus can then heal D3 wounds on one of your models with his <i>Delightful Brews, Splendid Restoratives</i>.<br />
<br />
The Putrid Blightkings can also heal nearby units D3 wounds with their <i>Virulent Discharge</i>.<br />
<br />
<br />
<h3>
Magic Spells</h3>
If you need to make Archaon invulnerable, Mystic Shield goes on him.<br />
<br />
Festus' <i>Curse of the Leper </i>is a nice debuff that can make key heavily armoured opposing units softer and softer. This combos very well with the Putrid Blightkings, who need the extra help with their lack of rend.<br />
<br />
<br />
<h3>
Movement</h3>
If you want to make the most of the protection combos, you need to keep your units pretty tightly grouped within range of the Harbingers. This is a disadvantage for when you have to divide your force for objective play, so you could divide the Harbingers between a few smaller pods if required.<br />
<br />
Marauders are a fantastic ‘chaff unit as they have Move 6, and can be very fast on the retreat, allowing you to block charges and then move on to contest objectives. As mentioned, they will not die in a hurry.<br />
<br />
<br />
<h3>
Shooting</h3>
None to speak of!<br />
<br />
<br />
<h3>
Combat</h3>
There isn’t much to say here. The synergy of the list is that the Nurgle units will not die. All units benefit from the combat buff from the Warshrine, but again it's the protective synergies that are taking you the distance.<br />
<br />
<br />
<h3>
Army Cost</h3>
This is a bit more of an expensive army to put together using the correct models. Archaon is the single most expensive model in the game at the moment (though if you can obtain the small version that might be an option), and the Harbingers are Finecast direct order only models. You can get around this by maybe converting some Chaos Knights. As is, however, the RRP is £321.50, and you will have 10 Marauders and 6 Chaos Warriors left over from their boxes.<br />
<br />
<br />
<h3>
Unit Substitution</h3>
This list could work well with a variety of Nurgle units. Epidemius is a great choice - hide him in your backlines somewhere. You could drop a few Harbingers for some more mobile troops like Plague Drones if the confined nature of deployment is too restricting. The Glottkin could be useful to double the amount of wounds the Marauder chaff can take to 100. You can even run the small Archaon if you want to be even cheesier than Jim - as long as he can trigger the Harbingers, you’re golden. Or at least a sickly shade of green (it’s Nurgle after all).<br />
<br />
Fitting in the Plaguetouched Warband battalion adds some nice synergies (such as -1 to hit in combat army-wide) at the cost of some points efficiency, but would allow you to get your whole army down in one deployment. This would also give the whole army the Everchosen allegiance, allowing you to take Varanguard as battleline.<br />
<br />
The list would scale very well up to Warhost sized games.<br />
<br />
<br />
<h3>
Weaknesses</h3>
Once the heroes start dying, your synergies fall apart. The good news is, this is very hard to achieve.<br />
<br />
Tactical flexibility is a big issue. To maximse the synergy, your units must all be in close proximity, relinquishing a lot of battlefield control. One way around this is to split your army into two pods, sending two Harbingers with each.<br />
<br />
A well-timed<i> Hand of Dust </i>or <i>Curse of Years</i> will also bring tears to your eyes.<br />
<br />
<br />
<h3>
On the Table</h3>
Jim and I had a game play-testing this list. My army consisted of:<br />
<br />
<ul>
<li>Nagash - 900</li>
<li>Wight King with Black Axe - 120</li>
<li>5 Black Knights x 120</li>
<li>20 Skeleton Warriors with Sword and Shield - 160</li>
<li>20 Skeleton Warriors with Spear and Shield - 160</li>
<li>20 Skeleton Warriors with Spear and Shield - 160</li>
<li>20 Grave Guard with Great Blades - 320</li>
<li>Legion of Death Battalion - 60</li>
</ul>
<br />
We played the <i>Blood and Glory </i>battle plan. It ended up being a poor example of how the Rotbringer army could play. Jim moved Archaon too far out of reach of the buffs. He charged some skeletons and fluffed all his dice rolls. I retreated my skeletons onto his objective, and charged him with my Grave Guard. Over the next few turns I was able to take him down, as he did not have the benefit of the Harbinger buffs. Plus his dice luck failed.<br />
<br />
I almost won the game, but missed a run roll with Nagash which would have allowed me to claim all four objectives. As a result, Nagash wasn’t involved in the game at all. Jim stayed in the game somehow, using his marauders and Harbingers to sneak through my army lines with canny use of retreats and piling in, and was able to snatch all four objectives by turn 5. An incredibly exciting and tactical game, which I’m still buzzing about, but not one that shows off the main synergies of Archaon Rotbringer!<br />
<br />
<br />
<i><br /></i>
<i>I am keen to hear from anyone who has tried this! Please let me know your thoughts in the posts below. Can you think of any other counters? Would you be keen on giving the army a try?</i>Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-84971516692833098982016-12-05T15:47:00.001+13:002016-12-05T22:40:10.201+13:00Undiscovered Power Lists: Order DraconisDespite the simple core rules, <i>Warhammer: Age of Sigmar</i> is a deep and complex wargame, with most of the complexity found in the unit rules, or ‘warscrolls’. Metagame-defining combos are still being discovered, hidden in plain sight within (and between) the hundreds (and hundreds) of warscrolls available.<br />
<br />
Here in the land of Tron we have access to the ‘Rain Man’ of the Age of Sigmar, a mysterious figure known only as ‘Jim’. Jim has a sixth sense at finding combos, and I wanted to start a series to go over some of his list-tech.<br />
<br />
These will be lists that we haven’t yet seen much (if at all) in the international tournament scene. I suppose I should qualify that by saying that it is quite possible some of these lists have been discovered, and even used competitively, but our focus is on their lack of prominence for the purpose of this series.<br />
<br />
Without further pre-amble, I give you the first of the Undiscovered Power Lists - <i>Order Draconis</i>.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-QSL2b7yRCDs/WETSHbuB6lI/AAAAAAAADsE/IX6UWXZim_Us9o-dh0Z-satC5LK8oDuuQCLcB/s1600/Order%2BDraconis.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="211" src="https://1.bp.blogspot.com/-QSL2b7yRCDs/WETSHbuB6lI/AAAAAAAADsE/IX6UWXZim_Us9o-dh0Z-satC5LK8oDuuQCLcB/s320/Order%2BDraconis.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Carrying on ancient traditions from a world long-lost, the <i>Order Draconis</i> range across the Eight Realms, <br />
searching for other enclaves, and assisting the forces of light against the Mad Gods.</td></tr>
</tbody></table>
<h3>
</h3>
<h2>
Order Draconis</h2>
<div>
<br /></div>
Aelf lists are not heavily favoured in the competitive metagame at present. We think this list is an exception, as it can be built to perform as one of the most effective alpha-strike lists out there. In <i>Warhammer: Age of Sigmar</i>, games often come down to one crucial turn. This list takes advantage of this dynamic, pumping up the effectiveness of all models and enabling them to take maximum advantage of it for that one turn.<br />
<br />
<h2>
The List</h2>
<div>
<br /></div>
<br />
<ul>
<li>Dragonlord Host (Battalion) - 80</li>
<ul>
<li><b>Dragonlord</b> (General) - 400</li>
<ul>
<li><i>Dragon Lance </i></li>
<li><i>Aelven War Horn</i></li>
<li><i>Reckless</i> (Re-Roll Runs and Charge within 10”)</li>
<li><i>Quicksilver Potion</i> (attacks before other models)</li>
</ul>
<li><b>Dragon Blades</b> (x5) - 160</li>
<li><b>Dragon Blades</b> (x5) - 160</li>
</ul>
</ul>
<ul>
<li>Dragonlord Host (Battalion) - 80</li>
<ul>
<li><b>Dragonlord</b> - 400</li>
<ul>
<li><i>Dragon Lance </i></li>
<li><i>Aelven War Horn</i></li>
<li><i>Quicksilver Potion</i> (attacks before other models)</li>
</ul>
<li><b>Dragon Blades</b> (x5) - 160</li>
<li><b>Dragon Blades</b> (x5) - 160</li>
</ul>
</ul>
<ul>
<li><b>Dragonlord</b> - 400</li>
<ul>
<li><i>Dragon Lance </i></li>
<li><i>Aelven War Horn</i></li>
<li><i>Quicksilver Potion</i> (attacks before other models)</li>
</ul>
</ul>
Leaders: 3<br />
Battleline: 4<br />
Behemoths: 3<br />
Number of models:<span class="Apple-tab-span" style="white-space: pre;"> </span>23<br />
<br />
TOTAL POINTS:<span class="Apple-tab-span" style="white-space: pre;"> </span>2,000<br />
<br />
<h2>
The Combos</h2>
<div>
<br /></div>
<h3>
Deployment</h3>
<div>
<br /></div>
Three deployment drops - one Dragonlord, and the two battalions. This means you will almost certainly get the first turn. And if you don’t, it’s not the end of the world, just hand back and set up for the charge in a following turn. While this makes for a spectacular first turn charge, this army works just as well saving up for a decisive big turn later in the game if required.<br />
<br />
When deploying, a key consideration is making sure that your units are within 10” of the general at key moments - that will be the main skill of the list.<br />
<br />
<h3>
Speed</h3>
<div>
<br /></div>
First up, the basic Move profiles are very fast; 14” for the Dragonlords and 12” for the Dragon Blades.<br />
<br />
Add to this the battalion ability, which allows each unit to make a full move in the hero phase. If they are close enough to charge, after this bonus move, they can do so on a 4+. However, what we are aiming for is a turn one charge, so you will be starting at least 24” away from your opponent’s models, meaning this charge will require a roll of 10+ for the Dragonlords and a 12 for the Blades. We will opt to save this ability for the <i>Dragonfire </i>instead - more on that later.<br />
<br />
The army now makes its regular move. By now, the Dragonlords have moved 28”, and the Dragon Blades 24”. They should be within easy reach of key targets. Because Dragonlords can fly, you can even get over the chaff or terrain if needed.<br />
<br />
Then you get to do your charge, on average another 7”, but you also have the General’s <i>Reckless </i>ability to reroll your charge rolls within 10” of him if you have positioned carefully.<br />
<br />
The first turn charge is a big deal, but as mentioned, you can also save the big charge for later in the game - in which case charging in the hero phase might be a useful option.<br />
<br />
<br />
The upshot is, this army can move across the table for the turn one charge more reliably than Destruction armies using <i>Rampaging Destroyer</i>, and almost as well as the <i>Lightning Strike </i>Stormcast.<br />
<br />
<h3>
Shooting</h3>
<div>
<br /></div>
A requirement of decent alpha strike armies is the ability to clear 'chaff'. Chaff are the annoying sacrificial units the enemy will throw in your way to slow you down, or ‘bubble-wrap’ more important units.<br />
<br />
To help deal with this, Dragonlords each have a ranged ability called <i>Dragonfire</i>.<br />
<br />
Remember how we passed up the opportunity of charging in the hero phase using that battalion ability? Instead, on a 4+, the Dragonlords can use <i>Dragonfire </i>in the hero phase, each potentially causing D6 mortal wounds. They can then do this again in the shooting phase. Pretty decent.<br />
<br />
<h3>
Combat</h3>
<div>
<br /></div>
This is the meat-and-potatoes part of the list. Let’s assume you’ve managed to charge at least one dragon into key targets, which is quite likely. How much damage can you actually do?<br />
<br />
Each Dragonlord has an <i>Aelven War Horn</i>. When blown once per game, all units within 10” gain +1 attack with each melee weapon. The wording is important. If all three blow them in the hero phase, and are within 10” of each other, that is +3 attacks with each melee weapon.<br />
<br />
<br />
Suddenly, each Dragonlord attacks with:<br />
<ul>
<li>Dragon Lance:</li>
<ul>
<li>6 Attacks, 3+ to Hit, 2+ to Wound, -1 Rend, 3 Damage</li>
</ul>
<li>Dragon’s Claws:<span class="Apple-tab-span" style="white-space: pre;"> </span></li>
<ul>
<li>9 Attacks, 4+ to Hit, 3+ to Wound, -1 Rend, 2 Damage</li>
</ul>
<li>Fearsome Jaws:<span class="Apple-tab-span" style="white-space: pre;"> </span></li>
<ul>
<li>6 Attacks, 4+ to Hit, 2+ to Wound, -2 Rend, D6 Damage</li>
</ul>
</ul>
<br />
And each unit of 5 Dragon Blades unit attacks with:<br />
<ul>
<li>Drake Lance:<span class="Apple-tab-span" style="white-space: pre;"> </span></li>
<ul>
<li>25 Attacks, 3+ to Hit, 3+ to Wound, 0 Rend, 2 Damage</li>
</ul>
<li>Steed:<span class="Apple-tab-span" style="white-space: pre;"> </span></li>
<ul>
<li>25 Attacks, 4+ to Hit, 4+ to Wound, 0 Rend, 1 Damage.</li>
</ul>
</ul>
<br />
<br />
Fearsome Jaws is the important one, but imagine a unit of 5 Knights doing 50 attacks! And half of them do two damage each!<br />
<br />
Now for the fun part. The General’s Command Ability, <i>Lord of Dragons</i>, allows every unit within 10” to reroll all failed Hit rolls for its combat attacks.<br />
<br />
OK I lied, THIS is the fun part; all Dragonlords have <i>Quicksilver Potions</i>. This is because you have two battalions in use, so you get an extra two artefacts. Most events allow duplicate artifacts (nothing against it in the GHB anyway). So you can attack with all three Dragonlords before the enemy gets to strike back. And as this is also your turn, you can even get in a unit of Dragon Blades.<br />
<br />
And that’s pretty much it. As an alpha strike army, you are getting the charge, doing an almighty ton of damage, and hoping there is not enough left to swing back.<br />
<br />
<h3>
Army Cost</h3>
<div>
<br /></div>
The Dragonlord Hosts as a competitive 2,000 point army is one of the least expensive to collect. RRP directly from GW it is £177.50 - less if you purchase via online retailers. That’s a pretty good deal!<br />
<br />
Additionally, there are only 23 models to prepare, making it a good one for a beginner to get stuck into.<br />
<br />
<h3>
Weaknesses</h3>
<div>
<br /></div>
There are some downsides that a canny opponent can take advantage of. The key one is that this army does its thing in one turn, while the Aelven War Horns, Potions, and charge bonuses are in effect. The Hit roll of the most important attacks (such as the Dragon’s) are only 4+, so anything that reduces the hit roll is going to throw a big spanner in the works.<br />
<br />
During turns in which these guys do not charge, the lance attacks lose +1 to Wound and 1 damage. Also, there is a lack of rend for a lot of these attacks.<br />
<br />
Objective play is a strength of the army, with a high threat range and speed. But the army needs to throw everything at you in one go, and then go back for the objectives once they’re done. Perhaps keeping one or two units of Dragon Blades in reserve. So if you can keep out of their reach you might be able to score enough to take the game away from them. Easier said than done though.<br />
<br />
And lastly, just outlasting them if you can. Enough chaff ‘bubble-wrap’, a few missed charges from the Dragons, and things will start looking up.<br />
<br />
<h3>
On the Table</h3>
<div>
<br /></div>
Jim and I had two games play testing the Dragonlord Host. My army consisted of:<br />
<br />
<ul>
<li>Nagash - 900</li>
<li>4 x Morghast Archai - 480</li>
<li>2 x Morchast Harbinger - 240</li>
<li>2 x Morghast Harbinger - 240</li>
</ul>
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<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-CA2PE7HygRc/WETS--rx-iI/AAAAAAAADsI/WwA-mzTYuZUqvq_GMxjdpfPPFnbfhqLMACLcB/s1600/Test%2BGame.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://1.bp.blogspot.com/-CA2PE7HygRc/WETS--rx-iI/AAAAAAAADsI/WwA-mzTYuZUqvq_GMxjdpfPPFnbfhqLMACLcB/s320/Test%2BGame.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The <i>Draconis</i> force has been censored here due to unsightly proxies. Just use your imagination!</td></tr>
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I had been yet to lose Nagash in a matched play game so far, spanning three tournaments and a bunch of test games, so I was counting on <i>Hand of Dust</i> doing some good work.<br />
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In the first game, Jim had the first turn, and by the end of that same turn I had lost Nagash and 4 Morghast Archai without striking back.<br />
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In the second game, I took the first turn, got all my buffs off, and then tried to bubble-wrap Nagash a bit better. I moved the Harbingers to take some side objectives. This time Jim charged in the second turn, and again I lost Nagash and most of everything else in one round.<br />
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Absolutely brutal!<br />
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<i>I would be keen to hear from anyone who has tried this! Please let me know your thoughts in the posts below. Can you think of any other counters? Would you be keen on giving the army a try?</i>Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-7298539021216552962016-11-14T09:10:00.000+13:002016-11-14T11:10:19.664+13:00Wellington Warhost 2016 ResultsIt was a fantastic weekend of wargaming in Aro Valley, Wellington. Fourteen players, 2,500 point armies, and four games each made for an impressive spectacle.<br />
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The final results were as follows:</div>
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1st Place: James Page (Tomb Kings)</div>
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2nd Place: Tim Lind (Deathlords)</div>
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3rd Place: Matthew Britton (Beastclaw Raiders)</div>
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Best Painted Army: Tim Lind</div>
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Best Opponent: Aiden Nicol</div>
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Congratulations to the above! Standout armies also included Shaun T's Khorne, who were unbeaten until the last round against TK for first place, Shaun B's Stormcast Retributor bomb, and Ron G's Ironjawz, who all performed very well.</div>
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<tr><td class="tr-caption" style="text-align: center;">Deathlords strike a pose</td></tr>
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I personally had a much better result than anticipated, in no small part due to some epic luck in my last two games. The first was against Ron's Ironjawz, where Curse of Years triggered full death mode against 20 'Ard Boys and then again on the Maw Crusha, allowing me to secure the win. The second was against Shaun's Retributor list, where the teleporting unit of 15 Retributors failed to kill Nagash, and then me winning the double turn to summon some troops and capture all four objectives at the top of turn 3 (Blood and Glory Scenario).</div>
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As for my <a href="http://www.tronhammer.com/2016/11/wellington-warhost-2016-list-overview.html" target="_blank">top pics</a> - Shaun and Hayden were my two choices that didn't make it into the top 5. Had I not won my last two games it may have been pretty much spot on. Matt's army proved the stronger of the two Beastclaw Lists, the Magma Dragon proving a bit too much for some of his opponents to deal with.</div>
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I filmed most of my games on my phone, so will edit that up and produce a YouTube video sometime soon. The last two were especially exciting. In the meantime, check out some of the pictures from the weekend below.</div>
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MASSIVE THANKS to the generous sponsors who provided prizes. Without you the weekend would not have been so special. Thank you for helping to grow this wonderful game.</div>
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<ul>
<li>Games Workshop Wellington</li>
<li>Mighty Ape</li>
<li>Nathan Smith</li>
<li>James McPherson</li>
<li>James Page</li>
<li>Ron Golds</li>
</ul>
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Thanks also to the ringer players. We had a bit of uncertainty in the build up to the event due to various health concerns, and had a cadre of gamers on standby to fill in. I hope you enjoyed the games you played and look forward to seeing you again!</div>
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<ul>
<li>Fraser Baker</li>
<li>Austin Ronald</li>
<li>Thomas Lissington</li>
</ul>
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<tr><td class="tr-caption" style="text-align: center;">Full Results</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Picture from the multiplayer game from Saturday night - 8 players over two tables with a Realmgate connecting them!</td></tr>
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-17765252189782457052016-11-03T18:47:00.000+13:002016-11-03T18:47:28.403+13:00Wellington Warhost 2016 - List OverviewNew Zealand's first 2,500 point tournament is coming up on November 12th and 13th. With 14 players, it is also going to be the best attended so far in our small but growing community of <i>Warhammer: Age of Sigmar</i> players.<br />
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The army lists were released today, so I wanted to have a look at each and give my thoughts, as well as my pick for the top five.<br />
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The player's pack can be found <a href="https://www.dropbox.com/s/qzq6pmeoow1rtrb/Warhost%202016%20AOS%20Players%20Pack_v1.pdf?dl=0" target="_blank">here</a>, and you can follow all our event chatter on the Age of Sigmar New Zealand <a href="https://www.facebook.com/groups/883875551706282/" target="_blank">community</a> or <a href="https://www.facebook.com/groups/264379863961259/" target="_blank">tournament</a> groups.<br />
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Additionally, we are hoping to provide a live stream of the top tables on Twitch, so follow my <a href="https://twitter.com/TronhammerNZ" target="_blank">Twitter</a> or <a href="https://www.facebook.com/tronhammernz/" target="_blank">Facebook</a> feed if you are interested.<br />
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Without further ado, let's look at the first list.<br />
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<tr><td class="tr-caption" style="text-align: center;">Ron's Ironjawz</td></tr>
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Ron won the GuardCon 2016 tournament for the 2,000 point event this year, and can play his list very well. Free to bulk up to 2.5k, Ron has added more Brutes and more Pigs, essentially scaling up his army based on his existing formula. He will be using the extra speed afforded to Destruction armies to neutralise key threats early, and will likely look to the 'Ardboyz as fodder against the Beastclaw pain train.</div>
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<tr><td class="tr-caption" style="text-align: center;">James P's Tomb Kings</td></tr>
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James is so far unbeaten in the Age of Sigmar, and that includes tournament wins at the NICON, Call to Arms and Skull Keep events this year. His list has remained consistent over those events in taking six Necropolis Knights, buffed by Settra Himself, and a Liche Priest for extra attacks. In this bigger game format, he has added a Tomb King, Necrotect and Necromancer to buff the unit beyond insanity. And it gets worse. The Tomb Guard are just as good as the Necro Knights. He is also running Arkhan, who can benefit from any buffs that effect Skeletons. The rest are 'just' chaff, but they perform better than throwaway units from most other armies. I think you'd have to play your guts out and get a bit of luck to beat it, and we can only hope that Jim becomes bored with TK eventually...</div>
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<tr><td class="tr-caption" style="text-align: center;">David's Stormcast Eternals and Extremis Chamber</td></tr>
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I like this list. Not least because I am also building one around the Warrior Brotherhood battallion and the Knight-Azyros' ability to drop them closer to the enemy. Interestingly, David is taking the new Lord Veritant, obviously anticipating a bit of magic to nullify. Concussors and Fulminators provide a very good hammer blow to this force. One thing I thought that could improve it would be to have the Azyros as part of the battallion, as there is a risk David could lose the model before he gets to use its synergy for the inevitable alpha strike. He is entitled for a few more Starsoul Maces too, but these are hard to obtain for those who picked up the starter set. Love the list concept, looking forward to seeing how it goes for when my own Storm Chamber takes the field!</div>
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<tr><td class="tr-caption" style="text-align: center;">Bo's Aelven Host</td></tr>
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Bo's bringing back the shooting! Certainly there's a lot of it here. As we discovered at Call to Arms, it is not infallible, despite the core rules allowing shooting into and out of combat. With Destruction rampaging through the metagame with their Turn One charges, Bo has several unfavourable matchups to plan around. It's great to see Tyrion on the table, and I think opponents may get caught short with the Ellyrian Reavers and their movement rules. Overall, solid MSU pew-pew that will provide a counterpoint to the 'deathstars' and low model count armies.</div>
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<tr><td class="tr-caption" style="text-align: center;">Shaun B's Stormcast Eternals and Free Guild</td></tr>
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<div>
Shaun has the (dubious) honour of fielding the first Retributor Bomb ever witnessed on NZ soil. This is going to catch opponents off-guard. The combo involves the Knight-Vexillor using the Pennant of the Stormbringer to teleport a unit of 15(!) Retributors into a unit of his choice, possibly also buffed up by the mages. The small mercy is that he is taking two-less Starsoul Maces than he is entitled to, although how much of a difference that will make is debatable. He has some chaff to help compete against Alpha Strike lists, and some back-line damage from the Hurricanum. A very good list being wielded by a wily player.</div>
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<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-HMB9-sdaU_o/WBqWPziykjI/AAAAAAAADnU/bsM5zfqOEssEgODqYOjACZpVf4wsK1J-wCLcB/s1600/H%2BHolmes.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="164" src="https://4.bp.blogspot.com/-HMB9-sdaU_o/WBqWPziykjI/AAAAAAAADnU/bsM5zfqOEssEgODqYOjACZpVf4wsK1J-wCLcB/s640/H%2BHolmes.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hayden's Beastclaw Raiders</td></tr>
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<div>
Hayden is famous in the AOS community for his incredibly quick painting. He painted two full armies in the time it takes me to do a single warscroll. The worst part? The army looks great. The Jorlbad Battalion allows those units to run and charge, which is amazing when combo'd with the Destruction ability that allows units to move a bit in the Hero phase. Only having two heroes will mean he has to play mindfully on certain scenarios, but the Mournfang Cavalry will be able to cover any gaps in his battleline. Beastclaw Raiders are known for one thing - Turn One charging with big monsters. There will be those who are ready for it, and those who are not.</div>
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<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-gDZS-vDThe4/WBqXgR8lKyI/AAAAAAAADnc/oFrcAC9Bg4UMY3e5MhxMMEadFBCXvCAtQCLcB/s1600/M%2BBritton.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="164" src="https://3.bp.blogspot.com/-gDZS-vDThe4/WBqXgR8lKyI/AAAAAAAADnc/oFrcAC9Bg4UMY3e5MhxMMEadFBCXvCAtQCLcB/s640/M%2BBritton.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Matthew's Destruction Warhost</td></tr>
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<div>
The main goal of Matt's army is similar to the other Beastclaw list. Get the monsters into the face of his opponent. I played against Matt at Call to Arms, and he came the closest out of everyone of being able to kill Nagash. Matt has brought along a bit more diversity into his list this time. Grots, for objectives and chaff-related tasks, is a good move, allowing him to add a few more options to his strategy. I am interested to see the Magma Dragon in action! The shooting attack in particular almost guarantees that a Hero will die each turn. What a beast! It turns out Matt has grudged me for round one...</div>
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<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-bQBCXqjcS2M/WBqYRmu2TrI/AAAAAAAADnk/fGpSzXbwHTwPZ_9vpbxCaP0glTCCPNLlACLcB/s1600/A%2BNicol.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="270" src="https://1.bp.blogspot.com/-bQBCXqjcS2M/WBqYRmu2TrI/AAAAAAAADnk/fGpSzXbwHTwPZ_9vpbxCaP0glTCCPNLlACLcB/s640/A%2BNicol.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aiden's Clan Pestilens</td></tr>
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I have no idea what we are up against here. I haven't read or have access to the Warscroll Battalions, which scares me - something I will get on to between now and the event. The Virulent Procession is made of of two Congregations of Filth. And a Foulrain Convocation to lay down some damage from a distance. I'll bet there are a heap of synergies there, so I'm going to guess that killing heroes is the way to go about taking it down. There are a decent amount of bodies on the table, so if he's careful he can insulate his catapults against the Alpha strike lists while taking out key targets. I'm a fan of lists that take loads of synergies, so looking forward to this one.</div>
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<tr><td class="tr-caption" style="text-align: center;">James M's Clan Pestilens</td></tr>
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Another Pestilens army! It's rare enough to see one, so cool to have two. James played at the now famous Warlords event at Warhammer World, and has thrown himself into the NZ AOS scene. He also very generously brought us back a few exclusive goodies from WHW to use as prizes, so I hope everyone buys him a drink next weekend!<br />
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His army looks amazing, and while he has seen somewhat tempered competitive success, the swarm army is always wielded skillfully. The army is similar to Aiden's, but he is making use of different Warscroll battalions. Again, I don't have access to these to know what the key differences are, but Skrolk is present to provide hit roll debuffs, which are key to some enemy strategies.</div>
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<tr><td class="tr-caption" style="text-align: center;">Shaun T's Khornate Warhost</td></tr>
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Of all the lists, this one is my favourite. A core of Khorne daemons, supported by Wrathmongers and Be'lakor! The Flamers of Tzeentch are obviously lost and have fallen in with the wrong crowd. The big trick with this list is the Warscroll Battalion granting up to three units an extra attack in the Hero Phase. And so many models... This will make it hard to compete against when playing for scenarios. Because do you really want to get close to Khorne models? Wrathmongers will be Shaun's hard counter to the crazy monsters out there that his Bloodthirsters cannot deal with by themselves. Be'lakor's Dark Master ability will win games. I'm calling it now.</div>
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<tr><td class="tr-caption" style="text-align: center;">Nicholas's Darkling Coven</td></tr>
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One imagines that the poor Free Guild and Duardin present in this list are in fact enslaved to the will of the Sorceress, so spare a thought for them as they rain fiery death upon you. Quite an infantry-heavy list, Nick has supplemented the choppiness with some Demigyph Cavalry and some Ironweld artillery. It's solid, and it looks like a ton of fun. The Thrall Warhost battalion will give a huge movement and combat bonus, allowing a free charge and round of attack in the Hero phase. My guess is this will focus around the Executioners. A scary proposition for any unit he will come against.</div>
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<tr><td class="tr-caption" style="text-align: center;">Tim's Deathlords</td></tr>
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So this is my list. It seems to be generating a disproportionate level of anxiety, but I think it's far from unbeatable. Since the General's Handbook came out I have wanted to field Morghast as Battleline, and I am almost there with the painting side. This means I get to summon up to 300 points of reinforcements. Had I left Arkhan out, I would be looking at Mourngul and more Grave Guard, but Curse of Years is such a fun spell that I have a hard time leaving him behind. Noone will believe I took this army for fluff reasons (that is my story though, and I am sticking to it), so let's talk about what it does. I have to rely on these few models to do the damage up front, which means Nagash and Arkhan need to make their points back on the front lines. They can do this admirably, and some lists may not have an answer to them. But some lists are making me quite anxious indeed. Morghast effectiveness is improved a lot by Nagash's command ability, so this will need to be enough to compete with those top lists. The flexibility afforded to me by summoning should allow me to compete for objectives or utilise chaff as required.</div>
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<tr><td class="tr-caption" style="text-align: center;">Ken's Bonesplitterz</td></tr>
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This one is all about the synergies. The various buffs and special rules will allow the Arrowboys to make up to 120 shots per turn, which is too much for most things to withstand. Those armies unable to take down his heroes early are going to suffer big time. The other stunning stat from this army is the sheer number of wounds - 251! With objective play this will be very forgiving for Kenny, and is going to be a tall order for his opponents, where one or two smashy units might just not be enough to get through it all.</div>
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<h3>
Top Five Picks</h3>
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<ol>
<li><b>James - Tomb Kings - </b>No brainer (ba dum PISH).<br /></li>
<li><b>Shaun - Stormcast - </b>Retributor bomb will be key to victory.<br /></li>
<li><b>Ron - Ironjawz - </b>Placing a good deal of value on Ron's generalship.<br /></li>
<li><b>Hayden - Beastclaw Raiders - </b>Too fast, too strong. Should do well.<br /></li>
<li><b>Tim - Deathlords - </b>Going to back myself, as I've seen Nagash turn games around. </li>
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The last few are very match-up dependent. I could see Kenny's Bonesplitters and Matt's Beastclaw list doing really well. As always with AOS, you cannot fully discount any army, so I am sure I will be proved wrong!</div>
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<i>So, do you agree/disagree? Who are your picks?</i><br />
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<i>Massive thanks to our event sponsor Mighty Ape - do check out their excellent <a href="https://www.mightyape.co.nz/hobbies/games-workshop/fantasy" target="_blank">hobby section</a>!</i><br />
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-51876388002181003052016-08-09T21:44:00.000+12:002016-08-09T21:44:08.737+12:00Call to Arms 2016 Warhammer: AOS Tournament Review <i>A review of the results and general awesomeness of the Warhammer: Age of Sigmar event at the Wellington Warlord's Call To Arms convention.</i><br />
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We had 11 entrants and one ringer player, making it one of the biggest events at Call To Arms.<br />
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Unfortunately my tournament software failed me on the day, after using it successfully at several previous events. Luckily I had a backup spreadsheet handy, which worked very well. I tend to play at events as well as organise, so luckily this method wasn't too time-intensive.<br />
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I'm going to look at the results first, then at how some of the lists performed. I will then go over my thoughts on the battleplans we played. Once I have a bit more time this week I will post a full battle report of my final game against Tomb Kings, which decided the tournament.<br />
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<h2>
Results</h2>
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Congratulations everyone! Campbell's army was particularly impressive:<br />
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<h2>
Army Performance</h2>
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Player army lists can be viewed in a <a href="http://www.tronhammer.com/2016/08/call-to-arms-2016-warhammer-aos-army.html" target="_blank">previous post</a>.<br />
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<b>Tomb Kings</b><br />
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This was the winning list. The Necropolis Knights buffed by Settra and the Necrotect was the undoing of most armies, as they flew around the table doing crazy damage. Highly mobile, and highly durable with the unit banner. The Terrorgheists cry combined with the Bravery debuff from the catapults had more modest success, but were responsible for taking down a Treelord Ancient. Jim played the Freeguild, Sylvaneth, and Nagash lists, and had the most problem against the Undead. All up, the mobility served the army well with the objectives, and the 'deathstar' Necro Knights did the damage. Tomb Kings are very much a power army in Age of Sigmar.<br />
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<b>Freeguild</b><br />
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Multiple Celestial Hurricana are a great combination, and Shaun's list had a lot of success. Only by missing out on a major objective did he come second - his kill points were not matched at Call To Arms. It's great to see the human troops do well, and suspect great things are in store for the faction going forward. Shaun says the mortal wound output was a key part of his success, and that the General on Griffon performed well with the extra attack and damage. His opponents tended to focus on his chaff units, allowing him to move on to table his opponent in most games. The game where he didn't push for the tabling cost him the event!<br />
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<b>Beastclaw Raiders</b><br />
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This faction was only released on the day of the event, but thanks to the current release policies, the rules were available over a week beforehand. With only nine models, I was a little bit sceptical that the army could perform in battleplans that require quantity of models to capture objectives. In practice however, they did really well. Allegiance abilities allow the army to get across the table very quickly and hit hard, and so were able to neutralise opponents pretty well. I played this list in game two, and only Nagash was able to pull the game back. He would have won it easy had I not had the big guy.<br />
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<b>Moonclan Grots</b><br />
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There were two armies that took Moonclan, and both had a mix of infantry and large creatures. The gribblies can be scary; I came up against the Troll Hag and Colossal Squig, which had some great abilities. The problem arose with Bravery and Battleshock. Once the infantry take a few models off, they crumble very quickly. The fanatics had some great rules, and it was great to see Skarsnik hit the table!<br />
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<b>Aelf Bows and Arrows </b><br />
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I was curious to see how this list performed, because it was almost 100% ranged attacks. With units that can shoot while in combat, it had the potential to be very powerful. It did do quite well, winning two of the three games with Major Victories. Bo never got the chance to play against the top three, so to some extent never got to fully test it. However, he went down against the Sylvaneth army, who were able to get across the table quickly. Once in combat their effectiveness was neutralised. I would like to see this matched against Tomb Kings. I think it would have done well against my army.<br />
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<b>Sylvaneth</b><br />
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This faction is going to be one to watch. Being able to teleport across the board thanks to the Wyldwoods makes them a great alpha strike army, which is going to define the meta-game somewhat. Jim says if it wasn't for the fact that he spread his army a bit too thinly, and failed to focus on the priority targets in his army, Brendan would have won that game.<br />
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<b>The Nagash List</b><br />
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It was great to be able to get my army down in two deployment drops, meaning I always got the choice of first turn. I probably made the wrong choice once or twice however. It was crucial on one of the games. The Legion of Death troops make excellent objective holders, with a ward save from the allegiance abilities and regenerating models. They are slow, but the battalion rule does help with that. The Wight Lord was very tanky. I found the Ring of Immortality useful - if he died I was able to resurrect him on an objective. But the true hero was Nagash. Simply put, he swings the game. He only came close to death once against the Beastclaw Raiders, but otherwise he serenely drifted around turning things into dust. He worked very well with a solid infantry core. The Grave Guard all got taken out before they could do anything.<br />
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<h2>
Battleplan Review</h2>
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<b>Border War</b><br />
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I played against Alistair's Moonclan. Taking the first turn allowed me to take the central objectives and score 5 VPs in turn one, which put Alistair on the back foot. He was able to retake them for a while in the middle of the game, but in the final two turns I was able to table him and take the back objective. I think getting that first turn and being able to capture the middle objectives early is a huge advantage, but you have to be able to weather the counter attack.<br />
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<b>Gifts From The Heavens</b><br />
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Such a good scenario, one that I almost messed up. On each player's second turn an objective will drop in a random part of the battlefield. My opponent for this was the Beastclaw Raiders, who just focused on smashing me. My troops were quite slow, and I deployed them too far forward, so I got charged in turn one. However, without quick troops it's difficult to react to the objective drops. Requires a diverse list to cope with. Even tabling the opponent is no guarantee of victory if you can't get near the objective. Remember that you score more later in the game too.<br />
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<b>Blood and Glory</b><br />
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This was my favourite. You can move off the objective and still control it, until your enemy comes and claims it. We slightly misinterpreted exactly when you can 'flip' it. We played it that you can only claim it at the end of your own turn, but the rules do say you can also do so at the end of your opponent's turn. We were consistent so it didn't effect the outcome. The most significant thing about this battleplan is that you can only score a major victory if you control all four objectives, which can be quite tough. My army for example is not very mobile, so I could only ever hope for a minor victory against an agile army like Jim's.<br />
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<h2>
Feedback</h2>
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I've had some fantastic feedback following the event, with gamers really pumped for more. Jim and I will have a rankings page up soon, so hopefully we can form a solid tournament scene out of the success of events like this. I can only see the game going from strength to strength.<br />
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The General's Handbook rules get a big thumbs up from us!<br />
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There are players who really want to play at 2,500 point level, while some are happy with the smaller point events. I hope to be able to test all sizes and formats this year to see how we go, so it's great to be able to test the waters.<br />
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A massive thanks to Matthew, Luke and especially Nathan for supplying some of the most amazing GW store terrain they've put together over the years. Nathan brought his Legion of Azgorh as the ringer player, won two of his games, and most importantly gave people really fun games.<br />
<h2>
<br />Photos</h2>
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Here are some of my favourite photos. You can view a full album on my Facebook blog <a href="https://www.facebook.com/media/set/?set=a.1759175231023048.1073741835.1669344390006133&type=1&l=d686955855" target="_blank">here</a>.<br />
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<br />Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-40380141744142310612016-08-04T11:50:00.000+12:002016-08-04T11:50:33.303+12:00Call To Arms 2016 - Warhammer: AOS Army Lists<div style="text-align: justify;">
The <a href="http://www.warlords.org.nz/" target="_blank">Wellington Warlord's</a> annual gaming event Call To Arms is this weekend, and they were kind enough to let us run Warhammer as one of the events on offer. We ended up with 11 entrants (plus one ringer player), and it has been great to meet with all the new players (over the internet so far, but in person this weekend) and share in their enthusiasm in the build-up to this event.</div>
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For some it will be their first tournament, and for others it will be their first games of <i>Warhammer: Age of Sigmar</i>. However, there are a few seasoned campaigners among us.</div>
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This will be the first event in New Zealand to use the General's Handbook matched play guidelines.</div>
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<a href="https://www.dropbox.com/s/q07d5o9593io4iw/CTA%202016%20AOS%20Players%20Pack_v3.pdf?dl=0" target="_blank">Call To Arms 2016 - Warhammer: Age of Sigmar Player's Pack</a></div>
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I have been working to finish the last of my Deathrattle Legion of Death, who will be overseen by the Supreme Lord of the Undead Himself:</div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-fXc1N9W5wzg/V6Jxoq3h7YI/AAAAAAAADeE/Z0wjQA1vTWA45E7IfmrpMM_UjtXj6NwtgCLcB/s1600/Legion%2Bof%2BDeath.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://3.bp.blogspot.com/-fXc1N9W5wzg/V6Jxoq3h7YI/AAAAAAAADeE/Z0wjQA1vTWA45E7IfmrpMM_UjtXj6NwtgCLcB/s320/Legion%2Bof%2BDeath.jpeg" width="320" /></a></div>
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The first round draw has been made, so I will list those here along with the army lists, and talk a little bit about each.</div>
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<h2 style="text-align: center;">
Table 1</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-gCGe1sD5yyg/V6JyXq1gx3I/AAAAAAAADeI/rr28emu_zqgm3eI8Z3eE_wNedi3AP4AGwCLcB/s1600/Campbell%2BOrchard.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="267" src="https://3.bp.blogspot.com/-gCGe1sD5yyg/V6JyXq1gx3I/AAAAAAAADeI/rr28emu_zqgm3eI8Z3eE_wNedi3AP4AGwCLcB/s640/Campbell%2BOrchard.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Campbell Orchard - Order</td></tr>
</tbody></table>
<div style="text-align: center;">
VS</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-KSHR0ZFAJnU/V6Jyg9qa6YI/AAAAAAAADeM/pTEvnNjv4cQHmmcOT-z7oNpvAJ3GjKRCgCLcB/s1600/James%2BPage.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="249" src="https://2.bp.blogspot.com/-KSHR0ZFAJnU/V6Jyg9qa6YI/AAAAAAAADeM/pTEvnNjv4cQHmmcOT-z7oNpvAJ3GjKRCgCLcB/s640/James%2BPage.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">James Page - Death</td></tr>
</tbody></table>
<div style="text-align: justify;">
Campbell's list has a mix of old and new, mixing Freeguild (along with some familiar faces from the World-That-Was) with some Stormcast Battleline units. I think it will rely on the General and Steam Tank to get the job done, while the Greatswords and Stormcast will be the objective holders. Gelt and Huss are not strong choices here, but I will be interested to see how they do perform over the weekend.</div>
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James has a pretty hard list. He took Tomb Kings with great success at NICON, and has opted on two main combos at CTA; one that boosts the effectiveness of the Necropolis Knights, making them fast and very killy, and one that debuffs bravery via the Screaming Skull Catapults in order to make the Terrorgheist attacks more effective. The chariots have great regeneration, so he also has some objective holders. It's going to be a tough one to go against. The only weakness that I can see comes if we can somehow get Jimmy to kneel down during his games...<br />
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<h2 style="text-align: center;">
Table 2</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-zd9VJjA3maM/V6J0I05X-LI/AAAAAAAADec/4w-gLqcDMiE7rP0YREjb3d142ZmNGAQfgCLcB/s1600/Nick%2BJebson.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="305" src="https://2.bp.blogspot.com/-zd9VJjA3maM/V6J0I05X-LI/AAAAAAAADec/4w-gLqcDMiE7rP0YREjb3d142ZmNGAQfgCLcB/s640/Nick%2BJebson.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Nicholas Jebson - Order</td></tr>
</tbody></table>
<div style="text-align: center;">
<span style="font-size: small; font-weight: normal;">VS</span></div>
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<span style="font-size: small; font-weight: normal;"><br /></span></div>
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<span style="font-size: small; font-weight: normal;">Nathan Smith</span></div>
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<span style="font-size: small; font-weight: normal;">Nathan is the ringer player, so we don't have his list. He is very kindly supplying a TON of awesome terrain, which we are all excited to play on. Thanks Nath!</span></div>
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<span style="font-size: small; font-weight: normal;"><br /></span></div>
<div style="text-align: justify;">
<span style="font-size: small; font-weight: normal;">Nick's army focuses around a core of Scourge Privateers. The Warscroll Battalion will allow him some extra flexibility with bonus movement. Nick will be well served by a solid infantry list if he keeps his eye on the scenario objectives, but it remains to be seen how he will cope with larger monsters. The lone Grimwrath Berzerker (a prisoner, we assume) is a good dark horse choice, as they always do more damage and stay around longer than you might think.</span><br />
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<h2 style="text-align: center;">
Table 3</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-IE7_Znx5nr8/V6J2aObG_CI/AAAAAAAADeo/h7mtElLI3z0s8gLa1Wh9vpMIASuOrqSiwCLcB/s1600/Matthew%2BBritton.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="219" src="https://2.bp.blogspot.com/-IE7_Znx5nr8/V6J2aObG_CI/AAAAAAAADeo/h7mtElLI3z0s8gLa1Wh9vpMIASuOrqSiwCLcB/s640/Matthew%2BBritton.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Matthew Britton - Destruction</td></tr>
</tbody></table>
<div style="text-align: center;">
VS</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-LuFCZJ17mn8/V6J2iYOa9vI/AAAAAAAADes/i6BGW7UVXgAkIcg4eBBwQk9pW6L-GDBhQCLcB/s1600/Fraser%2BBaker.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="260" src="https://3.bp.blogspot.com/-LuFCZJ17mn8/V6J2iYOa9vI/AAAAAAAADes/i6BGW7UVXgAkIcg4eBBwQk9pW6L-GDBhQCLcB/s640/Fraser%2BBaker.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Fraser Baker - Destruction</td></tr>
</tbody></table>
<div style="text-align: justify;">
A good old-fashioned Ogor-Off. Matthew is able to take the brand new Beastclaw Raiders allegiance, giving him the smallest army in the field at nine models. This army will be all about charging in and dealing mortal wounds up front. He may struggle with objectives, but that doesn't matter because this is one of those good old balls-to-the-wall table-or-be-tabled lists, and is going to be good fun to go up against.</div>
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His opponent Fraser has a more traditional Gutbuster list, with a core of infantry along with some shooting from the Ironblaster. A solid, all-rounder that should do well if he focuses on objectives.</div>
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<h2 style="text-align: center;">
Table 4</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-eNpYh1Q3kCI/V6J3y37ERVI/AAAAAAAADe8/zJMtCWAVob0STWFxySJafIH-0SPgPqNfgCLcB/s1600/Alistair%2BAllan.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="297" src="https://4.bp.blogspot.com/-eNpYh1Q3kCI/V6J3y37ERVI/AAAAAAAADe8/zJMtCWAVob0STWFxySJafIH-0SPgPqNfgCLcB/s640/Alistair%2BAllan.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Alistair Allan - Destruction</td></tr>
</tbody></table>
<div style="text-align: center;">
VS</div>
<div style="text-align: center;">
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-7MhDEKHlf9w/V6J37GwOCTI/AAAAAAAADfA/5VL5wRF_KWATHyMBLMnXZWjUc_gISU9KgCLcB/s1600/Tim%2BLind.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="241" src="https://2.bp.blogspot.com/-7MhDEKHlf9w/V6J37GwOCTI/AAAAAAAADfA/5VL5wRF_KWATHyMBLMnXZWjUc_gISU9KgCLcB/s640/Tim%2BLind.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Tim Lind - Death</td></tr>
</tbody></table>
<div style="text-align: center;">
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<div style="text-align: justify;">
I'm kind of scared of Alistair's list. The Moonclan are popular with players in AOS, and this guy has all the Forge World toys - Troll Hag, Colossal Squig, and even old Skarsnik! There is so much potential damage output here, I am going to have to rely on Nagash pulling his weight from a distance if possible, as I don't trust Alistair to not take him out in one turn. A solid battleline with the insane (damage-wise as well as mental health-wise) Fanatics to think my ranks. Whatever happens, it will be a blast.</div>
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<div style="text-align: justify;">
With my list, I took the Legion of Death Warscroll Battalion and Nagash, giving me just two deployment drops, so I should be able to have the choice of the turn order in all my games. I should be able to weather most of what people throw at my battleline, which are no slouches in the damage department either (the Grave Guard are seriously dangerous), but Nagash himself can take out half an army if he needs to. I am somewhat conservative with him though, as I have lost him in one turn before, but if I can keep him alive and score the objectives, his point cost alone should allow me to win any tie-breaks.<br />
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<h2 style="text-align: center;">
Table 5</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-XyuMJU7Re3w/V6J5jBOX_8I/AAAAAAAADfQ/y85T69bwvSEW9clMfPq7K92o6GmkKhxFQCLcB/s1600/Bo%2BPaterson.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="339" src="https://4.bp.blogspot.com/-XyuMJU7Re3w/V6J5jBOX_8I/AAAAAAAADfQ/y85T69bwvSEW9clMfPq7K92o6GmkKhxFQCLcB/s640/Bo%2BPaterson.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Bo Paterson - Order</td></tr>
</tbody></table>
<div style="text-align: center;">
VS</div>
<div style="text-align: center;">
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-tAFYk6FTV_A/V6J5rnL7rfI/AAAAAAAADfU/Y6CV-vJUL4cirkDix-phNtAcu_j9EP2PwCLcB/s1600/Brendan%2BDee.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="299" src="https://1.bp.blogspot.com/-tAFYk6FTV_A/V6J5rnL7rfI/AAAAAAAADfU/Y6CV-vJUL4cirkDix-phNtAcu_j9EP2PwCLcB/s640/Brendan%2BDee.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Brendan Dee - Order</td></tr>
</tbody></table>
<div style="text-align: center;">
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<div style="text-align: justify;">
Bo's list is going to be a good test to the notion that shooting-based armies are OP in <i>Warhammer: Age of Sigmar. </i>The Ellyrian Reavers being battleline units is quite beneficial, as they have excellent manoeuvrability, and can pump out shooting attacks as well. Great for getting to and sittin on objectives. Three bolt throwers... my goodness. Again, nothing stopping Bo from dropping these on objectives. Swordmasters are going to do some damage in combat, but success against this list will be determined by other armies ability to get across the board and wipe units out. Easier for some than others! </div>
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<div style="text-align: justify;">
Brendan is taking the brand new Sylvaneth units, and I'm keen to see how they perform. The Warscroll Battalions add a bit more survivability to the Treelords, and allow some of the Dryads to recycle back onto the table, which will be great for objectives. Hopefully Brendan also has a heap of Sylvaneth Wyldwoods to cover the table with, as these will help create tactical advantages such as dangerous ground for his opponent, and unit teleportation for himself. A good chance at doing well against tough lists due to this flexibility.</div>
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<h2 style="text-align: center;">
Table 6</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-oLbaBStUKRQ/V6J-6TnZ9hI/AAAAAAAADfo/sqC5iRn0D9srIMuWEeHLBlR9f3RwHhc6ACLcB/s1600/Luke%2BHenning.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="307" src="https://2.bp.blogspot.com/-oLbaBStUKRQ/V6J-6TnZ9hI/AAAAAAAADfo/sqC5iRn0D9srIMuWEeHLBlR9f3RwHhc6ACLcB/s640/Luke%2BHenning.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Luke Henning - Destruction</td></tr>
</tbody></table>
<div style="text-align: center;">
VS</div>
<div style="text-align: center;">
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-qopaNbk7Or8/V6J_FVYqDdI/AAAAAAAADfs/44AgY4qN5a41DoHujQ5xMV3fANyVeGdkACLcB/s1600/Shaun%2BBates.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="232" src="https://4.bp.blogspot.com/-qopaNbk7Or8/V6J_FVYqDdI/AAAAAAAADfs/44AgY4qN5a41DoHujQ5xMV3fANyVeGdkACLcB/s640/Shaun%2BBates.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Shaun Bates - Order</td></tr>
</tbody></table>
<div style="text-align: center;">
<br /></div>
<div style="text-align: justify;">
Luke is sporting another Moonclan list, and this one is focused on covering the table in grots. The larges model count by far at 145 models, it also has some fantastic damage dealers in the Mangler Squigs and the Fanatics. Hopefully the weight of numbers will be enough to survive on the objectives.</div>
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<div style="text-align: justify;">
Shaun has a Freeguild list that I really like. No less than three wizard-wagons, and two more wizards on foot, supported by infantry for objectives. That could equate to some serious magical damage output. The wizards on foot allow Shaun to choose a different spell lore for each at the start of each game, giving him some flexibility against his opponents. </div>
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As you can see there are some really interesting list out and about at Call To Arms, and I'm really looking forward to the aftermath.</div>
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The entrants at this event will also be the first to be able to enter the national scoreboard, and more details will be forthcoming after the event.</div>
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It is still not too late to enter the event as a last-minute entry, so please get in touch if you would like to participate. If not, and you are in the area, please come in and say hello! </div>
Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-51459421944314687552016-08-01T11:30:00.000+12:002016-08-02T10:54:02.233+12:00Warhammer: AOS Tips and Tricks for Tournament Players<div style="text-align: justify;">
The new edition of Warhammer has had a great increase in event attendance around New Zealand in the last six months. For many of the entrants, this is has been their first tournament experience - and even their first ever games of Age of Sigmar!</div>
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As someone with what I regard to be fair bit of experience in the game at this point (at least one game a week on average for the past year), I would like to present my own take on some 'tips and tricks' for those brave souls venturing out into Sigmar's Maelstrom.</div>
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<div style="text-align: justify;">
Please note that my concern here is with the Matched Play, Pitched Battle format. Open and Narrative Play are much more diverse gaming experiences, and have a different approach entirely - many of the following tips do not apply to those formats.</div>
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<span style="font-style: italic;"><br /></span></div>
<div style="text-align: justify;">
<i>Special thanks to Daniel S. for suggesting the topic for this post :)</i></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-14CaYxuZkLw/V56JekxAbUI/AAAAAAAADd0/T_5UKjm1X64G_3f5JwW3VAT0-1QrnMPxQCLcB/s1600/IMG_1784.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="230" src="https://1.bp.blogspot.com/-14CaYxuZkLw/V56JekxAbUI/AAAAAAAADd0/T_5UKjm1X64G_3f5JwW3VAT0-1QrnMPxQCLcB/s320/IMG_1784.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Nagash and his Mortarch of Despair take on the Children of Grimnir and Grugni</td></tr>
</tbody></table>
<br />
<h2 style="text-align: justify;">
General Tips</h2>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Print and learn your warscrolls!</b></div>
<div style="text-align: justify;">
I've found that when teaching new players the game, the core rules don't need to be referred to after turn two of their first game. They melt into the background and let the flow of the game take over. From then on it is about remembering what each of your units do. There is far more rules interaction with and between units than there was in 8th edition, and this is where you need to do the most learning. Have the warscrolls on hand during a game (or on your app), and it might even be worth coming up with a 'cheat sheet' of main abilities and synergies you need to remember.</div>
</li>
<li><div style="text-align: justify;">
<b>Consider movement trays!</b></div>
<div style="text-align: justify;">
I know what you're thinking. Trust me that it's not the first time I've heard it. But movement trays are still very useful, particularly in the early turns. Some armies have hundreds of models, and moving each unit model-by-model is tedious. Even just a cardboard cutout would help. A few of us locals have used the likes of <a href="http://www.litko.net/categories/Movement-Trays-%26-Inserts/" target="_blank">Litko </a>or <a href="http://www.sarissa-precision.com/Movement_Trays/cat1603369_2601471.aspx" target="_blank">Sarissa Precision</a>. It really helps for army transport and presentation as well!</div>
</li>
<li><div style="text-align: justify;">
<b>Be time-efficient!</b></div>
<div style="text-align: justify;">
You will be playing to a time limit at tournaments. That's not to say you need to rush, but you can have a leisurely game while still being efficient with your time. Consider your next moves while your opponent is taking their turn. Perhaps keep a notebook on hand so you can list what you want to do so you don't forget. Pre-measure, and try not to be precise with positioning your models if you don't need to. There is no need to agonise over positioning when charging, for example, when you get to make a 3" pile in during the combat phase.</div>
</li>
<li><div style="text-align: justify;">
<b>Make your own tokens!</b></div>
<div style="text-align: justify;">
Tokens, tokens, tokens. I can't really stress enough how much you need tokens. There will be so many synergies, rules and abilities in play affecting different units that you will want to keep track of them somehow. If you don't want to make your own, I can suggest the likes of <a href="http://scenerydice.co.uk/" target="_blank">Scenery Dice</a> and <a href="https://www.thegamecrafter.com/games/mortal-realms-status-tokens" target="_blank">Mortal Realms</a> (in addition to the likes of Litko, linked earlier). </div>
<div style="text-align: justify;">
<br /></div>
<div style="text-align: justify;">
Some of the main things I've found essential to have tokens for are:</div>
</li>
<ul>
<li style="text-align: justify;">Terrain (<i>Mystical, Damned, Inspiring, Arcane, Sinister, Deadly</i>)</li>
<li style="text-align: justify;">Terrain Effects (<i>Ensorcelled, Befuddled, Cause Fear etc.</i>)</li>
<li style="text-align: justify;">Command Abilities</li>
<li style="text-align: justify;">Spell Effects</li>
<li style="text-align: justify;">Other abilities and buffs</li>
</ul>
</ul>
<h2 style="text-align: justify;">
List Building</h2>
</div>
<div>
<div style="text-align: justify;">
Creating your army list is fairly straightforward, and is outlined in the <i>General's Handbook</i> (GH). Here are some things you should keep in mind:</div>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Read the Battleplans!</b></div>
<b><div style="text-align: justify;">
<b><span style="font-weight: normal;">I'm referring to the six 'Pitched Battle' scenarios (or 'battleplans') in the GH, which is what you will be playing at tournaments more often than not. What you are looking for are the ones with different deployment rules (Escalation), and how the objectives work. For example, requiring more models than your opponent within 6", or having at least 5 models within 6" could be difficult to achieve with a low model-count army. Think about how you will achieve the objectives and cope with the deployment as you put your list together.</span></b></div>
</b></li>
<li style="text-align: justify;"><b>Reinforcement Points!<br /><b><span style="font-weight: normal;">This is essentially your side-board. You can put aside a number of points with which to summon, or bring on models during the game, as the rules for your army allows. You do not need to state which models you are bringing on at any point, allowing you to be flexible, and have different options on hand to counter your opponent's list. If you have a small collection, you can also bring back a unit that was killed earlier that game, so long as your army's rules allow you to do so (via summoning for example). Your reinforcements are also not bound by your army's allegiance. So you can have a <i>Deathlord </i>allegiance army, and summon <i>Nighthaunts</i> without losing that allegiance.</span></b></b></li>
<li><div style="text-align: justify;">
<b>Choosing your allegiance!</b></div>
<b><div style="text-align: justify;">
<b><b><span style="font-weight: normal;">Generally speaking, you will want your allegiance to be to one of the four Grand Alliances (Order, Chaos, Destruction, Death). However, you can take a faction allegiance to gain access to different battleline units. For example, a Nighthaunt allegiance will allow you to take Spirit Hosts as batteline units, but each warscroll in your army needs to have the Nighthaunt keyword. The most recent faction releases, such as Sylvaneth, Bonesplitterz and Beastclaw Raiders have their own allegiance abilities. For the rest of us, for now at least, you can always chose the Grand Alliance allegiance abilities, even if you have a faction allegiance.</span></b></b></div>
</b></li>
<li style="text-align: justify;"><b>Allegiance Artefacts!<br /><b><b><span style="font-weight: normal;">You normally get to pick one and give it to a non-unique Hero. However, if you deploy Warscroll Battalions, you get to pick an extra artefact for each battalion. This adds additional value to them, so keep that in mind.</span></b></b></b></li>
<li style="text-align: justify;"><span style="font-weight: normal;"><b>Look for synergies!</b><br />There are a lot of them, usually between warscrolls in the same specific faction. This is a great way to get more value from your troops for no extra points cost. It's also very themey!</span></li>
</ul>
<h2 style="text-align: justify;">
Setup / Deployment</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Why a low number of deployments is an advantage!</b></div>
<b><div style="text-align: justify;">
<b><span style="font-weight: normal;"><span style="font-weight: normal;">In 8th Edition, having a large number of deployments was a good thing because you can dictate favourable board positioning. Even missing out on the +1 to the dice roll wasn't a huge deal compared to the benefits. </span></span></b></div>
<span style="font-weight: normal;"><div style="text-align: justify;">
<br /></div>
<span style="font-weight: normal;"><div style="text-align: justify;">
<b><span style="font-weight: normal;"><span style="font-weight: normal;">In Age of Sigmar, if you finish deploying first you get to choose who has the first turn. You usually want to let your opponent go first, generally speaking. This is because by going second, you have a 50% chance of winning the roll for turn priority for turn two, which would give you two turns in a row. This is crucial, as it puts your opponent on the back foot early in the game. They will get the same opportunity at the start of turn three, but by that point you have had the opportunity to neutralise key threats.</span></span></b></div>
</span><div style="text-align: justify;">
<br /></div>
<span style="font-weight: normal;"><div style="text-align: justify;">
<b><span style="font-weight: normal;"><span style="font-weight: normal;">An exception to this advice might be if you are up against a shooting army, and have units fast enough to engage them early. Even then, your opponent might have two turns of shooting in a row after that, so it's quite a risk.</span></span></b></div>
</span>
</span></b></li>
<li><div style="text-align: justify;">
<b>Be mindful of terrain!</b></div>
<span style="font-weight: normal;"><div style="text-align: justify;">
If there is a lot of Mystical terrain in your deployment zone, it might be tempting to swarm it for that sweet, sweet Ensorcelled goodness. But consider what would happen if key units become Befuddled for 3 turns. Believe me, it happens. Arcane terrain is super useful if you have any wizards, particularly if summoning is part of your game plan. Plan your advance around any Deadly terrain - remember that you remove the whole <b>model </b>if you fail the roll!</div>
</span></li>
<li><div style="text-align: justify;">
<b>Be aware of deep-strikes!</b><br />
These can come in the form of special deployment options, most notably the Stormcast Lightning Strike abilities, or summoning. You can deny table space required by these abilities by making sure there are no 'pockets' of the battlefield more than 9" away from any of your models, which would otherwise allow sneaky deployment drops. Ask your opponent if they have any units that do this before you start deploying.</div>
</li>
</ul>
<h2 style="text-align: justify;">
The Hero Phase</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Don't miss anything!</b></div>
<div style="text-align: justify;">
A lot of things happen in the Hero phase. While you are getting used to your army, you may want to make a list of things you need to activate, and use those tokens I suggested earlier. Besides spells and command abilities, many of your other units may have benefits that you need to activate in the Hero phase.</div>
</li>
<li><div style="text-align: justify;">
<b>Pay attention to when things happen!</b></div>
<div style="text-align: justify;">
In the ability rules, you will be told when an ability is used in the Hero phase. This will be either at the start, during, or at the end. If you have two abilities that activate at the start of the phase, you can choose the order, but the have to happen first. Given the choice, make sure you do the most beneficial actions first. For example, casting spells and rolling for Mystical terrain both happen 'during' the Hero Phase, so cast all your spells before you roll on Mystical terrain, lest you learn the pain of Befuddlement!</div>
</li>
<li><div style="text-align: justify;">
<b>Casting spells and command abilities happens before moving!</b></div>
<div style="text-align: justify;">
This means you need to be in a position and range to use your synergies in the previous turn, so you have to think ahead, or you will find yourself out of range at key moments.</div>
</li>
<li><div style="text-align: justify;">
<b>Summoning... it's not useless!</b><br />
When you hear otherwise online it is usually because folks are familiar with some of the community tournament packs, where you could increase your starting army size considerably through summoning. The GH has a more balanced approach, which still has important uses. The ability to react to your opponent's deployment via 'deep strike' summoning is very useful, as is dropping in end-game objective holders or assaulters where needed. You also get to react to your enemy's army list, by summoning from a choice of models to best counter them. </div>
</li>
</ul>
<h2 style="text-align: justify;">
The Movement Phase</h2>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Remember that the Charge Phase is coming!</b></div>
<div style="text-align: justify;">
Get as close as possible if you intend to charge.</div>
</li>
<li><div style="text-align: justify;">
<b>Remember the double turn!</b></div>
<div style="text-align: justify;">
If your army advances, consider that your opponent also gets to do a full move before charging. And if they get the double turn, can move twice before charging. Don't leave yourself exposed, and consider whether you need to advance early.</div>
</li>
<li><b>Discretion is the better part of valour!</b><br />Retreating can be very powerful. So long as you finish your move outside 3" of the enemy, anything goes. Sneak out of combat and onto an objective. Remember that you can run as part of this move. Now those cavalry and chariot units are starting to look a bit more useful.</li>
<li><div style="text-align: justify;">
<b>Don't stop the music!</b></div>
<div style="text-align: justify;">
Unit musicians for each faction have some benefit to movement - usually in the form of bonuses to running, but also on charging. It varies from faction-to-faction. Use of these bonuses will help you get where you need to be.</div>
</li>
</ul>
</div>
<h2 style="text-align: justify;">
The Shooting Phase</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Split your shooting!</b></div>
<div style="text-align: justify;">
Most of the time you will want to focus fire, but if there are mop-up jobs you need to do, remember that you can split the shooting your unit can do between multiple targets, so long as you specify that before rolling.</div>
</li>
<li><div style="text-align: justify;">
<b>Shooting while in combat!</b></div>
<div style="text-align: justify;">
This seems like a bugbear with many people. Why can a unit shoot while it is in base-to-base contact with an enemy? It comes down to the balance of the game in context of armies being able to get into combat one or two turns earlier than previous editions. If your archers are in combat turn one, you would rightfully have to question their value. I remember a lot of complaints about ballistic skill shooting being useless in 8th edition, so it's nice to see that change. This makes 'gunline' armies quite potent of course, especially in objective-based battleplans, but most shooting units are pretty dire in combat, and units can die <b>very </b>fast. Countering 'gunlines' is just part of the meta-game.</div>
</li>
</ul>
<h2 style="text-align: justify;">
The Charge Phase</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Roll before declaring a target!</b></div>
<div style="text-align: justify;">
This is true of magic spells too. Roll the dice, then measure to see what is within range, then move your models. If you roll high enough, you might be able to charge units that were not your original target, that you thought were reasonably out of reach.</div>
</li>
<li><div style="text-align: justify;">
<b>Don't move in to base contact!</b></div>
<div style="text-align: justify;">
You only need to get one model within half an inch to be successful. Bring as many models as you can up, but don't put them in base contact. This will give you some control during the pile-in that happens in the combat phase.</div>
</li>
<li><div style="text-align: justify;">
<b>Do move in to base contact!</b></div>
<div style="text-align: justify;">
Wait, what? There are situations where you do want to move into base contact! Primarily this is to restrict the movement of the unit you are charging. If the enemy is in combat with one of your other units for example, a flank charge will stop more of their models being able to pile in and attack, splitting the unit's effectiveness. Who said flank and rear charges were pointless?</div>
</li>
<li><div style="text-align: justify;">
<b>Be aware of drawing in other enemy units!</b></div>
<div style="text-align: justify;">
If your charge brings you within 3" of other enemy units, be mindful that they have to join the ensuing combat. Stay out of 3" if you don't want other units joining, or deliberately put your models within range if you do want to draw them in. There are situations where you will want to do each. </div>
</li>
<li><div style="text-align: justify;">
<b>Multiple units charging... think of the combat!</b></div>
<div style="text-align: justify;">
You get to pick a unit to attack first, but then your opponent gets to attack. That means that one of those units you just charged in will have to endure a round of attacks before they get to do anything.</div>
</li>
</ul>
<h2 style="text-align: justify;">
The Combat Phase</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Combat order is CRUCIAL!</b></div>
<div style="text-align: justify;">
In your turn, you get to choose which unit attacks first. But then your opponent gets to pick a unit. You have several factors to consider. Do you mitigate your opponent's strongest unit first, go for a unit you can wipe out completely, leave your durable units until later, make the most of your unit before they retaliate? Some units gain bonuses with certain numbers of models. Skeletons get an extra attack each with 20 models. Reducing them below 20 before they can attack is a good idea. Monsters lose effectiveness the more wounds they take, so consider attacking them first too. </div>
</li>
<li><div style="text-align: justify;">
<b>Pile-in like a pro!</b></div>
<div style="text-align: justify;">
Remember how we kept our charging units half and inch away? Now is the time to use that to our advantage. There is a lot you can do with a pile-in. Each model can move 3". Understand that you can move 3" anywhere, so long as you <b>finish </b>your move <b>closer </b>to the <b>nearest </b>model than when you started. This could allow you to move models around behind the unit. Or within 3" of another unit, to start attacking them. If you can fly, the possibilities are greater still, as you can move over enemy troops. You can use piling in to move closer to an objective, or to draw your opponent away from one (they have to attack you).</div>
</li>
<li><div style="text-align: justify;">
<b>All your attacks happen simultaneously!</b></div>
<div style="text-align: justify;">
All attacks on a unit's warscroll happen at once, so even if your opponent is removing models within range of you first, you still get to complete all your attacks.</div>
</li>
<li><div style="text-align: justify;">
<b>The art of removing casualties!</b></div>
<div style="text-align: justify;">
You get to chose which of your models to remove. Usually this will mean anything except your standard bearer. But it can also be used to pull your unit out of combat with a second enemy unit. </div>
</li>
</ul>
<h2 style="text-align: justify;">
The Battleshock Phase</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>Remember your banners!</b></div>
<div style="text-align: justify;">
Like musicians, unit banners provide a slightly different benefit to the unit depending on the faction. They usually have something to do with battleshock or bravery. </div>
</li>
</ul>
<h2 style="text-align: justify;">
The Most Important Rule</h2>
</div>
<div>
<ul>
<li><div style="text-align: justify;">
<b>It's important!</b></div>
<div style="text-align: justify;">
It really is.</div>
</li>
<li><div style="text-align: justify;">
<b>Value your opponent's experience of the game!</b></div>
<div style="text-align: justify;">
Without getting too existential, take the time during your games to consider how your opponent might be experiencing the game. Is there anything you can do to improve it? Sometimes mercilessly and ruthlessly crushing their army into dust is not the best strategy. It may feel like you won, but did you really?</div>
</li>
<li><div style="text-align: justify;">
<b>Paint your armies! Write a back-story!</b></div>
<div style="text-align: justify;">
Having a fully-painted army with its own epic history on the table is super important. Why? Because you can enjoy the journey. Relish each game turn. Move around the table, and enjoy the spectacle and the narrative value. That way, when things go against you, you still have the story. You win, even if you lose.</div>
</li>
</ul>
<div style="text-align: justify;">
<br /></div>
<div style="text-align: justify;">
<i><br /></i></div>
<div style="text-align: justify;">
<i>Can you think of anything I have missed? Please let me know and I will add them to this post! I am sure there will be an exception to everything I have listed above. The beauty of the game is that there is such diversity of unit abilities that you really never can plan for everything. Enjoy learning this amazing game.</i><br />
<i><br /></i>
<i>Are you in New Zealand and want to attend a local event? Check out the following for this year:</i><br />
<br />
<ul>
<li><i><a href="http://www.tga.community/calendar/event/49-call-to-arms-2016-age-of-sigmar/" target="_blank">Call to Arms</a> - Wellington - August 6th 2016</i></li>
<li><i><a href="http://www.tga.community/calendar/event/60-guardcon-2016/" target="_blank">GuardCon</a> - Auckland - September 24th-25th 2016</i></li>
<li><i><a href="http://www.tga.community/calendar/event/53-warbanner-2016/" target="_blank">Warbanner</a> - Napier - October 8th-9th 2016</i></li>
<li><i><a href="http://www.tga.community/calendar/event/63-over-the-top-2017-age-of-sigmar/" target="_blank">Over The Top</a> - Hamilton - February 11th-12th 2017</i></li>
<li><i><a href="http://www.tga.community/calendar/event/64-nicon-2017-age-of-sigmar/" target="_blank">NICON</a> - Auckland - June 3rd-4th 2017</i></li>
</ul>
</div>
<div style="text-align: justify;">
<i><br /></i></div>
<div style="text-align: justify;">
<i>Thanks for reading :)</i></div>
</div>
Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-2767115557605996652016-06-25T18:08:00.000+12:002016-06-27T11:52:06.585+12:00The Warhammer: Age of Sigmar Tournament Scene in New ZealandIn July, Games Workshop will release the General's Handbook (GH) - which contains additional rules to cover competitive 'matched play'. As a result, there has been a fair bit of increased interest in Warhammer as a tournament game system.<br />
<br />
For those interested in learning more, I have summarised the events to date and those planned for this year. I have also outlined some of the main details around the General's Handbook, for those looking to raise an army and attend one of these events.<br />
<br />
<h2>
<span style="font-size: large;">Events So Far This Year</span></h2>
<h3>
Path to Glory Campaign</h3>
<div>
There is a monthly campaign event called Path to Glory on the third Saturday of each month. This campaign used rules that I adapted from the official Chaos campaign, which you can view <a href="https://www.dropbox.com/s/egb71ftxjul1fdx/Path%20to%20Glory%20Campaign%20Rules.pdf?dl=0" target="_blank">here</a>. We had eight players participate over the six month campaign, which wrapped up with a Daemons of Tzeentch warband ascending to glory. I took some photos of the April meet up and posted them on Facebook, which you can view <a href="https://www.facebook.com/media/set/?set=a.1710260795914492.1073741833.1669344390006133&type=1&l=ce183a831b" target="_blank">here</a>.</div>
<div>
<br /></div>
<div>
If you are around Hamilton, or don't mind travelling here for one day a month, we will be kicking off the new campaign on July 16th. Feel free to <a href="mailto:tronhammernz@gmail.com" target="_blank">email me</a> for more info.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-LaSAu6QAI3w/V24PiRYINcI/AAAAAAAADa4/cCe9kAc9oJUR398lID98GGlahA9WJGDTQCLcB/s1600/13040884_1710261535914418_3376020396397628255_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://2.bp.blogspot.com/-LaSAu6QAI3w/V24PiRYINcI/AAAAAAAADa4/cCe9kAc9oJUR398lID98GGlahA9WJGDTQCLcB/s320/13040884_1710261535914418_3376020396397628255_o.jpg" width="320" /></a></div>
<div>
<br /></div>
<h3>
Over The Top 2016</h3>
<div>
Officially the first competitive event in New Zealand. This was run on February 6th 2016, and had a small number of keen players attend. You can check out the event report in an <a href="http://www.tronhammer.com/2016/02/over-top-2016-tournament-results.html" target="_blank">earlier post</a>.</div>
<div>
<br /></div>
<div>
We were trying out the <a href="http://warhammer.org.uk/phpBB/viewtopic.php?f=13&t=127740" target="_blank">Clash Comp</a> community rules pack, which was a good starting point to competitive play for AOS. The army sizes were deliberately kept small so that new players in the community could field their starter set models, with achievable hobby goals.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-zhMKMYblcZ4/V24Rdr-k81I/AAAAAAAADbE/BOStiJeN5CMdGu0Z0BfzlVZAmAKnlDxHQCLcB/s1600/12646700_1678988309041741_4903178819556294014_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://1.bp.blogspot.com/-zhMKMYblcZ4/V24Rdr-k81I/AAAAAAAADbE/BOStiJeN5CMdGu0Z0BfzlVZAmAKnlDxHQCLcB/s320/12646700_1678988309041741_4903178819556294014_o.jpg" width="320" /></a></div>
<div>
<br /></div>
<h3>
<br />NICON 2016</h3>
<div>
This was the most recent event, taking place over Queen's Birthday weekend. We had eight players attend, which that number again showing initial interest. The lesson I learned with this was to offer single-day events, as many people could not make it for the weekend. With a game system lacking the support of an existing player base I think this is pretty important.</div>
<div>
<br /></div>
<div>
For those of us who did attend, this was a damn good event. We used the <a href="http://heelanhammer.com/scgt/" target="_blank">SCGT tournament pack</a>, which is my favourite of those community packs released so far. It was tightly contested, with the triumphant return of the Tomb Kings taking first place, Daemons of Chaos taking second, and my Undead force taking third. What I enjoyed most was the variety and tactical challenges posed by the scenarios (battleplans) in the SCGT pack.</div>
<div>
<br /></div>
<div>
We had such a good time, and at the conclusion all eight of us couldn't wait to play more. </div>
<div>
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-rzpEVXxV25M/V24S-GdM1fI/AAAAAAAADbQ/WG4ZHefaORIzHwJ-jmNIczcGPpk_qonlgCLcB/s1600/NICON_AOS_FINAL.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="146" src="https://1.bp.blogspot.com/-rzpEVXxV25M/V24S-GdM1fI/AAAAAAAADbQ/WG4ZHefaORIzHwJ-jmNIczcGPpk_qonlgCLcB/s640/NICON_AOS_FINAL.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Final Results for NICON 2016</td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-H5QNViQhH-4/V24TwZNHnMI/AAAAAAAADbc/vadtuu2l6B0Ml7zw_wkwizeUOvECKvF8ACLcB/s1600/IMG_1633.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://3.bp.blogspot.com/-H5QNViQhH-4/V24TwZNHnMI/AAAAAAAADbc/vadtuu2l6B0Ml7zw_wkwizeUOvECKvF8ACLcB/s320/IMG_1633.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Byron's Goretide Bloodbound, which won best painted army</td></tr>
</tbody></table>
<h2>
<br /><span style="font-size: large;">Upcoming Events</span></h2>
<h3>
Call to Arms 2016</h3>
<div>
Taking place in Wellington on <b>August 6th</b>. This will be the first event to use the new General's Handbook (see below).</div>
<div>
<br /></div>
<div>
The Facebook event on the <a href="https://www.facebook.com/groups/883875551706282/" target="_blank">Age of Sigmar New Zealand Community page</a> indicates that it will be well-attended. I am excited to be travelling down with one or two others to help organise.</div>
<div>
<br /></div>
<div>
We are currently waiting on the final army requirement details, but I'm painting a few extra units just in case. </div>
<div>
<br /></div>
<div>
Because of travel and time constraints, there will only be one day of gaming. Check out the links below for more information:</div>
<div>
<br /></div>
<div>
<ul>
<li><a href="https://www.dropbox.com/s/ijgvc61wixygw9v/CTA%202016%20AOS%20Players%20Pack_v1.pdf?dl=0" target="_blank">Player's Pack</a></li>
<li><a href="http://www.warlords.org.nz/conventions/call-to-arms-2016/registration/" target="_blank">Registration Form</a></li>
<li><a href="http://www.tga.community/forums/topic/1387-events-new-zealand-call-to-arms-2016-age-of-sigmar/" target="_blank">TGA.Community Event Listing</a></li>
</ul>
<h3>
<br />GuardCon 2016</h3>
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<div>
Taking place on <b>September 24th and 25th </b>in Auckland<b>.</b> This is not a certainty, as events have not been finalised yet, but the hope is to run two single-day tournaments; smaller games on the Saturday (1,000 points) and bigger games on the Sunday (2,500 points). Stay tuned for more details on this.</div>
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<h3>
Warbanner 2016</h3>
<div>
Taking place on <b>October 8th and 9th</b> in Napier. Again, we will be running two single-day tournaments, same as GuardCon.</div>
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Keep an eye on the <a href="http://www.tga.community/forums/forum/33-new-zealand/" target="_blank">New Zealand Events section</a> of the TGA Community forums, or join the <a href="https://www.facebook.com/groups/883875551706282/" target="_blank">Age of Sigmar New Zealand Community group</a> for updates. The Warbanner page to visit for the overall organisation and other events is <a href="https://www.facebook.com/plaguebearers" target="_blank">here</a>.</div>
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<h2>
<span style="font-size: large;">National Rankings</span></h2>
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The plan is to have these up and running for Call to Arms. Our aim is to score the rankings on a per-game basis, so that any game at approved events or venues using the official GH rules will count towards them. Details on how the scoring will work will be confirmed once we've got our hands on the GH. The idea is that each game counts, meaning you can attend single day events and not worry about missing out.</div>
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<h2>
<span style="font-size: large;">The General's Handbook</span></h2>
<div>
The exciting announcement was made by a variety of podcasts, but <a href="http://baddice.co.uk/generals-handbook-experiences-visiting-games-workshop/" target="_blank">here </a>is the Bad Dice summary.</div>
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The book contains extra rules and guidelines for open play (the standard 'no points' rules), campaign play and matched play. From what we've seen so far, these will really add another level of customisation to your armies. </div>
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We have not yet seen any of the scenarios. I'm looking forward to these most of all.</div>
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From the leaks that have started to come out, we can determine the following about matched play:</div>
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<li>There will be points associated with each warscroll. You can view them <a href="https://www.dropbox.com/sh/8vsim6qgxciumhd/AACxArmB83PSYRviT9JIr2Z2a?dl=0" target="_blank">here</a>.</li>
<li>Each warscroll will also be given a 'battlefield role';</li>
<ul>
<li>Leader Units</li>
<li>Batteline Units</li>
<li>Artillery Units</li>
<li>Behemouth Units</li>
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<li>Battlefield roles help determine army composition:</li>
<ul>
<li><b>1000pts</b> 1-4 Leaders 2+ Battleline 0-2 Artillery 0-2 Behemoths any other units </li>
<li><b>2000pts </b>1-6 Leaders 3+ Battleline 0-4 Artillery 0-4 Behemoths any other units </li>
<li><b>2500pts</b> 1-8 Leaders 4+ Battleline 0-5 Artillery 0-5 Behemoths any other units</li>
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<li>Some of these restrictions are loosened if your whole army is from the same faction (though how the factions are grouped is not yet known).</li>
<li>The Three Rules of One:</li>
<ul>
<li>Each spell can only be attempted once per turn, not once per wizard.</li>
<li>A roll of 1 to Hit, Wound or Save is always a fail.</li>
<li>Extra attacks to not generate extra attacks.</li>
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<li>Traits. Each army has its own set of traits:</li>
<ul>
<li>1 Battle Trait</li>
<li>6 Command Traits</li>
<li>6 Artifacts (each non-unique Hero can be given one)</li>
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<ul>
<li>Battle Traits:</li>
<ul>
<li><b>Death</b>: For each wound or mortal wound suffered by DEATH unit within your army that is within 10" of your General or another Hero from your army, roll a die. On a 6 or more the wound is negated.</li>
<li><b>Destruction</b>: Roll a dice in your hero phase for each unit from your army that is within 6" of General or another Hero from your army. The unit can move a number of inches equal to the dice roll, as if it were movement phase, but cannot run. This does not affect their ability to move again later in the turn.</li>
<li><b>Chaos</b>: Roll a dice when you pick a Chaos unit to attack in combat that is within 8" of general or other your hero. On a roll of 6 you can add 1 to all hit rolls for the unit in that phase.</li>
<li><b>Order</b>: You can re-roll battleshock tests (in battleshock phase) for friendly Order units that are within 12" of general or other hero in your army.</li>
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<ul>
<li>Artifacts (these are the Order ones by way of example):</li>
<ul>
<li>Attack in combat before anyone else (one use potion)</li>
<li>Improve Rend by 1, not for mounts</li>
<li>+1 Damage for one weapon</li>
<li>-1 to To Hit for enemies you wounded (for rest of battle)</li>
<li>Once per battle -1 to Hit for all enemies against model with this artefact</li>
<li>Heal 1 wound in each of your hero phases. </li>
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I will be releasing more of the player's packs once the GH is in my hands. In the meantime, if you are interested in any of the events above, or want to chat about anything or everything AOS, you can get in touch via <a href="mailto:tronhammernz@gmail.com" target="_blank">email</a>, via <a href="https://twitter.com/TronhammerNZ" target="_blank">Twitter</a> or via <a href="https://www.facebook.com/tronhammernz" target="_blank">Facebook</a>.</div>
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-86937724712493670552016-05-30T17:44:00.000+12:002016-05-30T17:44:20.516+12:00AOS Tournament Army Lists for NiCON 2016Less than a week to go - final touches are being made to armies, rules packs are being printed, scenarios are being scrutinised. Tournament week can be intense times!<br />
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We finalised our field for the Age of Sigmar event last week, with a total of 8 players. I am encouraged by this number, as I had about 16 express interest but unable to make if for the weekend. Some would have to have travelled quite far, and some couldn't commit to the two days. I think future events will take the form of single-day events in future, once the <a href="http://baddice.co.uk/generals-handbook-experiences-visiting-games-workshop/" target="_blank">General's Handbook</a> has been released.<br />
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What's more is that many of those playing AOS were not part of the 7th or 8th edition tournament 'scene', so good on them for giving it a go.<br />
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Below are the lists, with some brief thoughts. As a reminder, we can bring up to 120 points to the event, but we can deploy only 80 per game. The exception is summoning, where you can summon 2 points worth of troops for every point less than 80 that you deploy.<br />
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Army Breakdown</h3>
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This is a fairly small field compared to the big oversees events, so the diversity of armies is somewhat limited, with no Destruction armies at all - though the composition of each is quite different.</div>
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Army Lists</h3>
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I'll start with my list. I have the option to go infantry-heavy, but as mentioned in my <a href="http://www.tronhammer.com/2016/05/death-army-list-and-strategy-for-nicon.html" target="_blank">previous post</a>, my main competitive 'trick' is based around getting the Mourngul and Morghast summoned in the first turn in order to quickly cause carnage and contest objectives. Arkhan will extend his spells to buff, but if I need to play a defensive game, Krell will lead with his Lord of Bones to give units extra attacks. </div>
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My potential Warscroll Battalion choice is the Legion of Death, giving my Deathrattle units and extra 4" move, and an extra body back each turn.</div>
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The other Death army is mostly Tomb Kings, but with some of the newer units as well. Based around Settra's buffing ability, and that of the Priests, Necromancer and Tomb King, his aim is to turn the Necropolis Knights and the Tomb Guard into unstoppable forces. The smallest list, but probably the toughest nut to crack.</div>
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This order list is making good use of the larger selection of units available to Grand Alliance: Order. Containing units of Free People, Duardin and Stormcast, the Warrior Lodge has a good mix of speed, shooting and armour. Potential battalion in the form of the Thunderstrike Brotherhood for the Stormcast would allow Tristan to 'deep strike' a large portion of his force, which could be handy for several of the objective-based scenarios.</div>
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A pure-lizardmen list, led by none other than Lord Kroak himself, I'd say Carl will be making use of his summoning pool, with Kroak providing support from the rear lines. The area-of-effect damage potential is significant, and there are some excellent synergies to be had with his other heroes nearby his troops. Scary potential. I believe this list would allow him to take the Bloodclaw Starhost if he chose to.</div>
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This Order list has also mixed it up, with Sylvaneth in a reluctant alliance with the Fyreslayers. Led by the damn-scary Durthu, Marlin will have to rely on the big tree damage, synergistic with the Sylvaneth Wildwood terrain features he is bringing with him and could potential summon with Durthu. Good use of that terrain could really mess with his opponents.</div>
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A pure aelf exile list, replete with the one and only Malus Darkblade, returning to form post-End Times to bring the pain. Executioners are the stand-out unit, with Nicholas having the choice of deploying them as five separate units or as one host of suffering. It's got speed, magic, shooting, hitty-ness. How Nicholas works the force together will determine it's overall performance against lists with excellent individual units.</div>
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Embracing the Blood God's own ethos, Byron has decided to field the best of what the Bloodhosts have to offer - no less than 13 heroes, including three unique 'special characters'. But with a cunning of Tzeentchian levels, there is also a ton of synergy here, with the Blood Reavers, Bloodsecrator, Wrathmongers, and Bloodstokers able to make his meat-shields dish out the hurt in their own right. Can't wait to see it on the table. Potential battalions include the Goreblade Warband, Gorechosen and Dark Feast.</div>
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Another scary list, with a good mix of synergies and individual prowess. A myriad of potential summoning options, and the magical fire-power to make it work. Dan could flood the board with units, which will make of challenging games for his opponents, and the speed with which he can cross the board will serve him well with many of the scenarios. Another tough list to beat.</div>
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So those are the lists. I will post some updates from the event on my <a href="https://twitter.com/TronhammerNZ" target="_blank">Twitter </a>feed and <a href="https://www.facebook.com/tronhammernz/" target="_blank">Facebook</a> page if you'd like to follow along. The next post will probably be of the results, followed by a post-event write-up. I think I will be too busy to post anything before then.</div>
Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-31135347244654451742016-05-16T12:23:00.000+12:002016-05-16T12:49:52.432+12:00Our Epic Three-Player Age of Sigmar Battle<span style="font-family: inherit;">As mentioned <a href="http://www.tronhammer.com/2016/04/a-convergence-of-fate.html" target="_blank">a few weeks back</a>, I had been preparing for a three-player battle with my good buddies. It turned out to be an absolutely epic day, and a brutal, close-fought, tactical game that came down to almost the final dice roll to decide. In fact, it was among the best games of Warhammer I've ever played.</span><br />
<span style="font-family: inherit;"><br /></span>
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<span style="font-family: inherit;">We used 'open play' - no points (agreeing to literally bring whatever we liked), and no extra rules restrictions or modifications other than those presented in the <a href="https://www.facebook.com/GWWarhammerAgeofSigmar/posts/468272163369582" target="_blank">latest draft FAQ.</a></span><br />
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<span style="font-family: inherit;">The scenario was <a href="https://www.dropbox.com/sh/ngw003cqumikje6/AABWLjkgQl6c4oi1ZSh9Uclpa?dl=0" target="_blank">Convergence of Fate</a>, which we only adjusted to make deployment zones more suitable for three players, and removed the extra re-rolls for Vow of Enmity. The goal is to have the most models within 3" at the end of the game. The game ends at the conclusion of Turn 6, or at the end of a turn in which one of the armies is completely wiped out.</span><br />
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The armies deploy for WAR</span></td></tr>
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<span style="font-family: inherit;">The battle took place in one of the Underworlds within the Realm of Death, where the memories of the souls who linger there have formed facsimile landscapes of the World-That-Was. This is why you will notice some familiar names.</span><br />
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<span style="font-family: inherit;">The Forces consisted of:</span><br />
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<span style="font-family: inherit;">The Host of Light</span></h3>
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Host of Light gathers</span></td></tr>
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<span style="font-family: inherit;">Eltharion the Grim (General)</span><br />
<span style="font-family: inherit;">Tyrion - Avatar of Light </span><br />
<span style="font-family: inherit;">(<i>thank you <a class="g-profile" href="https://plus.google.com/101404240706944873585" target="_blank">+Mengel Miniatures</a> !</i>)</span><br />
<span style="font-family: inherit;">Teclis</span><br />
<span style="font-family: inherit;">Korhil</span><br />
<span style="font-family: inherit;">2 x High Aelf Mages</span><br />
<span style="font-family: inherit;">1 x High Aelf Prince</span><br />
<span style="font-family: inherit;">25 x Swordmasters</span><br />
<span style="font-family: inherit;">15 x Lion Rangers</span><br />
<span style="font-family: inherit;">2 x Chariots</span><br />
<span style="font-family: inherit;">5 x Dragon Knights</span><br />
<span style="font-family: inherit;">3 x Bolt Throwers</span><br />
<span style="font-family: inherit;">20 x Archers</span><br />
<span style="font-family: inherit;">1 x Great Eagle</span><br />
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The Tomb Legions of Settra the Imperishable</span></h3>
<div style="text-align: right;">
<span style="font-family: inherit;"><br /></span></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-5unoryMu6sE/VzjuX43amGI/AAAAAAAADSY/Aexnd9XDZGwjKQufUiQou6gJt_JXvxQ7ACLcB/s1600/IMG_1478.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-5unoryMu6sE/VzjuX43amGI/AAAAAAAADSY/Aexnd9XDZGwjKQufUiQou6gJt_JXvxQ7ACLcB/s320/IMG_1478.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">Settra marches to battle</span></td></tr>
</tbody></table>
<div style="text-align: right;">
<span style="font-family: inherit;">Settra the Imperishable (General)</span></div>
<div style="text-align: right;">
<span style="font-family: inherit;">Royal Warsphinx</span></div>
<div style="text-align: right;">
<span style="font-family: inherit;">2 x Tomb Kings</span></div>
<div style="text-align: right;">
<span style="font-family: inherit;">4 x Liche Priests</span></div>
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<span style="font-family: inherit;">1 x Casket of Souls</span></div>
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<span style="font-family: inherit;">6 x Necropolis Knights</span></div>
<div style="text-align: right;">
<span style="font-family: inherit;">20 x Tomb Guard</span></div>
<div style="text-align: right;">
<span style="font-family: inherit;">40 x Skeleton Archers</span></div>
<div style="text-align: right;">
<span style="font-family: inherit;">1 x Necrosphinx</span></div>
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<span style="font-family: inherit;">
The Deathlords of Shyish</span></h3>
<div>
<span style="font-family: inherit;"><br /></span></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-JWW20FQFiN8/Vzjwsv8B8iI/AAAAAAAADSk/dNTsmNILT9QAUPuIDLa_K7px4od_1eIjwCLcB/s1600/IMG_1479.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://1.bp.blogspot.com/-JWW20FQFiN8/Vzjwsv8B8iI/AAAAAAAADSk/dNTsmNILT9QAUPuIDLa_K7px4od_1eIjwCLcB/s320/IMG_1479.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Deathlords emerge</span></td></tr>
</tbody></table>
<div style="text-align: left;">
<span style="font-family: inherit;">Arkhan the Black (General)</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">Nagash</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">Wight King with Black Axe</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">Wight King with Infernal Banner</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">Necromancer</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">2 x Morghast Archai</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">3 x Spirit Hosts</span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">40 x Skeleton Warriors </span></div>
<div style="text-align: left;">
<span style="font-family: inherit;">10 x Grave Guard</span></div>
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<span style="font-family: inherit;">5 x Black Knights</span></div>
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<h3>
<span style="font-family: inherit;">
Turn One</span></h3>
<div>
<span style="font-family: inherit;"><br /></span></div>
<div>
<span style="font-family: inherit;">Nagash allies with the Host of Light against the more threatening Tomb Legions, who declare that they need no ally.</span></div>
<div>
<span style="font-family: inherit;"><br /></span></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-l7xcSGHTT_g/Vzjy_bZWnDI/AAAAAAAADSw/oYSYjgonFlIx5TplmsZ9OQyrPwlTuOp4gCLcB/s1600/IMG_1481.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-l7xcSGHTT_g/Vzjy_bZWnDI/AAAAAAAADSw/oYSYjgonFlIx5TplmsZ9OQyrPwlTuOp4gCLcB/s320/IMG_1481.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The mystical forest near the aelf deployment </span><br />
<span style="font-family: inherit;">befuddles the eagle and the archers.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-C9tz-KLPPsk/VzjzPqVKC_I/AAAAAAAADS0/hsBF7RzepgoCd1qv0ckvER5XuO65QvVeQCLcB/s1600/IMG_1483.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-C9tz-KLPPsk/VzjzPqVKC_I/AAAAAAAADS0/hsBF7RzepgoCd1qv0ckvER5XuO65QvVeQCLcB/s320/IMG_1483.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Swordmasters gain potent magical protection from the Eldritch council;</span><br />
<span style="font-family: inherit;">3 Mystic Shields and the Shield of Saphery.</span></td></tr>
</tbody></table>
<div style="text-align: right;">
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-qO3rU7Vwn1k/Vzj0QYB3ofI/AAAAAAAADTE/R8fDkwqA868h9i8N1Y2_onfs6FWwyanLQCLcB/s1600/IMG_1486.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-qO3rU7Vwn1k/Vzj0QYB3ofI/AAAAAAAADTE/R8fDkwqA868h9i8N1Y2_onfs6FWwyanLQCLcB/s320/IMG_1486.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Host of Light advances, laying claim to the Dais early.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-hpLY_HvE9Pc/Vzj1QDNefRI/AAAAAAAADTM/TSJTH315UZMb0Klx2ReHgwHsvo6OB5vRQCLcB/s1600/IMG_1489.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-hpLY_HvE9Pc/Vzj1QDNefRI/AAAAAAAADTM/TSJTH315UZMb0Klx2ReHgwHsvo6OB5vRQCLcB/s320/IMG_1489.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The buffs start spreading in a lengthy first Magic phase by the Tomb Kings. </span><br />
<span style="font-family: inherit;">Multiple <i>Righteous Smiting</i>, and multiple <i>My Will Be Done</i> thanks to Settra's ability. </span><br />
<span style="font-family: inherit;">The alliance is troubled by the power developing down this end of the board.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-7HMmiATg1k4/Vzj2yCC_cUI/AAAAAAAADTg/X1l5SjXspBgO3gcoBn3r0p2EBwBGfdgIQCLcB/s1600/IMG_1490.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://4.bp.blogspot.com/-7HMmiATg1k4/Vzj2yCC_cUI/AAAAAAAADTg/X1l5SjXspBgO3gcoBn3r0p2EBwBGfdgIQCLcB/s320/IMG_1490.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Necrosphinx, with 2 Mystic Shields roars across the battlefield to engage Eltharion, </span><br />
<span style="font-family: inherit;">and preventing the archers from releasing their mighty volley (whenever they awaken from their stupor).</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-Cb-f8k-S3KM/Vzj4L-1oeKI/AAAAAAAADTs/kXkWXL2v8nkKF7s5a3pKzCAyLP5M3n4KgCLcB/s1600/IMG_1492.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://1.bp.blogspot.com/-Cb-f8k-S3KM/Vzj4L-1oeKI/AAAAAAAADTs/kXkWXL2v8nkKF7s5a3pKzCAyLP5M3n4KgCLcB/s320/IMG_1492.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">Nagash unleashes his magic. Able to borrow the Liche Priest's spells (much to Settra's annoyance), </span><br />
<span style="font-family: inherit;">he imbues the Grave Guard with potent ability. The spirit hosts is destroyed by a round of shooting from the archers, </span><br />
<span style="font-family: inherit;">and Nagash takes four wounds from the same unit.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-wUbB3-Yyh-M/Vzj4pZulZVI/AAAAAAAADTw/EZF16DCjpXQ9wScp7fuzzgWkNBfXaXaIgCLcB/s1600/IMG_1493.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://4.bp.blogspot.com/-wUbB3-Yyh-M/Vzj4pZulZVI/AAAAAAAADTw/EZF16DCjpXQ9wScp7fuzzgWkNBfXaXaIgCLcB/s320/IMG_1493.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Undead armies advance. Nagash summons another Spirit Host and moves to lend support to his aelven allies.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-8in9qppG_FA/Vzj5G_QFqYI/AAAAAAAADT4/QSqspln26tclsfkyCMC24BiX1yY34ZNOACLcB/s1600/IMG_1494.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-8in9qppG_FA/Vzj5G_QFqYI/AAAAAAAADT4/QSqspln26tclsfkyCMC24BiX1yY34ZNOACLcB/s320/IMG_1494.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Grave Guard make a huge charge into the Tomb Guard, but the skeletons fail, </span><br />
<span style="font-family: inherit;">and so they are left without support. The combat is swift but brutal. </span><br />
<span style="font-family: inherit;">They kill many, but are completely destroyed in return, despite their buffed ability.</span></td></tr>
</tbody></table>
<div style="text-align: center;">
<span style="font-family: inherit;"><br /></span></div>
<h3 style="text-align: left;">
<span style="font-family: inherit;">
Turn Two</span></h3>
<div style="text-align: left;">
<span style="font-family: inherit;"><span id="goog_1159849498"></span><span id="goog_1159849499"></span><br /></span></div>
<div style="text-align: start;">
<div style="text-align: left;">
<span style="font-family: inherit;">The current alliance between Eltharion and Nagash stays in place. The Tomb Legion clearly need to be stopped.</span></div>
</div>
<div style="text-align: center;">
<span style="font-family: inherit;"><br /></span></div>
</div>
<div style="text-align: left;">
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-OyeEwEOdU48/Vzj7Jiv4FtI/AAAAAAAADUI/rjAyjulMH6UGBO3x7FEpr_xfricvboAzgCLcB/s1600/IMG_1497.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-OyeEwEOdU48/Vzj7Jiv4FtI/AAAAAAAADUI/rjAyjulMH6UGBO3x7FEpr_xfricvboAzgCLcB/s320/IMG_1497.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">Eltharion is slaughtered by the Necrosphinx, and Tyrion wheels round to attack. </span><br />
<span style="font-family: inherit;">The Dragon Knights move in to support.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-LOhWIW2el7I/Vzj7UhO_iQI/AAAAAAAADUM/QuErQFZS1iAyvkw1L9rAvCPZvW_5ZJFzACLcB/s1600/IMG_1498.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://4.bp.blogspot.com/-LOhWIW2el7I/Vzj7UhO_iQI/AAAAAAAADUM/QuErQFZS1iAyvkw1L9rAvCPZvW_5ZJFzACLcB/s320/IMG_1498.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Tomb Legion releases its second wave - the Necropolis Knights, </span><br />
<span style="font-family: inherit;">while his flying, super-buffed archers move to take out Nagash. </span><br />
<span style="font-family: inherit;">Over 150 shots later, the Lord of the Undead is taken down.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-2dkIQbA0I3E/Vzj8EJfWyBI/AAAAAAAADUU/661jZP-VOsoLHIlH4LB39erowTlq2BzjwCLcB/s1600/IMG_1504.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-2dkIQbA0I3E/Vzj8EJfWyBI/AAAAAAAADUU/661jZP-VOsoLHIlH4LB39erowTlq2BzjwCLcB/s320/IMG_1504.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">With the help of the Necropolis Knights, Tyrion is slain. </span><br />
<span style="font-family: inherit;">The Heart of Avelorn shatters and he is brought back, but only briefly. </span><br />
<span style="font-family: inherit;">The reanimants are too strong.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-63hU2Ixfx8I/Vzj8T7q_zYI/AAAAAAAADUc/C0Fw3TxcqDMkGsCfRP_bscrzbNkS5v3hgCLcB/s1600/IMG_1505.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-63hU2Ixfx8I/Vzj8T7q_zYI/AAAAAAAADUc/C0Fw3TxcqDMkGsCfRP_bscrzbNkS5v3hgCLcB/s320/IMG_1505.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The archers charge the skeleton warriors, braving the wrath of the Wight Kings.</span><br />
<span style="font-family: inherit;">Behind them, Tomb Scorpions emerge. The Deathlords are caught in a pincer attack...</span><br />
<span style="font-family: inherit;">...literally!</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-hVd--Tk7wLk/Vzj8wDNdwSI/AAAAAAAADUk/VikmFaDdNQgUcYIaftTZPsQqjKiQCOD4ACLcB/s1600/IMG_1508.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-hVd--Tk7wLk/Vzj8wDNdwSI/AAAAAAAADUk/VikmFaDdNQgUcYIaftTZPsQqjKiQCOD4ACLcB/s320/IMG_1508.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Swordmasters pile in to the Necropolis Knights, but this foe is too strong even for them, </span><br />
<span style="font-family: inherit;">with mystic shields in play and too many wounds. Teclis's Tempest blows the Necrosphinx off the battlefield, </span><br />
<span style="font-family: inherit;">but still little headways on the Necropolis Knights.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-Sipgl5-1goA/Vzj9N4UV-jI/AAAAAAAADUs/EAaphewyoOMZxbewghN1MkOndBAyVNyHgCLcB/s1600/IMG_1509.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="320" src="https://3.bp.blogspot.com/-Sipgl5-1goA/Vzj9N4UV-jI/AAAAAAAADUs/EAaphewyoOMZxbewghN1MkOndBAyVNyHgCLcB/s320/IMG_1509.jpg" width="240" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The brave aelven Prince seeks vengeance for the death of the High Lords, and charges Settra - wounding him twice. </span><br />
<span style="font-family: inherit;">He somehow survives with 1 wound left, but is killed the following turn.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-g2W9MRgAA1s/VzkEaiQ64kI/AAAAAAAADVA/yfD8OvO8GPABuOE5ztZeoznGR_QErVdVgCLcB/s1600/IMG_1510.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-g2W9MRgAA1s/VzkEaiQ64kI/AAAAAAAADVA/yfD8OvO8GPABuOE5ztZeoznGR_QErVdVgCLcB/s320/IMG_1510.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Dragon Knights charge into the battle, but are wiped out completely before they can attack. </span><br />
<span style="font-family: inherit;">Yep, that's three <i>Mystic Shields</i> on the Necropolis Knights.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-r7CDCXmnHWM/VzkItBueUZI/AAAAAAAADVM/YFo9YnaVE0EznBbv66tSf8Ul8363ka0qgCLcB/s1600/IMG_1511.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-r7CDCXmnHWM/VzkItBueUZI/AAAAAAAADVM/YFo9YnaVE0EznBbv66tSf8Ul8363ka0qgCLcB/s320/IMG_1511.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The skeleton warriors ably cut down the archers, as Arkhan observes how his ally fares. </span><br />
<span style="font-family: inherit;">The Necropolis Knights threaten to carve through the entire aelf force.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-7x9yqzIBfQ4/VzkJK7iWCHI/AAAAAAAADVQ/tr8IJKJpiHglFKp5Sp-rNhj4eZITvHluQCLcB/s1600/IMG_1512.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://4.bp.blogspot.com/-7x9yqzIBfQ4/VzkJK7iWCHI/AAAAAAAADVQ/tr8IJKJpiHglFKp5Sp-rNhj4eZITvHluQCLcB/s320/IMG_1512.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">With a dismissive gesture, Arkhan casts Curse of years on the Necropolis Knights. </span><br />
<span style="font-family: inherit;">The aelves look on, astonished, as the seemingly invulnerable unit crumbles into corpse dust before their eyes. </span><br />
<span style="font-family: inherit;">Such power!</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-DFpFADu0m9E/VzkJY4gNTNI/AAAAAAAADVY/v6VTuZGFG5wj5IMo8SUTFCD1uKLu-hqBACLcB/s1600/IMG_1513.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://4.bp.blogspot.com/-DFpFADu0m9E/VzkJY4gNTNI/AAAAAAAADVY/v6VTuZGFG5wj5IMo8SUTFCD1uKLu-hqBACLcB/s320/IMG_1513.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The Morghast and Black Knights turn to deal with the emerging Tomb Scorpions. </span><br />
<span style="font-family: inherit;">This doesn't go as well as hoped, and the scorpions take down one of the Morghasts with ease.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-hTK69QoHIvY/VzkJrLulLMI/AAAAAAAADVc/pIcNGRs-NdECp3k2X_rqIqUE8zlq5AiZACLcB/s1600/IMG_1514.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://1.bp.blogspot.com/-hTK69QoHIvY/VzkJrLulLMI/AAAAAAAADVc/pIcNGRs-NdECp3k2X_rqIqUE8zlq5AiZACLcB/s320/IMG_1514.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit;">The first and second waves of the Tomb King assault have been vanquished, at great cost. </span><br />
<span style="font-family: inherit;">However, having witnessed Arkhan's potent magical ability, Teclis begins to rethink the alliance...</span></td></tr>
</tbody></table>
<span style="font-family: inherit;"><br /></span></div>
<h3>
<span style="font-family: inherit;">Turn Three</span></h3>
<h3 style="text-align: left;">
<div style="font-size: medium; font-weight: normal;">
<span style="font-family: inherit;"><br /></span></div>
<div style="font-size: medium; font-weight: normal;">
<span style="font-family: inherit;">Betrayed! The aelf and Tomb Legion forces ally, and both armies take the initiative against Arkhan and his forces..</span></div>
</h3>
<h3>
</h3>
<div style="text-indent: 0px;">
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-ZYBjk4Mm-s0/VzkKN0dkYrI/AAAAAAAADVk/NFHDE75AtR4serkVCyCzr95yjjynSbCxQCLcB/s1600/IMG_1517.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-ZYBjk4Mm-s0/VzkKN0dkYrI/AAAAAAAADVk/NFHDE75AtR4serkVCyCzr95yjjynSbCxQCLcB/s320/IMG_1517.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Liche Priests summon more Tomb Guard, and imbue them with the power of <i>Righteous Smiting</i>.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-f-CyLg3aOSc/VzkKa7nkv8I/AAAAAAAADVs/ncZOoBBsU1UzJn-JM9kZxwx-TqnXr2KpQCLcB/s1600/IMG_1518.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-f-CyLg3aOSc/VzkKa7nkv8I/AAAAAAAADVs/ncZOoBBsU1UzJn-JM9kZxwx-TqnXr2KpQCLcB/s320/IMG_1518.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Spirit Hosts are charged by Settra. Miraculously they get past his defences with their ghostly attacks, </span><br />
<span style="font-family: inherit; font-size: x-small;">and Settra is vanquished! Another turning point in the battle.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-m_SGNO20xZA/VzkLX6UOV1I/AAAAAAAADV4/91TUJPOJeSEXqNXf-WU6iLnGMP3r9i3uACLcB/s1600/IMG_1519.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-m_SGNO20xZA/VzkLX6UOV1I/AAAAAAAADV4/91TUJPOJeSEXqNXf-WU6iLnGMP3r9i3uACLcB/s320/IMG_1519.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The undead forces had been moving to position around the Dais. </span><br />
<span style="font-family: inherit; font-size: x-small;">They had been hoping for the alliance to last another turn to better establish themselves. </span><br />
<span style="font-family: inherit; font-size: x-small;">But now, caught on the back foot, they are surrounded by Lion Rangers and Swordmasters.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-KZh0aPSbdv8/VzkLssedAJI/AAAAAAAADWA/C5RwUFzVMMQyWpjDBPovCA0Avk0iZrm0gCLcB/s1600/IMG_1520.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-KZh0aPSbdv8/VzkLssedAJI/AAAAAAAADWA/C5RwUFzVMMQyWpjDBPovCA0Avk0iZrm0gCLcB/s320/IMG_1520.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">Arkhan the Black is cut down by the Tomb Guard. </span><br />
<span style="font-family: inherit; font-size: x-small;">Luckily, the Black Knights and Morghast begin to demolish the scorpions. </span><br />
<span style="font-family: inherit; font-size: x-small;">The necromancer summons a few Grave Guard, but will it be enough?</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-uVCCgNoERxc/VzkMNin44UI/AAAAAAAADWI/JpkRUVWJOSs_vS8My5HA_gysYtZr95ECACLcB/s1600/IMG_1521.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="320" src="https://2.bp.blogspot.com/-uVCCgNoERxc/VzkMNin44UI/AAAAAAAADWI/JpkRUVWJOSs_vS8My5HA_gysYtZr95ECACLcB/s320/IMG_1521.jpg" width="240" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Lion Rangers, led by Korhil, surround and butcher the necromancer. </span><br />
<span style="font-family: inherit; font-size: x-small;">With his passing also goes the ability to summon more troops.</span></td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-lFrMIHfOtgM/VzkMe8XjvgI/AAAAAAAADWQ/7avRKXRF65knf7IOLDNlHL77wqIRSRjZACLcB/s1600/IMG_1522.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-lFrMIHfOtgM/VzkMe8XjvgI/AAAAAAAADWQ/7avRKXRF65knf7IOLDNlHL77wqIRSRjZACLcB/s320/IMG_1522.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">Chariots and Bolt Throwers cut down the summoned Grave Guard. </span><br />
<span style="font-family: inherit; font-size: x-small;">Suddenly the forces of Light are in the ascendancy, very well positioned to hold the Dais.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-wC08jXzTCBU/VzkNUZ86CNI/AAAAAAAADWc/4td7t_hq8jc5pSzUTDnbHDa9UTxvw2BBQCLcB/s1600/IMG_1523.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-wC08jXzTCBU/VzkNUZ86CNI/AAAAAAAADWc/4td7t_hq8jc5pSzUTDnbHDa9UTxvw2BBQCLcB/s320/IMG_1523.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Wight Kings attempt to consolidate by finishing off the Tomb Guard, </span><br />
<span style="font-family: inherit; font-size: x-small;">bludgeoning them with their rusted blades.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
</div>
<h3 style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
</h3>
<h3>
<span style="font-family: inherit;">Turn Four</span></h3>
<h3 style="font-style: normal; font-variant: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<div style="font-size: medium; font-weight: normal;">
<span style="font-family: inherit;"><br /></span></div>
<div style="font-size: medium; font-weight: normal;">
<span style="font-family: inherit;">A tentative (and suspicious) alliance now forms against the aelves, as the two Undead forces put aside their differences in order to prevent the outright victory of Teclis and his cronies.</span></div>
</h3>
<div>
<div style="font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-xqjkeBagli8/VzkO851RZoI/AAAAAAAADWs/dAwOScvPf-g_GNOY2J2cvN1IzmOMYexWgCLcB/s1600/IMG_1525.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-xqjkeBagli8/VzkO851RZoI/AAAAAAAADWs/dAwOScvPf-g_GNOY2J2cvN1IzmOMYexWgCLcB/s320/IMG_1525.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Tomb Kings unleash a ferocious third wave. </span><br />
<span style="font-family: inherit; font-size: x-small;">The Royal Warsphinx and Bone Giant are imbued with multiple Mystic Shields and Righteous Smiting.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-G4f8cyeUUVY/VzkPH-NZFzI/AAAAAAAADWw/2bd82eiod44nRBdRGEwh6_rXwoLbJV47QCLcB/s1600/IMG_1526.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://4.bp.blogspot.com/-G4f8cyeUUVY/VzkPH-NZFzI/AAAAAAAADWw/2bd82eiod44nRBdRGEwh6_rXwoLbJV47QCLcB/s320/IMG_1526.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The elite aelven forces are cut down in the face of such an assault. </span><br />
<span style="font-family: inherit; font-size: x-small;">With numbers thinning, the result of the battle is in the balance. </span><br />
<span style="font-family: inherit; font-size: x-small;">In return, aelven magic and shooting drastically reduces the last of Nagash's forces.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-rlTiuxal8nw/VzkPb0p5rlI/AAAAAAAADW0/MHq9A0ttzZ09tVJMVAz69x7k88V5LLCggCLcB/s1600/IMG_1527.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-rlTiuxal8nw/VzkPb0p5rlI/AAAAAAAADW0/MHq9A0ttzZ09tVJMVAz69x7k88V5LLCggCLcB/s320/IMG_1527.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Black Knights retreat from the chariot and great eagle. </span><br />
<span style="font-family: inherit; font-size: x-small;">What's left of the skeleton warriors take advantage of the alliance pact </span><br />
<span style="font-family: inherit; font-size: x-small;">(with no generals left to break it during the turn), and surround the Liche Priests.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
<span style="font-family: inherit;"><br /></span>
</div>
<h3 style="font-size: medium; font-style: normal; font-variant: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;">
Turn Five</span></h3>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;">
</div>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
</div>
<div>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;">The Wight King, now leading the Deathlord forces, makes an alliance with the aelves once again. Unable to take victory for himself, he chooses to fight against their shared hated foe from battles long ago.</span></div>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-left: auto; margin-right: auto; text-align: center; text-transform: none; white-space: normal; word-spacing: 0px;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-hrj0dBtA77Q/VzkQBk5vrkI/AAAAAAAADW8/vWVk9OFnN5MSCqwMQnWCyQKzPQVsZYz7wCLcB/s1600/IMG_1529.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-hrj0dBtA77Q/VzkQBk5vrkI/AAAAAAAADW8/vWVk9OFnN5MSCqwMQnWCyQKzPQVsZYz7wCLcB/s320/IMG_1529.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">Frantically hacking at the War Sphinx, the Dark Lord of Despair is unable to finish it off with his Black Axe. </span><br />
<span style="font-family: inherit; font-size: x-small;">But he does prevent it from moving on to smash the aelven allies. </span><br />
<span style="font-family: inherit; font-size: x-small;">He even survives an extra round thanks to the Infernal Banner, but is stomped into dust soon after.</span></td></tr>
</tbody></table>
<div style="font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-transform: none; white-space: normal; word-spacing: 0px;">
<span style="font-family: inherit;"><br /></span>
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<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-qBlgmDwZBpM/VzkQXk-qzRI/AAAAAAAADXE/1uaFU9Cg-xsAiV8wk97z_27pwb5zUbvfACLcB/s1600/IMG_1530.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://1.bp.blogspot.com/-qBlgmDwZBpM/VzkQXk-qzRI/AAAAAAAADXE/1uaFU9Cg-xsAiV8wk97z_27pwb5zUbvfACLcB/s320/IMG_1530.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">More frantic positioning around the Dais. </span><br />
<span style="font-family: inherit; font-size: x-small;">The aelves are low on models remaining, but currently have the advantage.</span></td></tr>
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<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-Z8V7YY8TnxA/VzkQldK2h-I/AAAAAAAADXI/phuok0xsk80ZCqYgNkdFsfp99zRtMzQsgCLcB/s1600/IMG_1533.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://2.bp.blogspot.com/-Z8V7YY8TnxA/VzkQldK2h-I/AAAAAAAADXI/phuok0xsk80ZCqYgNkdFsfp99zRtMzQsgCLcB/s320/IMG_1533.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The final model in Nagash's army, refusing to let the banner fall.</span></td></tr>
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Turn Six</span></h3>
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<span style="font-family: inherit;">Going into the final turn, there are no alliances. The aelves refuse all help, determined to stand on their.</span></div>
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<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-EE7YgNwEYZc/VzkRFejpZbI/AAAAAAAADXU/a0HK8fmYbuAqjO1G3nZ5L_qGeU6nj8xsgCLcB/s1600/IMG_1535.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-EE7YgNwEYZc/VzkRFejpZbI/AAAAAAAADXU/a0HK8fmYbuAqjO1G3nZ5L_qGeU6nj8xsgCLcB/s320/IMG_1535.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Tomb Guard retreat from the Wight King, and take the objective. </span><br />
<span style="font-family: inherit; font-size: x-small;">Liche priests summon more archers, and the Bone Giant wrecks what is left of the aelven forces, </span><br />
<span style="font-family: inherit; font-size: x-small;">threatening to decimate them and prevent them from being able to contest the Dais.</span></td></tr>
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<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-6UwR9EGQUzw/VzkRSkK2u0I/AAAAAAAADXc/yBRmm1ehZIcqmn_A1O6MAiomx_Mte58ogCLcB/s1600/IMG_1536.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://1.bp.blogspot.com/-6UwR9EGQUzw/VzkRSkK2u0I/AAAAAAAADXc/yBRmm1ehZIcqmn_A1O6MAiomx_Mte58ogCLcB/s320/IMG_1536.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">The Wight King is finally cut down in his attempt to kill off </span><br />
<span style="font-family: inherit; font-size: x-small;">a few more Tomb Guard in order to give the aelves a chance at victory. </span><br />
<span style="font-family: inherit; font-size: x-small;">The aelves need to kill two more Tomb Guard in order to claim the objective.</span></td></tr>
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<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-4xXm_o9FWp4/VzkRr8OzMfI/AAAAAAAADXk/tiPzBCXZrxQzVOk795NGpCVC7Peocb20wCLcB/s1600/IMG_1537.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/-4xXm_o9FWp4/VzkRr8OzMfI/AAAAAAAADXk/tiPzBCXZrxQzVOk795NGpCVC7Peocb20wCLcB/s320/IMG_1537.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">Teclis and his Eldritch Council line up their <i>Arcane Bolts</i>. They miss with the first two...</span></td></tr>
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<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/--T0tNuBOVBE/VzkR3lgIwWI/AAAAAAAADXo/9BPZyMRmkbIiGJy0SoKepTmNS5PFWGHpgCLcB/s1600/IMG_1538.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="color: black; font-family: inherit;"><img border="0" height="240" src="https://3.bp.blogspot.com/--T0tNuBOVBE/VzkR3lgIwWI/AAAAAAAADXo/9BPZyMRmkbIiGJy0SoKepTmNS5PFWGHpgCLcB/s320/IMG_1538.jpg" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: inherit; font-size: x-small;">But the last one kills two Tomb Guard on the Dais... and as the final turn ends, the aelves have the victory!</span></td></tr>
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And so concluded an absolutely epic battle. It took about eight hours to play, but we figure about three of those hours were taken up by the casting buffing spells, and another 4 hours on re-rolling archer's shots. So it wasn't THAT long really...<br />
<br />
What surprised us was just how close (and dare I say, balanced) the game was with no restrictions on models, summoning, and buffs. We look forward now to around July, when the <a href="http://baddice.co.uk/generals-handbook-experiences-visiting-games-workshop/" target="_blank">General's Handbook</a> will be released with exciting new campaign options.<br />
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Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-24730774589325744192016-05-12T10:55:00.001+12:002016-05-12T13:38:08.755+12:00Death Army List and Strategy for NICON 2016With our <a href="http://www.tronhammer.com/p/nicon16.html" target="_blank">North Island Gaming Convention</a> just around the corner, it is time to make the hard choices about what to bring in order to sow death and reap souls in the name of the Great Necromancer.<br />
<br />
Here are my thoughts about what I'm bringing, what my overall strategies will be, and how I arrived to those decisions.<br />
<br />
<h3>
NICON Army Composition</h3>
<br />
At NICON we will be using the SCGT players pack, with the exceptions that we are allowing all legacy warscrolls, and that the pool choice restrictions are 120 for the army and 80 for the deployed warband.<br />
<br />
<h3>
Starting Point</h3>
<br />
My collection started with the Deathrattle faction. I love the models, and the Dark Lord of Despair has been leading my forces through our local escalation campaign. I had the following models:<br />
<br />
<ul>
<li>Wight King (Black Axe) - 3</li>
<li>Wight King (Infernal Standard) - 3</li>
<li>Necromancer - 4</li>
<li>20 Skeletons (Spears) - 8</li>
<li>20 Skeletons (Swords) - 8</li>
<li>10 Grave Guard (Great Blades) - 8</li>
<li>5 Black Knights - 5</li>
</ul>
<br />
I really love the synergies with these warscrolls. the Lord of Bones command ability (+1 to all attacks) and Vanhel's Danse Macabre (an extra pile-in) has proven very effective on my Grave Guard, and on occasion, Black Knights. My original plan was to add the Legion of Death warscroll battalion, and so started painting up another 20 Skeletons and 5 Grave Guard.<br />
<br />
I have the Nagash model, but felt he would be a bit too over-the-top for this tournament. I didn't want to put off anyone new to the game or the hobby, but I also didn't want to turn up and lose 6 games. So I selected his lieutenant, Arkhan the Black - one of my all time favourite characters, to lead in his stead. I also added other models from my collection in order to help fill out the points:<br />
<br />
<ul>
<li>Arkhan the Black - 18</li>
<li>2 Morghast Archai - 10</li>
<li>3 Spirit Hosts - 5</li>
</ul>
<br />
I'd love to get more Spirit Hosts. Those things are great value. So the plan at this point was to deploy the Legion of Death battalion, and then summon the Archai, Spirit hosts and some more Grave Guard. But then something happened.<br />
<br />
The Monstrous Arcanum warscrolls came out.<br />
<br />
Enter, the Mourngul.<br />
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<h3>
The Lure of Power</h3>
<br />
The SCGT guys brought out a pool cost for this bad boy a week before the pool choice lock for NICON, so I was able to include the Mounrgul in my list. This would give my army some much needed punch, and also help with taking and holding objectives. But how best to fit him in? He is 18 points (exactly what my group predicted it would be), but by including him in my summoning pool I could halve this. The downside is that the Mourngul requires a casting roll of 10 to cast.<br />
<br />
Arkhan gets +2 to cast by default. When summoning, he gets an extra +1. With the Morghast Archai nearby, he gets another +1. I happened to have a Mortis Engine still on the sprue from one of the starter boxes. With it, I can give Arkhan a sweet + 5 to cast (before any terrain bonuses), making the Mourngul summon much more reliable. So I put the Mortis Engine together in an evening, and with 3 weeks left to go, set about painting it and the Mourngul. These new acquisitions meant I have to forgo the extra skeletons and Grave Guard, and not take the Legion of Death battalion. But I feel much better having including them.<br />
<br />
<ul>
<li>Mourngul - 18</li>
<li>Mortis Engine - 7</li>
</ul>
<br />
This left me with 2 pool choices left over. Luckily there is a 2 point option in the Death Grand alliance - the Cairn Wraith. Time to pick one up. The plan is to have it hang back behind the Grave Guard or Skeletons, smacking up big units with it's 2" range.<br />
<br />
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<br />
<h3>
The Summoning Pool</h3>
<br />
I plan to keep the Morghast Archai and the Mourngul in the summoning pool. In scenarios and against opponents where I have to be attacking, I will use Arkhan as the general, his First of the Mortarchs command ability extending the range of his spells. I would summing both the Archai and Mourngul in the same turn if possible. This will place my hardest-hitting hammer where I need them in order to assault objectives. Arkhan can then sit back and try to get as many Curse of Years spells off as he can, adding Vanhel's or Mystic Shield along with the Necromancer as needed.<br />
<br />
<h3>
The Leadership Conundrum</h3>
<br />
Using First of the Mortarchs means passing up Lord of Bones, which has until now been a very successful ability. I guess it will come down to the situation need for it. I know for example there will be a Khorne Daemon army and a Khorne Bloodbound army at NICON, and they will be moving towards me as fast as possible, meaning Arkhan's extra range will be less important. In this case Lord of Bones could be the better option. Will have to take that on a game-by-game basis.<br />
<br />
<h3>
Final List</h3>
<br />
So that's the plan. I will be taking the Black Knights with me, but in all likelihood I will not be deploying them unless the extra mobility is absolutely crucial in the right circumstances - perhaps to help achieve the Breakthrough Hidden Agenda.<br />
<b><br /></b>
<b>Deployed Warband</b><br />
<br />
<br />
<ul>
<li>Arkhan the Black - 18</li>
<li>Wight King (Black Axe) - 3</li>
<li>Wight King (Infernal Standard) - 3</li>
<li>Necromancer - 4</li>
<li>Cairn Wraith - 2</li>
<li>Mortis Engine - 7</li>
<li>3 Spirit Hosts - 5</li>
<li>20 Skeletons (Spears) - 8</li>
<li>20 Skeletons (Swords) - 8</li>
<li>10 Grave Guard (Great Blades) - 8</li>
</ul>
<br />
TOTAL = 66<br />
<br />
<b>Summoning Pool</b><br />
<br />
<br />
<ul>
<li>2 Morghast Archai - 10</li>
<li>Moungul - 18</li>
</ul>
<br />
TOTAL = 28Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-13411499414865822362016-04-27T14:14:00.000+12:002016-04-27T14:40:28.135+12:00A Convergence of Fate<br />
I've been gathering my army of Death since before the End Times.<br />
<br />
Out of context, reading that sentence back makes me sound quite epic. But within the hobby, I am sure I'm not the only one.<br />
<br />
For me it started with Nagash, my all time favourite special character, and has now grown to encompass the Dark Lord of Despair and his Deathrattle Horde - the Doomed Legion.<br />
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It has been an absolute pleasure getting back to the nitty-gritty (mostly gritty) of an Undead army. I enjoyed my army from 4th edition, but the new models are just spectacular.<br />
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<br />
<br />
My hope is to get 110 SCGT points done in time for <a href="http://www.tronhammer.com/p/nicon16.html" target="_blank">NICON</a> in June, and I am well on track.<br />
<br />
Even more exciting is this weekend, where my old-school Warhammer buddies and I are getting back to what we did best in the old days - MULTIPLAYER BATTLES. We are going to try out the <a href="https://www.dropbox.com/sh/ngw003cqumikje6/AABWLjkgQl6c4oi1ZSh9Uclpa?dl=0" target="_blank">Convergence of Fate</a> Battlescroll, no holds barred. And it will be the first time I will field the Supreme Lord of the Undead, and his top Lieutenant.<br />
<br />
There will be an entire contingent of scribes present for the battle, so there should be plenty to report, once the Deathlords have had the chance to survey their work. My opponents include the hated Settra and his legion of statue-fetishists from the Endless Desert, and Tyrion, Lord of Light, along with his brother and an army of foppish sycophants. I anticipate being on the receiving end of their alliance, at least to start with. Even now my spies are at work, spreading lies, and creating division.<br />
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<br />
In future posts I will regale you with tales from the battlefield, progress of The Great Summoning, and <strike>propaganda</strike> <i>true histories </i>of the background of the mighty <strike>villains</strike> <i>heroes</i> of my corner of the Realm of Shyish.<br />
<br />
Until next time, mortal servants.<br />
<br />Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-6633092267036190612016-03-03T11:48:00.001+13:002016-03-10T11:59:00.762+13:00Age of Sigmar Mythbusting - Fluff Edition<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: small; font-weight: normal;">These days there is a lot of silliness with regards to the new Age of Sigmar. Those upset at the changes seem to jump onto half-truths and assumptions spread on the online forums. I have collected a small number of these myths in an attempt to help balance the record. In a following post I will attempt to cover some of the main misconceptions about the rules.</span><br />
<span style="font-size: small; font-weight: normal;"><br /></span>
<span style="font-size: small; font-weight: normal;"><i>The below points are in no way official. You may well find passages that contradict any of what I've written. There has always been contradiction in the Warhammer fluff for many reasons. Which is appropriate, because we are talking about a mythology here. Mythologies differ in interpretation depending on who you ask. The above is what you would get if you were to ask me.</i></span><br />
<span style="font-size: small; font-weight: normal;"><i><br /></i></span>
<span style="font-size: small; font-weight: normal;"><i>If you are interested in learning more, the Black Library offers a free<a href="http://www.blacklibrary.com/Home/wh-aos-primers.html" target="_blank"> Age of Sigmar Primer</a> ebook.</i></span><br />
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Stormcast Eternals</h3>
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<b>They can just die and come back without repercussions! </b><br />
<b><br /></b>
Perhaps they thought that to start with, as the first casualties in the Realm Gate Wars were felt. However, it became apparent that those who have been reforged lose a little piece of themselves each time. We find out later that this is Nagash taking his dues from the Realm of Death. They are haunted by the death they have experienced, still remember the killing blow. Reforging itself is unspeakably painful. They are not the same people as they were before. Some Stormcast have been reforged three or four times, changing each time. To what, we don't yet know. But what happens after the tenth time? The hundredth? While it seems great for Sigmar to maintain his armies numbers, we haven't seen the end of the repercussions of Reforging.<br />
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<b>They are just hollow suits of armour!</b><br />
<b><br /></b>
Actually they are flesh and blood, just infused with Celestial magic. They frequently take their helmets off in the stories, and bleed when they are cut.<br />
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<b>They are basically just Space Marines!</b><br />
<br />
I'ma let Josh Reynolds take this one:<br />
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<blockquote class="tr_bq">
<i>Well, for starters, Space Marines are chosen as children, tortured by SCIENCE!, and then drafted into an eternity of being monastic murder machines whose sole purpose is to hold up the crumbling foundations of an omnicidal dystopia in the name of a rotting carcass that eats psykers like chiclets. They're emotionally stunted orphans who were brainwashed and weaponized before being unleashed on a galaxy where EVERYTHING is trying to kill them. They never even had a chance to be people before someone turned them into a gun instead. </i></blockquote>
<blockquote class="tr_bq">
<i>Stormcast, on the other hand, are dead heroes, chosen for their valour and faith, resurrected and sent to free the Mortal Realms from the abominations currently running the show, on behalf of a benevolent god-king. They're traumatized heroes who had lives, personalities and histories prior to being crammed into primary colored hulkbuster armor and filled full of lightning so that they could go save their descendants from the eldritch horrors of a nightmare dimension. They endure death after death, losing a bit more of their soul each time, in order to prevent anyone else from suffering the fate which befell them. </i></blockquote>
<blockquote class="tr_bq">
<i>One group are so far removed from humanity as to be utterly alien. The other group are so human it causes them pain. One group feels little in the way of emotion, the other group feels emotion as strongly as they did before death. One group hates and fears the alien. The other group allies regularly with space-lizards, skeletors and green monster-men. One group is the personification of the grim future in which they live. The other is a thing born of hope. </i></blockquote>
<blockquote class="tr_bq">
<i>The similarities are cosmetic: big guys in easily paintable armor sell better than little dudes with fiddly bits. But the context for those cosmetic similarities is quite different. Think of it this way...Space Marines are Batman and Stormcast are Captain America. Both are super-heroes, both wear costumes, both punch bad guys, both save people. But they ain't the same, are they?</i></blockquote>
<b><br /></b>
<b>They can just teleport everywhere!</b><br />
<b><br /></b>
In small numbers, yes - known as Thunderstrike Brotherhoods. Sigmar uses lightning (with help from Grungni) to shoot the Stormcast to the other Realms. And it's only a one-way trip. To bring great numbers to bear the Stormcast require the use of the Realm Gates. And to get back they need to either use the Realm Gate or die.<br />
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<b>Karl Franz is the Celestant Prime!</b><br />
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The Prime was an unnamed King who died during the Allpoints War in the Age of Chaos. Karl Franz died in Altdorf. Now, it may be that they share an ancestry, or something more. See below.<br />
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<b>Vlad von Carstein is </b><b>Ionus Cryptborn</b><b>! </b><br />
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Ionus was Eonid van Denst, a noble who died in the Age of Chaos. They share many similar characteristics - see below.<br />
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<b>All the humans died in the End Times!</b><br />
<br />
Not everyone. Entire armies survived, and their descendants remain today. The souls of many who were lost manifested in some form or another in the Mortal Realms, as physical places (think Fiddler's Green from Gaiman's Sandman stories), or as formless spirits. The most powerful have seen life continue, though in a changed form. The Celestant Prime and Ionus Crpytborn were not heroes of the Old World reborn, though perhaps a part of them are. The story of the Old World is a cycle, and we will see vague familiarities as it continues.<br />
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<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-JvkPxePP0U4/Vtdaq7WBISI/AAAAAAAADKw/z_1tJ0TR8P8/s1600/alessandro-baldasseroni-stormcast.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="144" src="https://2.bp.blogspot.com/-JvkPxePP0U4/Vtdaq7WBISI/AAAAAAAADKw/z_1tJ0TR8P8/s320/alessandro-baldasseroni-stormcast.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not just a hollow suit! Click for a zoom-in.</td></tr>
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Chaos</h3>
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<b>Slaanesh is dead!</b><br />
<br />
He is missing from his throne, yes. But not dead. He basically absorbed the souls of all the Elves when Ulthuan sank, which would make him very powerful indeed if he had time to recover. He has instead been captured by Tyrion and Malerion, who seek out the souls of the Aelves. Slaanesh will no doubt feature in the coming story arcs.<br />
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<b>Slaanesh has been left out so he doesn't traumatise the kids!</b><br />
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Slaanesh's armies are still at large, either trying to replace him, seeking him, or just going around having fun. In one of the recent books there is a particularly nasty warband of the latter kind who's particular penchant is raping everything (s)he comes across. So no. The setting in general is often mistaken as being kid-friendly, but in actual fact some of the Khornate gore scenes and themes are worse than in the old setting.<br />
<b><br /></b>
<b>But the good guys are winning! That's not Warhammer!</b><br />
<b><br /></b>
The good guys are definitely not winning. They've been beaten so bad for thousands of years that there are barely any non-Chaos-worshipping humans left. Most of them are in Sigmar's Realm, the only place to have escaped the devastation. The Stormcast assaults at the start of the Age of Sigmar are minimal in comparison to the scope of the task ahead. They are tactical incisions, designed to mobilise, encourage uprising. Unite the old pantheon of gods so that a resistance can be formed. Even this has been met with failure in some realms. Most of the Chaos armies still think the coming of the Stormcast is a myth. At the end of the most recent book, Archaon has turned up. The Stormcast are soundly beaten by him. It's not even close.<br />
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The Age of Sigmar is not the story of the defeat of Chaos. It merely the beginning of the fight for the ability to resist, and then to reignite the old war. And so far it's not even going so well.<br />
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Fyreslayers</h3>
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<b>Slayers shouldn't be riding monsters!</b><br />
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The old concept doesn't apply. This is a different society. Those who worship Grimnir now have different priorities.</div>
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Grimnir is no longer trapped in the Realm of Chaos. In the new Realms, during the Age of Myth, he fought an epic battle with a massive magma drake, which destroyed both god and beast. The Fyreslayers ride the descendants of the beast that slew him out of respect and kinship. The culture around Grimnir is now an obsession with gathering his essence (ur-gold).<br />
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<b>They are the new Chaos Dwarfs!</b><br />
<b><br /></b>
Well, Fyreslayers have the Order keyword, so they are not that chaotic. Some of the fluff early on intimated that they would fight for anyone. Maybe that's true, but so far they seem to abhor Chaos as much as anyone else. There is the odd cosmetic homage, but overall the Fyreslayers are their own faction. Descendent perhaps from the previous lore, but they are now something new. </div>
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The Mortal Realms</h3>
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<b>Are they each planets? Countries? </b><br />
<br />
Each Realm is kind of like it's own plane of existence, manifested from each of the Winds of Magic after the cataclysm of the End Times. Think of them each like the Realm of Chaos, but with different flavours. There are no physical boundaries that we know of, and can only travel between them through the Realm Gates. The different races are spread throughout the realms. So there are Fyreslayers in the Realm of Death, for example, as well as the other Realms.<br />
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<b>The Old World is dead!</b><br />
<br />
Well, kinda. It still exists as a celestial orb known as Mallus. No-one lives on it, but Sigmar keeps in in the Realm of Azyr, mining its core for metal to use for his army of super soldiers. Sigmar is tied to Mallus - as it waxes and wanes so does Sigmar's power.<br />
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Mallus is reminiscent of Morrslieb. Begging the question - what was Morrslieb before it was the Chaos Moon?<br />
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In terms of the lands and people, technically they have ceased to be. But that's not to say that portions of it have not manifested somewhere in the Realms.<br />
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<b>If everyone died, how come the races are in the new fluff?</b><br />
<b><br /></b>
There is a kind of 'currency of souls'. While the physical world was destroyed, the souls of all the inhabitants survived. The more powerful souls manifested as more or less themselves - like Nagash, Tyrion, Teclis. Some manifested in forms more appropriate to their essence - Like Malerion (who was Malekith). In the same way that the winds of Magic manifested physically, so did the souls of the World-That-Was.<br />
<br />
Lesser souls manifested as places, or things. However, the background also states that entire armies survived. Protected by magic, or by one of the Old Deities perhaps (like Lileath during the End Times story arcs). Anyone in the Realm of Chaos survived. The Chaos Gods can do a lot of things with the souls of their servants. And, of course, the rest of the souls are in Nagash's domain. He can bring back anyone he wants to. After a fashion.<br />
<br />
So - some people survived physically, some were reborn as new races. The current people of the Realms are descendants of both.<br />
<b><br /></b>
<b>Where are the farmers? The commerce? Where is everyone?</b><br />
<b><br /></b>
There's not many people left outside Azyr. Those remnants of humanity that we have seen so far survive have been reduced to tribal society, forced to scavenge and more often than not, cannibalism to survive. However, there are entire nations and kingdoms we have not seen yet that are isolated enough to still be intact.<br />
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<h3>
Pronunciation</h3>
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You can choose to see the new spelling as IP protection. And it probably is. But in fluff terms, thousands and thousands of years have passed (aeons, according to some of the books). Language changes, and names for things change. It shouldn't be all that surprising.<br />
<br />
You can honestly pronounce things however you want, but the exaggerated snarkiness with which I have heard with of these words prompted the following suggestions:<br />
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<b>Aelf</b>: It's still pronounced "elf". Honestly, this spelling is closer to the origin of 'elf'. Just be thankful it's not <i>iaelf</i>, or <i>aelfe</i>.<br />
<br />
<b>Duardin</b>: "dwar-den". Still pretty close. Go with "doo-ar-din" if you like, but if you're doing it to accentuate the difference, you needn't. It's good that they are moving away from 'dwarf' - while it's been a staple of fantasy for the last 100 years, there are <a href="http://www.exprofundis.com/age-of-sigmar-and-the-death-of-high-fantasy/" target="_blank">inappropriate connotations</a>.<br />
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<b>Orruk</b>: "ork". Who says the "u" isn't silent? Orcs can barely talk as it is. They've probably been orruks all along, you just haven't been able to tell.<br />
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<b>Ogor</b>: "oh-gurr". Probably a more correct spelling than the English word. You don't hear people referring to ogres as "oh-grees".</div>
Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0tag:blogger.com,1999:blog-4646083813962451312.post-36630687027575463252016-02-29T13:56:00.000+13:002016-03-03T14:33:13.043+13:00NiCON 2016 - Age of Sigmar Tournament InfoAnnouncing the North Island Convention (NiCON) Warhammer: Age of Sigmar Tournament!<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><span style="margin-left: auto; margin-right: auto;"><a href="http://www.tronhammer.com/p/nicon16.html" target="_blank"><img border="0" height="320" src="https://4.bp.blogspot.com/-7wixHtBxLx8/VtOVzuOTCmI/AAAAAAAADIQ/VuUOKDnhke0/s320/NiCON16.png" width="227" /></a></span></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.tronhammer.com/p/nicon16.html" target="_blank">Click for more info</a></td></tr>
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<a href="http://www.tronhammer.com/p/nicon16.html" target="_blank">Click here </a>for tournament info and registration form.<br />
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<a name='more'></a><br /><br />
NiCON will be held in Hamilton this year on the 4th-5th June 2016. We will be using the <a href="http://heelanhammer.com/scgt/" target="_blank">SCGT16</a> Pack as a template, but will be allowing all Legacy Warscrolls and square bases. Custom scenarios are balanced for tournament play, and each tells part of an exciting narrative that you will play through over the course of the event.<br />
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This is the Age of Sigmar event you've been waiting for, folks. Mark your calendars, book your tickets, come support your hobby and share in the glory of the Mortal Realms!<br />
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<i>Please note: There will also be a 9th Age event running the same weekend if that is your preference. Details to be released shortly.</i><br />
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<h3>
Links</h3>
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<ul>
<li><a href="http://goo.gl/forms/Lksdq0zEzQ" target="_blank">Register Here</a></li>
<li><a href="http://scrollbuilder.com/" target="_blank">Scroll Builder </a>(use the SCGT Tab):</li>
<li><a href="https://www.dropbox.com/sh/ug1n97xuc6vg1bm/AACVPldsTPr4n5kIuNkD2Uq7a?dl=0" target="_blank">Tournament Info and Player's Pack</a></li>
<li><a href="https://www.facebook.com/groups/883875551706282/" target="_blank">Warhammer: Age of Sigmar NZ Facebook Group</a></li>
</ul>
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<h3>
Travel & Accommodation</h3>
If you are considering travelling to Hamilton, please let me know! I am going to do my best to keep costs down as much as possible for travellers. I can arrange transit from the airport, and will get a group discount from a local motel. Please be in touch.<br />
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<h3>
Contact Info</h3>
E: tronhammernz@gmail.com<br />
P: 021952974<br />
T: @tim_tronhammer<br />
F: https://www.facebook.com/tronhammernz/<br />
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<h3>
Updates</h3>
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<b>29/2/15</b> - We are considering reducing the required army and Warband sizes for the event to make it as accessible as possible. If the current army size allowance (100 deployed pool choices) is a deal-breaker, please let me know.Tronhammer NZhttp://www.blogger.com/profile/18248797060272037467noreply@blogger.com0